Player Matchup

Neith
Neith
GotYourBack8
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,063 Elo+
Party 2
Heimdallr
Heimdallr
Jamuniz99
Heimdallr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 50L
1,063 Elo+
Party 2
Medusa
Medusa
golden9448
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,063 Elo+
Party 2
Skadi
Skadi
internalsilence
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,063 Elo+
Party 2
Danzaburou
Danzaburou
thelegendofrich
Danzaburou
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
6W - 13L
1,069 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,064 Elo+

VS

Team Averages
Level 43
1,564 SR
1,417 Elo+
Sylvanus
Sylvanus
Ctrain
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
IlIIMachinellII
Cupid
Level 53
God Stats
8W - 7L
1,800 SR
Queue Stats
47W - 48L
1,350 Elo+
Solo
Izanami
Izanami
SameAsDiscord
Izanami
Level 61
God Stats
26W - 32L
1,443 SR
Queue Stats
70W - 85L
1,458 Elo+
Party 1
Poseidon
Poseidon
asdfghjrtjrtew
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
deminytemair
Cerberus
Level 28
God Stats
6W - 13L
1,579 SR
Queue Stats
31W - 48L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
5,740
410
2,104
4,690
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
Jamuniz99
Heimdallr
12
4 / 5 / 3
7,469
534
6,265
10,392
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
golden9448
Medusa
10
2 / 0 / 7
6,201
443
5,161
4,800
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 5
6,683
477
4,162
4,800
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
thelegendofrich
Danzaburou
13
11 / 1 / 4
9,015
644
12,781
10,035
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ctrain
Sylvanus
9
1 / 3 / 2
6,122
437
4,173
8,714
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 4 / 1
7,538
538
7,429
9,086
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
11
2 / 3 / 0
6,903
493
4,461
7,602
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
9
1 / 4 / 2
5,859
419
3,104
7,242
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
deminytemair
Cerberus
9
1 / 6 / 0
5,709
408
1,961
12,449
8,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
9
9
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ctrain
Sylvanus
1
3
2
0.67
W
0
3
6
1
L
4
4
1
1.13
W
Heimdallr
Jamuniz99
Heimdallr
4
5
3
1.1
L
Izanami
2
3
0
0.67
L
Poseidon
1
4
2
0.5
L
Cerberus
deminytemair
Cerberus
1
6
0
0.17
W
Medusa
golden9448
Medusa
2
0
7
5.5
W
3
0
5
5.5
W
Danzaburou
thelegendofrich
Danzaburou
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
21,128
34,717
Taken
45,093
10,911
Mitigated
20,614
8,951
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ctrain
Sylvanus
4,173
2,424
1,154
2,263
8,714
4,860
425
0
8,714
21,127
7,150
W
2,104
337
0
567
4,690
1,625
168
1,922
2,768
0
21,492
L
7,429
3,813
0
3,812
9,086
2,979
1,029
0
9,086
0
38,364
W
Heimdallr
Jamuniz99
Heimdallr
6,265
2,018
0
2,340
10,392
3,560
324
958
9,434
0
41,386
L
Izanami
4,461
2,937
0
1,410
7,602
2,410
526
0
7,602
0
48,472
L
Poseidon
3,104
192
0
30
7,242
1,768
201
0
7,239
24,021
0
L
Cerberus
deminytemair
Cerberus
1,961
104
82
1,675
12,449
8,597
284
0
12,449
12,827
0
W
Medusa
golden9448
Medusa
5,161
2,691
0
859
4,800
1,279
432
2,032
2,768
0
22,143
W
4,162
1,353
0
1,491
4,800
1,326
531
1,364
3,436
0
26,475
W
Danzaburou
thelegendofrich
Danzaburou
12,781
6,973
0
3,694
10,035
3,121
2,071
1,905
8,130
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
32,131
290
Minions Killed
270
0
Camps Cleared
0
1,316,077
Distance Traveled
1,216,266
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,122
437
54
4
0
227,021
0
W
Neith
5,740
410
40
3
0
254,617
0
L
Cupid
7,538
538
73
5
0
210,965
2
W
Heimdallr
7,469
534
68
5
0
261,777
0
L
Izanami
6,903
493
78
6
0
249,549
4
L
Poseidon
5,859
419
44
3
0
279,583
2
L
Cerberus
5,709
408
21
2
0
249,148
1
W
Medusa
6,201
443
47
3
0
271,616
1
W
Skadi
6,683
477
52
4
0
261,845
0
W
Danzaburou
9,015
644
83
6
0
266,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role