Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CorgiNational
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,848 Elo+
Party 2
Xing Tian
Xing Tian
RustyColt5877
Xing Tian
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 59L
1,421 Elo+
Party 1
Athena
Athena
WorthySaturn927
Athena
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
290W - 364L
1,435 Elo+
Party 1
Sol
Sol
miggurs
Sol
Level 86
God Stats
0W - 1L
1,341 SR
Queue Stats
12W - 4L
1,874 Elo+
Party 2
Team Averages
Level 106
1,425 SR
1,616 Elo+

VS

Team Averages
Level 129
1,541 SR
1,546 Elo+
Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Big Donnie D90
Sun Wukong
Level 96
God Stats
2W - 3L
1,274 SR
Queue Stats
501W - 528L
1,506 Elo+
Solo
Bacchus
Bacchus
Two3asyCody
Bacchus
Level 160
God Stats
8W - 3L
1,630 SR
Queue Stats
493W - 522L
1,550 Elo+
Solo
Chiron
Chiron
Wiiggly
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 123L
1,617 Elo+
Solo
Danzaburou
Danzaburou
ßloodySpartin
Danzaburou
Level 129
God Stats
7W - 0L
1,799 SR
Queue Stats
186W - 173L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 8 / 6
10,735
631
18,354
21,295
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
CorgiNational
Yu Huang
17
3 / 10 / 10
10,592
623
16,093
18,953
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RustyColt5877
Xing Tian
19
4 / 6 / 11
11,805
694
9,093
21,865
27,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 6 / 12
11,384
670
3,187
30,679
42,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
20
6 / 8 / 6
12,294
723
25,168
24,591
9,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 4 / 21
12,573
740
11,070
18,720
9,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Big Donnie D90
Sun Wukong
19
5 / 3 / 22
11,942
702
18,597
19,807
13,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Two3asyCody
Bacchus
20
6 / 3 / 26
12,521
737
24,997
23,180
30,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
Wiiggly
Chiron
20
10 / 3 / 24
13,414
789
24,541
16,474
7,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ßloodySpartin
Danzaburou
20
11 / 6 / 16
13,477
793
25,726
17,187
7,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
147
19
Kills
38
38
Deaths
19
45
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
8
6
1
W
Loki
 
Loki
6
4
21
4.13
W
Sun Wukong
Big Donnie D90
Sun Wukong
5
3
22
5.33
L
Yu Huang
CorgiNational
Yu Huang
3
10
10
0.8
L
Xing Tian
RustyColt5877
Xing Tian
4
6
11
1.58
W
Bacchus
Two3asyCody
Bacchus
6
3
26
6.33
W
Chiron
Wiiggly
Chiron
10
3
24
7.33
L
1
6
12
1.17
L
Sol
6
8
6
1.13
W
Danzaburou
ßloodySpartin
Danzaburou
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,895
Damage
104,931
117,383
Taken
95,368
95,973
Mitigated
67,269
30,341
Healing
49,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,354
13,821
52
4,543
21,295
8,669
867
4,591
16,570
0
38,903
W
Loki
 
Loki
11,070
1,077
3,053
7,254
18,720
9,229
1,001
9,141
9,579
0
33,730
W
Sun Wukong
Big Donnie D90
Sun Wukong
18,597
1,900
2,365
10,274
19,807
13,367
1,107
13,253
6,554
0
28,025
L
Yu Huang
CorgiNational
Yu Huang
16,093
319
2,087
2,404
18,953
7,669
252
4,950
13,624
32,238
0
L
Xing Tian
RustyColt5877
Xing Tian
9,093
437
508
3,279
21,865
27,085
186
4,566
17,130
23,220
0
W
Bacchus
Two3asyCody
Bacchus
24,997
1,317
3,890
7,635
23,180
30,041
462
9,489
13,691
30,012
0
W
Chiron
Wiiggly
Chiron
24,541
6,688
4,457
4,934
16,474
7,203
1,478
9,991
6,479
0
52,631
L
3,187
384
836
6,307
30,679
42,693
253
5,596
24,732
8,473
0
L
Sol
25,168
11,826
672
9,653
24,591
9,857
277
5,294
18,998
47,911
0
W
Danzaburou
ßloodySpartin
Danzaburou
25,726
8,065
1,360
4,120
17,187
7,429
2,379
11,667
5,520
0
46,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,810
Gold Earned
63,927
168
Minions Killed
177
0
Camps Cleared
0
1,306,907
Distance Traveled
1,597,434
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,735
631
50
3
0
240,707
0
W
Loki
12,573
740
37
2
0
358,117
2
W
Sun Wukong
11,942
702
20
1
0
349,469
0
L
Yu Huang
10,592
623
33
2
0
253,944
0
L
Xing Tian
11,805
694
23
1
0
289,905
0
W
Bacchus
12,521
737
8
0
0
318,012
0
W
Chiron
13,414
789
63
4
0
306,040
0
L
Athena
11,384
670
13
1
0
283,325
0
L
Sol
12,294
723
49
3
0
239,026
1
W
Danzaburou
13,477
793
49
3
0
265,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role