Player Matchup

Cerberus
Cerberus
Gagmaster9000
Cerberus
Level 125
God Stats
2W - 3L
1,378 SR
Queue Stats
49W - 28L
1,628 Elo+
Party 1
Anubis
Anubis
Itsandrewxd
Anubis
Level 101
God Stats
3W - 0L
1,924 SR
Queue Stats
109W - 66L
1,630 Elo+
Party 1
Ymir
Ymir
Samzillard
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,644 Elo+
Party 1
Neith
Neith
Tinklesticks
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 4L
1,730 Elo+
Party 1
Heimdallr
Heimdallr
orzorzorzorzorz
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,699 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,666 Elo+

VS

Team Averages
Level 85
1,555 SR
1,511 Elo+
Raijin
Raijin
Shleem
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Solo
Bacchus
Bacchus
The Real Aries1
Bacchus
Level 149
God Stats
5W - 3L
1,604 SR
Queue Stats
282W - 263L
1,501 Elo+
Party 2
Rama
Rama
eG Motionz
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
killer178x
Cthulhu
Level 101
God Stats
8W - 4L
1,601 SR
Queue Stats
219W - 186L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
xXG1NGAoN1NJAXx
Cliodhna
Level 120
God Stats
21W - 14L
1,568 SR
Queue Stats
465W - 552L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gagmaster9000
Cerberus
20
7 / 4 / 22
13,265
829
18,531
26,859
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
10 / 3 / 16
12,555
785
20,506
14,996
9,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 18
12,287
768
5,828
17,923
26,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 2 / 18
12,609
788
20,843
11,260
5,294
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
orzorzorzorzorz
Heimdallr
20
5 / 4 / 19
12,414
776
15,172
12,518
5,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Shleem
Raijin
18
3 / 7 / 7
11,559
722
18,543
15,582
7,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 4 / 5
11,870
742
9,925
22,603
27,523
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 5
10,266
642
7,996
12,160
4,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
killer178x
Cthulhu
19
6 / 9 / 5
12,877
805
18,220
25,504
35,744
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
15
2 / 11 / 4
10,162
635
7,184
17,570
6,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
37
Kills
16
16
Deaths
37
93
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gagmaster9000
Cerberus
7
4
22
4.5
W
Anubis
10
3
16
6
W
7
3
18
5.33
L
Raijin
Shleem
Raijin
3
7
7
0.93
L
4
4
5
1.63
W
8
2
18
8.5
L
1
6
5
0.58
L
Cthulhu
killer178x
Cthulhu
6
9
5
0.94
W
Heimdallr
orzorzorzorzorz
Heimdallr
5
4
19
3.63
L
Cliodhna
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,880
Damage
61,868
83,556
Taken
93,419
80,735
Mitigated
81,626
25,704
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gagmaster9000
Cerberus
18,531
1,064
1,010
8,110
26,859
33,591
1,284
13,289
13,570
40,711
0
W
Anubis
20,506
522
1,634
5,767
14,996
9,357
1,301
9,465
5,531
45,230
0
W
5,828
1,209
595
2,688
17,923
26,525
292
7,297
10,626
9,915
0
L
Raijin
Shleem
Raijin
18,543
2,190
1,270
2,742
15,582
7,642
159
9,010
6,572
33,164
0
L
9,925
463
4,561
6,318
22,603
27,523
312
9,466
13,137
15,883
0
W
20,843
7,776
1,398
1,487
11,260
5,294
2,791
8,797
2,463
0
40,965
L
7,996
5,828
547
1,454
12,160
4,240
2,268
7,052
5,108
0
20,680
L
Cthulhu
killer178x
Cthulhu
18,220
883
1,124
1,590
25,504
35,744
251
10,952
14,552
33,942
0
W
Heimdallr
orzorzorzorzorz
Heimdallr
15,172
4,559
1,315
1,700
12,518
5,968
2,079
7,840
4,678
0
32,168
L
Cliodhna
7,184
920
407
780
17,570
6,477
242
8,385
9,185
0
19,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,130
Gold Earned
56,734
198
Minions Killed
136
0
Camps Cleared
0
1,444,585
Distance Traveled
1,293,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,265
829
55
3
0
309,855
0
W
Anubis
12,555
785
50
3
0
264,890
0
W
Ymir
12,287
768
7
0
0
290,269
2
L
Raijin
11,559
722
22
1
0
233,648
1
L
Bacchus
11,870
742
18
1
0
348,851
0
W
Neith
12,609
788
43
3
0
293,999
4
L
Rama
10,266
642
33
2
0
234,853
0
L
Cthulhu
12,877
805
33
2
0
219,062
2
W
Heimdallr
12,414
776
43
3
0
285,572
0
L
Cliodhna
10,162
635
30
2
0
256,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role