Player Matchup

Kali
Kali
 
Kali
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Alex6763
Yu Huang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,605 Elo+
Solo
Anhur
Anhur
Giorgos201
Anhur
Level 103
God Stats
11W - 26L
1,283 SR
Queue Stats
304W - 320L
1,410 Elo+
Solo
King Arthur
King Arthur
IIDawgIl
King Arthur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,452 Elo+
Solo
Jormungandr
Jormungandr
MISTERFOX111
Jormungandr
Level 154
God Stats
16W - 21L
1,454 SR
Queue Stats
1,412W - 1,461L
1,465 Elo+
Solo
Team Averages
Level 101
1,447 SR
1,487 Elo+

VS

Team Averages
Level 75
1,320 SR
1,420 Elo+
Yu Huang
Yu Huang
Chaussete56
Yu Huang
Level 83
God Stats
9W - 6L
1,274 SR
Queue Stats
220W - 250L
1,438 Elo+
Solo
Sobek
Sobek
Ghallileo
Sobek
Level 65
God Stats
6W - 7L
1,608 SR
Queue Stats
615W - 700L
1,366 Elo+
Solo
Anhur
Anhur
I_M6Bz
Anhur
Level 85
God Stats
2W - 3L
1,273 SR
Queue Stats
76W - 60L
1,480 Elo+
Solo
Thanatos
Thanatos
MekV0S
Thanatos
Level 100
God Stats
11W - 19L
1,233 SR
Queue Stats
217W - 215L
1,420 Elo+
Solo
Tyr
Tyr
SaaM_PL
Tyr
Level 43
God Stats
2W - 1L
1,213 SR
Queue Stats
100W - 106L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
9 / 9 / 5
10,357
493
10,256
22,195
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Alex6763
Yu Huang
16
7 / 11 / 5
10,369
494
15,095
19,999
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
4 / 5 / 4
10,471
499
9,057
14,468
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
IIDawgIl
King Arthur
14
0 / 6 / 0
8,463
403
2,693
12,921
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
MISTERFOX111
Jormungandr
18
4 / 3 / 11
11,151
531
11,384
16,225
13,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chaussete56
Yu Huang
15
5 / 6 / 9
10,629
506
14,734
11,058
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ghallileo
Sobek
13
1 / 8 / 4
9,310
443
4,296
20,650
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
I_M6Bz
Anhur
20
6 / 2 / 4
12,319
587
13,097
12,188
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MekV0S
Thanatos
17
7 / 8 / 7
11,567
551
13,229
17,113
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
20
14 / 0 / 2
13,899
662
15,869
16,735
15,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
24
Kills
33
34
Deaths
24
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
9
9
5
1.28
L
Yu Huang
Alex6763
Yu Huang
7
11
5
0.86
W
Yu Huang
Chaussete56
Yu Huang
5
6
9
1.58
W
Sobek
Ghallileo
Sobek
1
8
4
0.38
L
Anhur
4
5
4
1.2
L
King Arthur
IIDawgIl
King Arthur
0
6
0
0
W
Anhur
I_M6Bz
Anhur
6
2
4
4
L
Jormungandr
MISTERFOX111
Jormungandr
4
3
11
3.17
W
Thanatos
MekV0S
Thanatos
7
8
7
1.31
W
Tyr
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
61,225
85,808
Taken
77,744
41,313
Mitigated
43,825
14,442
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,256
5,075
0
5,250
22,195
7,965
0
5,610
16,585
0
54,305
L
Yu Huang
Alex6763
Yu Huang
15,095
1,080
76
2,970
19,999
5,084
1,193
6,932
13,067
58,744
0
W
Yu Huang
Chaussete56
Yu Huang
14,734
681
0
429
11,058
3,257
829
4,970
6,088
50,562
0
W
Sobek
Ghallileo
Sobek
4,296
508
0
3,525
20,650
15,440
225
7,835
12,815
22,560
0
L
Anhur
9,057
4,511
0
2,881
14,468
3,506
1,364
2,350
12,118
0
70,335
L
King Arthur
IIDawgIl
King Arthur
2,693
168
0
620
12,921
10,793
0
698
12,223
0
45,126
W
Anhur
I_M6Bz
Anhur
13,097
7,686
0
5,020
12,188
4,174
2,076
3,300
8,888
0
100,580
L
Jormungandr
MISTERFOX111
Jormungandr
11,384
3,882
363
2,282
16,225
13,965
1,449
3,440
12,785
69,059
0
W
Thanatos
MekV0S
Thanatos
13,229
3,250
0
12,262
17,113
5,889
0
6,965
10,148
0
64,306
W
Tyr
15,869
2,117
0
6,304
16,735
15,065
4,623
3,409
12,883
0
95,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
57,724
514
Minions Killed
510
0
Camps Cleared
0
1,700,236
Distance Traveled
2,077,368
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,357
493
79
4
0
358,291
0
L
Yu Huang
10,369
494
93
4
0
344,922
0
W
Yu Huang
10,629
506
81
4
0
386,514
9
W
Sobek
9,310
443
26
1
0
387,822
8
L
Anhur
10,471
499
132
6
0
350,042
5
L
King Arthur
8,463
403
91
4
0
282,326
0
W
Anhur
12,319
587
144
7
0
389,161
3
L
Jormungandr
11,151
531
119
6
0
364,655
2
W
Thanatos
11,567
551
83
4
0
443,770
1
W
Tyr
13,899
662
176
8
0
470,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role