Player Matchup

Ares
Ares
Gold II
Fen Sins
Ares
Gold II
Level 40
God Stats
1W - 0L
1,685 SR
Queue Stats
33W - 21L
1,657 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
GoodxxGood187
Cu Chulainn
Gold III
Level 122
God Stats
108W - 107L
1,566 SR
Queue Stats
208W - 222L
1,557 MMR
Party 1
Sol
Sol
Gold III
l Jahde l
Sol
Gold III
Level 155
God Stats
53W - 41L
1,620 SR
Queue Stats
104W - 91L
1,668 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,624 SR
1,627 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,545 SR
1,602 MMR
Jormungandr
Jormungandr
Bronze III
LosFrmJersey
Jormungandr
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,431 MMR
Solo
Merlin
Merlin
Platinum V
Pharaoh Returns
Merlin
Platinum V
Level 160
God Stats
35W - 36L
1,635 SR
Queue Stats
326W - 360L
1,876 MMR
Solo
Set
Set
Bronze III
Zhiffy
Set
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 2 / 8
8,256
917
6,940
9,430
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
GoodxxGood187
Cu Chulainn
12
5 / 1 / 5
7,937
882
6,310
10,150
5,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 1 / 7
7,886
876
9,243
6,306
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GebShivaAtlasBastetThoth

VS

Bans
Ah Muzen CabMedusaAchillesBacchusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LosFrmJersey
Jormungandr
10
0 / 4 / 2
6,553
728
6,265
12,251
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
4 / 3 / 0
6,918
769
5,779
4,254
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Zhiffy
Set
9
0 / 7 / 2
5,826
647
3,619
10,245
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
8
4.5
W
Cu Chulainn
GoodxxGood187
Cu Chulainn
5
1
5
7.5
L
Jormungandr
LosFrmJersey
Jormungandr
0
4
2
0.25
L
4
3
0
1.33
L
Set
Zhiffy
Set
0
7
2
0.14
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
15,663
25,886
Taken
26,750
17,644
Mitigated
15,324
6,960
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,940
780
553
2,124
9,430
9,414
371
3,859
5,427
16,568
0
W
Cu Chulainn
GoodxxGood187
Cu Chulainn
6,310
1,696
388
1,906
10,150
5,642
664
4,229
5,804
0
19,063
L
Jormungandr
LosFrmJersey
Jormungandr
6,265
1,328
0
853
12,251
7,243
0
8,440
3,811
20,591
0
L
5,779
198
0
555
4,254
1,619
0
1,890
2,364
19,764
0
L
Set
Zhiffy
Set
3,619
1,614
0
614
10,245
6,462
0
5,510
4,735
0
7,356
W
9,243
3,889
0
1,989
6,306
2,588
1,765
4,442
1,804
26,927
2,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
19,297
101
Minions Killed
77
7
Camps Cleared
2
556,617
Distance Traveled
453,485
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,256
917
16
2
2
183,453
4
W
Cu Chulainn
7,937
882
28
3
1
199,039
2
L
Jormungandr
6,553
728
30
3
0
162,876
2
L
Merlin
6,918
769
34
4
1
134,182
2
L
Set
5,826
647
13
1
1
156,427
0
W
Sol
7,886
876
57
6
4
174,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role