Player Matchup

Cabrakan
Cabrakan
DilerM6
Cabrakan
Level 29
God Stats
8W - 2L
1,846 SR
Queue Stats
431W - 426L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
TheyPutNames
Yu Huang
Level 109
God Stats
8W - 2L
1,846 SR
Queue Stats
257W - 231L
1,432 Elo+
Party 2
Izanami
Izanami
Vestii__
Izanami
Level 44
God Stats
6W - 5L
1,846 SR
Queue Stats
164W - 151L
1,386 Elo+
Party 2
Thanatos
Thanatos
WhoPutsNames
Thanatos
Level 67
God Stats
118W - 105L
1,505 SR
Queue Stats
271W - 275L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
XxkingjeffreyxX
Sun Wukong
Level 8
God Stats
15W - 6L
1,846 SR
Queue Stats
34W - 34L
1,299 Elo+
Party 2
Team Averages
Level 51
1,777 SR
1,377 Elo+

VS

Team Averages
Level 48
1,422 SR
1,333 Elo+
Nemesis
Nemesis
Alex_420H20
Nemesis
Level 17
God Stats
1W - 3L
1,488 SR
Queue Stats
9W - 27L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
Sigil-Witch_
Cthulhu
Level 47
God Stats
35W - 30L
1,441 SR
Queue Stats
405W - 502L
1,345 Elo+
Party 1
Ullr
Ullr
TTVMooN_NinjA_C
Ullr
Level 79
God Stats
4W - 4L
1,638 SR
Queue Stats
382W - 447L
1,377 Elo+
Party 1
Nox
Nox
TheKidz101
Nox
Level 29
God Stats
0W - 3L
1,258 SR
Queue Stats
121W - 163L
1,342 Elo+
Party 1
Hercules
Hercules
xXitsmurf431Xx
Hercules
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
180W - 242L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DilerM6
Cabrakan
18
2 / 2 / 11
11,987
461
10,457
20,585
35,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
TheyPutNames
Yu Huang
20
8 / 4 / 6
13,987
538
25,021
16,392
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Vestii__
Izanami
18
1 / 3 / 9
10,861
418
15,519
15,391
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
WhoPutsNames
Thanatos
20
19 / 2 / 6
15,448
594
24,009
22,071
10,661
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XxkingjeffreyxX
Sun Wukong
18
0 / 2 / 7
11,536
444
8,778
18,927
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex_420H20
Nemesis
16
3 / 8 / 3
10,914
420
9,308
22,031
10,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sigil-Witch_
Cthulhu
16
1 / 2 / 8
11,131
428
11,149
21,331
25,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 4
11,665
449
17,002
17,862
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 5 / 5
11,286
434
8,793
16,794
13,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
18
2 / 9 / 2
11,430
440
12,819
30,114
26,774
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
30
Kills
13
13
Deaths
30
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alex_420H20
Nemesis
3
8
3
0.56
W
Cabrakan
DilerM6
Cabrakan
2
2
11
3.75
L
Cthulhu
Sigil-Witch_
Cthulhu
1
2
8
2.5
L
6
6
4
1.33
L
1
5
5
0.7
W
Yu Huang
TheyPutNames
Yu Huang
8
4
6
2.75
W
Izanami
Vestii__
Izanami
1
3
9
1.83
W
Thanatos
WhoPutsNames
Thanatos
19
2
6
11
W
Sun Wukong
XxkingjeffreyxX
Sun Wukong
0
2
7
1.75
L
Hercules
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,784
Damage
59,071
93,366
Taken
108,132
76,468
Mitigated
83,154
38,473
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alex_420H20
Nemesis
9,308
3,792
119
4,610
22,031
10,470
73
8,916
13,072
0
59,968
W
Cabrakan
DilerM6
Cabrakan
10,457
431
0
1,470
20,585
35,254
150
3,960
16,625
29,117
0
L
Cthulhu
Sigil-Witch_
Cthulhu
11,149
1,111
2,186
3,882
21,331
25,899
31
6,463
14,779
38,876
3,368
L
17,002
7,358
0
755
17,862
6,195
40
5,632
12,143
0
83,750
L
8,793
789
0
275
16,794
13,816
998
6,589
10,088
59,896
0
W
Yu Huang
TheyPutNames
Yu Huang
25,021
1,464
352
3,870
16,392
7,864
2,266
4,584
11,808
117,339
0
W
Izanami
Vestii__
Izanami
15,519
10,483
0
3,335
15,391
7,962
754
3,634
11,757
0
93,275
W
Thanatos
WhoPutsNames
Thanatos
24,009
8,824
0
27,695
22,071
10,661
1,176
3,792
18,279
0
121,026
W
Sun Wukong
XxkingjeffreyxX
Sun Wukong
8,778
835
0
1,751
18,927
14,727
1,201
3,720
15,207
0
58,383
L
Hercules
12,819
3,202
0
6,202
30,114
26,774
892
7,878
21,300
0
64,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,819
Gold Earned
56,426
617
Minions Killed
488
0
Camps Cleared
0
2,577,953
Distance Traveled
2,401,541
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,914
420
87
3
0
532,169
4
W
Cabrakan
11,987
461
39
2
0
494,718
7
L
Cthulhu
11,131
428
61
2
0
550,956
3
L
Ullr
11,665
449
130
5
0
429,852
3
L
Nox
11,286
434
99
4
0
449,312
2
W
Yu Huang
13,987
538
174
7
0
461,475
5
W
Izanami
10,861
418
156
6
0
483,831
2
W
Thanatos
15,448
594
155
6
0
597,238
4
W
Sun Wukong
11,536
444
93
4
0
540,691
0
L
Hercules
11,430
440
111
4
0
439,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role