Player Matchup

Neith
Neith
DAGAS-02
Neith
Level 17
God Stats
28W - 32L
1,532 SR
Queue Stats
32W - 35L
1,468 Elo+
Party 3
Nemesis
Nemesis
DC_EMERITUS
Nemesis
Level 83
God Stats
1W - 4L
1,281 SR
Queue Stats
69W - 80L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
DaySilver48
Amaterasu
Level 38
God Stats
3W - 2L
1,735 SR
Queue Stats
39W - 50L
1,253 Elo+
Party 2
Yu Huang
Yu Huang
FerociousHybrid
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 114L
1,325 Elo+
Solo
Geb
Geb
yeftertt
Geb
Level 145
God Stats
5W - 2L
1,716 SR
Queue Stats
260W - 335L
1,394 Elo+
Party 3
Team Averages
Level 66
1,553 SR
1,391 Elo+

VS

Team Averages
Level 64
1,583 SR
1,492 Elo+
Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BabyAlyssa
Ullr
Level 17
God Stats
9W - 6L
1,679 SR
Queue Stats
43W - 27L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
Kattc4
Kuzenbo
Level 107
God Stats
20W - 13L
1,736 SR
Queue Stats
269W - 232L
1,532 Elo+
Party 1
Bellona
Bellona
Willdamoff
Bellona
Level 32
God Stats
18W - 13L
1,500 SR
Queue Stats
265W - 285L
1,434 Elo+
Solo
Hou Yi
Hou Yi
void acid
Hou Yi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 31L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAGAS-02
Neith
19
6 / 9 / 8
12,945
462
13,375
21,238
6,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
DC_EMERITUS
Nemesis
20
18 / 8 / 8
15,922
569
25,712
33,355
12,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
DaySilver48
Amaterasu
20
3 / 4 / 8
13,554
484
10,863
25,545
38,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
20
3 / 10 / 12
13,315
476
16,383
24,626
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 9 / 12
13,184
471
17,424
30,478
34,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
10 / 8 / 6
17,766
635
29,076
31,304
18,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
21 / 6 / 4
18,403
657
41,143
25,039
13,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Kattc4
Kuzenbo
18
3 / 5 / 20
13,702
489
11,894
29,959
56,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Willdamoff
Bellona
20
2 / 6 / 4
13,499
482
14,486
21,584
23,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
void acid
Hou Yi
19
4 / 9 / 8
13,311
475
8,253
21,393
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
82
34
Kills
40
40
Deaths
34
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
8
6
1.63
W
21
6
4
3.83
L
Neith
DAGAS-02
Neith
6
9
8
1.11
L
Nemesis
DC_EMERITUS
Nemesis
18
8
8
2.75
L
Amaterasu
DaySilver48
Amaterasu
3
4
8
1.75
L
Yu Huang
3
10
12
0.9
W
Kuzenbo
Kattc4
Kuzenbo
3
5
20
2.6
W
Bellona
Willdamoff
Bellona
2
6
4
0.67
W
Hou Yi
void acid
Hou Yi
4
9
8
0.89
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,757
Damage
104,852
135,242
Taken
129,279
99,811
Mitigated
121,488
36,860
Healing
35,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
29,076
16,699
0
14,542
31,304
18,464
890
6,405
24,698
0
160,258
W
41,143
18,161
0
5,920
25,039
13,684
4,133
7,172
17,759
0
163,371
L
Neith
DAGAS-02
Neith
13,375
5,941
380
3,355
21,238
6,337
350
1,801
19,437
0
69,786
L
Nemesis
DC_EMERITUS
Nemesis
25,712
11,010
685
13,570
33,355
12,035
122
3,986
29,369
0
109,891
L
Amaterasu
DaySilver48
Amaterasu
10,863
6,164
0
6,207
25,545
38,261
678
865
24,560
0
73,207
L
Yu Huang
16,383
1,710
353
5,406
24,626
9,057
826
2,839
21,787
76,585
0
W
Kuzenbo
Kattc4
Kuzenbo
11,894
4,552
1,745
2,414
29,959
56,748
218
7,128
22,486
35,322
0
W
Bellona
Willdamoff
Bellona
14,486
8,113
208
6,632
21,584
23,425
4,098
4,471
17,044
0
74,704
W
Hou Yi
void acid
Hou Yi
8,253
4,179
215
3,631
21,393
9,167
4,346
6,688
14,390
0
73,113
L
17,424
1,682
0
6,904
30,478
34,121
0
5,539
24,299
52,225
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,920
Gold Earned
76,681
541
Minions Killed
660
0
Camps Cleared
0
2,451,294
Distance Traveled
2,319,207
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,766
635
177
6
0
480,428
6
W
Ullr
18,403
657
201
7
0
475,218
2
L
Neith
12,945
462
123
4
0
451,443
4
L
Nemesis
15,922
569
124
4
0
525,546
7
L
Amaterasu
13,554
484
134
5
0
532,058
3
L
Yu Huang
13,315
476
111
4
0
437,440
7
W
Kuzenbo
13,702
489
36
1
0
451,672
12
W
Bellona
13,499
482
127
5
0
470,388
5
W
Hou Yi
13,311
475
119
4
0
441,501
2
L
Geb
13,184
471
49
2
0
504,807
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role