Player Matchup

Achilles
Achilles
ANHURKNEES
Achilles
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 191L
1,622 Elo+
Party 2
Yu Huang
Yu Huang
Kxleb
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 186L
1,634 Elo+
Party 2
Hachiman
Hachiman
MrAsianLover143
Hachiman
Level 109
God Stats
11W - 12L
1,436 SR
Queue Stats
199W - 222L
1,454 Elo+
Party 2
Team Averages
Level 137
1,479 SR
1,570 Elo+

VS

Team Averages
Level 71
1,547 SR
1,376 Elo+
Neith
Neith
FatefulOdyssey
Neith
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
Nu Wa
Nu Wa
GimmethoseCheeks
Nu Wa
Level 89
God Stats
10W - 10L
1,642 SR
Queue Stats
126W - 142L
1,604 Elo+
Party 1
King Arthur
King Arthur
LucianLeonhardt
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANHURKNEES
Achilles
17
5 / 8 / 3
13,000
684
15,938
25,377
18,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Kxleb
Yu Huang
18
5 / 3 / 6
13,520
712
17,008
17,533
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
1 / 6 / 8
12,099
637
8,912
15,237
4,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
13,231
696
15,224
13,934
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 6
14,769
777
24,416
16,529
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LucianLeonhardt
King Arthur
17
1 / 3 / 13
12,798
674
8,678
23,143
17,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
17
17
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
ANHURKNEES
Achilles
5
8
3
0.81
W
5
4
11
2.63
W
11
4
6
3.5
L
Yu Huang
Kxleb
Yu Huang
5
3
6
2.67
W
King Arthur
LucianLeonhardt
King Arthur
1
3
13
2.5
L
Hachiman
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
48,318
58,147
Taken
53,606
28,553
Mitigated
27,569
4,992
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ANHURKNEES
Achilles
15,938
3,218
0
1,721
25,377
18,588
0
9,781
15,081
464
45,461
W
15,224
5,472
667
3,911
13,934
5,026
1,462
4,020
9,352
0
49,533
W
24,416
6,515
212
3,876
16,529
4,963
1,526
5,575
10,328
73,958
0
L
Yu Huang
Kxleb
Yu Huang
17,008
623
0
1,236
17,533
5,801
495
6,463
10,786
73,008
0
W
King Arthur
LucianLeonhardt
King Arthur
8,678
790
0
2,840
23,143
17,580
205
7,754
14,482
548
34,946
L
Hachiman
8,912
3,864
219
1,816
15,237
4,164
1,190
7,959
6,958
0
54,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
40,798
236
Minions Killed
202
10
Camps Cleared
6
922,149
Distance Traveled
988,889
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,000
684
44
2
2
297,584
2
W
Neith
13,231
696
73
4
3
309,124
0
W
Nu Wa
14,769
777
93
5
0
309,428
3
L
Yu Huang
13,520
712
108
6
4
323,011
0
W
King Arthur
12,798
674
36
2
3
370,337
4
L
Hachiman
12,099
637
84
4
4
301,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role