Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RDR75NATION
Chaac
Level 109
God Stats
12W - 5L
1,508 SR
Queue Stats
230W - 218L
1,511 Elo+
Party 1
Ra
Ra
Rewire SUNDEW
Ra
Level 57
God Stats
10W - 6L
1,891 SR
Queue Stats
197W - 190L
1,500 Elo+
Party 1
Team Averages
Level 92
1,633 SR
1,503 Elo+

VS

Team Averages
Level 79
1,627 SR
1,584 Elo+
Persephone
Persephone
InsyOutsy
Persephone
Level 103
God Stats
2W - 1L
1,882 SR
Queue Stats
72W - 83L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Thisistheend96
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,680 Elo+
Party 2
Apollo
Apollo
ValonJair
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 2 / 5
10,154
781
10,991
11,694
4,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 11
8,681
668
11,146
17,285
13,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 9
9,546
734
11,255
7,857
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
InsyOutsy
Persephone
14
4 / 2 / 3
9,570
736
10,951
9,068
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
2 / 3 / 5
9,105
700
7,343
18,075
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ValonJair
Apollo
11
1 / 8 / 4
7,953
612
7,423
12,187
3,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
13
Kills
7
7
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
5
5.25
L
Persephone
InsyOutsy
Persephone
4
2
3
2.75
W
1
4
11
1.63
W
4
1
9
8.5
L
Sylvanus
2
3
5
1.5
L
Apollo
ValonJair
Apollo
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
25,717
36,836
Taken
39,330
20,179
Mitigated
17,141
10,784
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,991
1,601
0
2,052
11,694
4,097
1,233
6,538
5,156
0
29,956
L
Persephone
InsyOutsy
Persephone
10,951
877
237
1,655
9,068
2,356
425
2,464
6,602
40,113
0
W
11,146
2,012
0
4,220
17,285
13,499
387
7,821
9,464
0
24,455
W
11,255
726
2,492
2,020
7,857
2,583
482
4,472
3,385
44,913
0
L
Sylvanus
7,343
1,794
2,437
6,582
18,075
11,464
451
5,417
12,658
18,181
0
L
Apollo
ValonJair
Apollo
7,423
3,477
0
703
12,187
3,321
803
3,521
8,666
0
21,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
26,628
148
Minions Killed
117
7
Camps Cleared
1
743,029
Distance Traveled
603,075
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,154
781
33
3
3
249,689
0
L
Persephone
9,570
736
56
4
0
204,263
2
W
Chaac
8,681
668
26
2
2
231,470
5
W
Ra
9,546
734
89
7
2
261,870
1
L
Sylvanus
9,105
700
26
2
1
222,967
0
L
Apollo
7,953
612
35
3
0
175,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role