Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Neiru19
Jormungandr
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 18L
909 Elo+
Party 1
Susano
Susano
theicelacreyo
Susano
Level 67
God Stats
1W - 7L
1,214 SR
Queue Stats
5W - 23L
1,118 Elo+
Party 1
Team Averages
Level 49
1,333 SR
1,175 Elo+

VS

Team Averages
Level 60
1,592 SR
1,491 Elo+
Chiron
Chiron
BestJouster101
Chiron
Level 120
God Stats
4W - 0L
2,002 SR
Queue Stats
34W - 11L
1,956 Elo+
Solo
Odin
Odin
PanconpolloYmayo
Odin
Level 15
God Stats
2W - 4L
1,377 SR
Queue Stats
68W - 87L
1,290 Elo+
Party 2
Zhong Kui
Zhong Kui
panconpaltaysal
Zhong Kui
Level 45
God Stats
12W - 23L
1,398 SR
Queue Stats
132W - 218L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 10 / 2
6,663
666
5,180
10,933
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Neiru19
Jormungandr
11
1 / 8 / 3
7,634
763
4,525
14,114
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 10 / 1
8,655
866
4,267
13,578
2,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
20 / 4 / 7
10,671
1,067
23,178
13,595
4,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 18
8,497
850
5,244
9,268
8,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
panconpaltaysal
Zhong Kui
13
5 / 1 / 16
8,812
881
7,039
7,845
4,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
28
28
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
10
2
0.2
W
20
4
7
5.88
L
Jormungandr
Neiru19
Jormungandr
1
8
3
0.31
W
3
2
18
6
W
Zhong Kui
panconpaltaysal
Zhong Kui
5
1
16
13
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
35,461
38,625
Taken
30,708
12,634
Mitigated
17,611
512
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,180
4,275
0
44
10,933
2,230
0
2,398
8,535
0
13,847
W
23,178
10,076
545
5,809
13,595
4,354
333
1,521
12,045
0
44,963
L
Jormungandr
Neiru19
Jormungandr
4,525
963
0
468
14,114
7,436
0
3,182
10,932
13,302
0
W
5,244
1,145
0
1,948
9,268
8,476
505
1,608
7,660
0
25,717
W
Zhong Kui
panconpaltaysal
Zhong Kui
7,039
1,251
0
2,054
7,845
4,781
1,065
1,714
6,131
19,459
0
L
4,267
882
0
0
13,578
2,968
0
1,786
11,792
0
16,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
27,980
79
Minions Killed
109
2
Camps Cleared
6
409,367
Distance Traveled
576,838
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,663
666
28
3
1
123,404
1
W
Chiron
10,671
1,067
42
4
1
180,827
3
L
Jormungandr
7,634
763
22
2
0
131,684
0
W
Odin
8,497
850
40
4
5
198,109
5
W
Zhong Kui
8,812
881
27
3
0
197,902
0
L
Susano
8,655
866
29
3
1
154,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role