Player Matchup

Nu Wa
Nu Wa
Gold II
Elstred
Nu Wa
Gold II
Level 159
God Stats
24W - 18L
1,754 SR
Queue Stats
278W - 266L
1,623 MMR
Solo
Neith
Neith
Gold IV
Freyastein
Neith
Gold IV
Level 87
God Stats
24W - 16L
1,646 SR
Queue Stats
29W - 30L
1,502 MMR
Party 1
Bellona
Bellona
Gold I
Juaneitorcool69
Bellona
Gold I
Level 51
God Stats
5W - 1L
1,980 SR
Queue Stats
99W - 108L
1,536 MMR
Solo
Ymir
Ymir
Gold III
Sheemy
Ymir
Gold III
Level 79
God Stats
29W - 28L
1,577 SR
Queue Stats
29W - 29L
1,547 MMR
Party 1
Fenrir
Fenrir
Bronze IV
omniota
Fenrir
Bronze IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,691 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,497 SR
1,517 MMR
He Bo
He Bo
Silver II
ARZATE
He Bo
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,342 MMR
Solo
Ullr
Ullr
Gold II
MaziSinew
Ullr
Gold II
Level 89
God Stats
3W - 2L
1,400 SR
Queue Stats
223W - 218L
1,470 MMR
Solo
Scylla
Scylla
Gold IV
Oxar77
Scylla
Gold IV
Level 143
God Stats
1W - 5L
1,474 SR
Queue Stats
96W - 103L
1,521 MMR
Party 2
Geb
Geb
Gold IV
ScottGera
Geb
Gold IV
Level 142
God Stats
6W - 9L
1,500 SR
Queue Stats
139W - 148L
1,521 MMR
Party 2
King Arthur
King Arthur
Gold I
xR4VEN
King Arthur
Gold I
Level 108
God Stats
2W - 3L
1,611 SR
Queue Stats
235W - 229L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elstred
Nu Wa
19
8 / 1 / 7
12,484
624
22,192
9,048
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
2 / 4 / 5
10,151
508
9,832
14,337
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 1 / 9
12,294
615
12,926
18,430
21,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Sheemy
Ymir
14
1 / 3 / 8
8,874
444
5,817
17,274
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
omniota
Fenrir
16
3 / 5 / 6
10,269
513
7,732
17,062
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArtioShivaAthena

VS

Bans
BastetCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ARZATE
He Bo
16
5 / 5 / 5
9,418
471
13,786
13,295
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
15
5 / 4 / 4
9,082
454
11,672
12,308
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Oxar77
Scylla
13
3 / 4 / 4
8,418
421
5,602
10,355
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 6
6,941
347
6,640
20,528
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
xR4VEN
King Arthur
14
1 / 6 / 2
8,847
442
11,887
17,069
15,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
21
Kills
14
14
Deaths
21
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
ARZATE
He Bo
5
5
5
1.5
W
Nu Wa
Elstred
Nu Wa
8
1
7
11.5
W
Neith
2
4
5
1.13
W
7
1
9
11.5
L
Ullr
5
4
4
1.75
L
Scylla
Oxar77
Scylla
3
4
4
1.25
L
0
2
6
1.5
W
Ymir
Sheemy
Ymir
1
3
8
1.67
W
Fenrir
omniota
Fenrir
3
5
6
1.2
L
King Arthur
xR4VEN
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,499
Damage
49,587
76,151
Taken
73,555
53,973
Mitigated
34,279
31,905
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ARZATE
He Bo
13,786
0
0
4,129
13,295
4,078
0
3,346
9,926
63,829
0
W
Nu Wa
Elstred
Nu Wa
22,192
4,650
84
3,679
9,048
3,480
3,057
4,495
4,356
99,771
0
W
Neith
9,832
5,648
949
7,986
14,337
4,802
4,375
4,602
9,634
0
82,618
W
12,926
5,480
0
8,044
18,430
21,650
1,278
4,982
13,373
0
82,583
L
Ullr
11,672
5,524
0
1,643
12,308
3,832
0
4,550
7,666
0
68,359
L
Scylla
Oxar77
Scylla
5,602
186
0
2,215
10,355
2,518
328
6,117
4,200
50,859
0
L
6,640
1,015
0
4,909
20,528
8,597
0
9,729
10,625
22,630
0
W
Ymir
Sheemy
Ymir
5,817
1,320
662
4,379
17,274
15,604
1,154
5,376
11,221
26,204
0
W
Fenrir
omniota
Fenrir
7,732
1,136
0
6,122
17,062
8,437
1,448
5,732
11,225
0
46,573
L
King Arthur
xR4VEN
King Arthur
11,887
1,631
0
1,789
17,069
15,254
0
3,826
13,129
0
61,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
42,706
549
Minions Killed
461
0
Camps Cleared
0
1,949,924
Distance Traveled
1,857,054
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,418
471
99
5
0
361,592
1
W
Nu Wa
12,484
624
141
7
0
417,669
4
W
Neith
10,151
508
133
7
0
357,910
4
W
Bellona
12,294
615
159
8
0
400,792
4
L
Ullr
9,082
454
102
5
0
367,626
3
L
Scylla
8,418
421
98
5
0
345,939
7
L
Geb
6,941
347
27
1
0
410,614
3
W
Ymir
8,874
444
34
2
0
398,233
5
W
Fenrir
10,269
513
82
4
0
375,320
10
L
King Arthur
8,847
442
135
7
0
371,283
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role