Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
AAGods
Poseidon
Level 29
God Stats
8W - 1L
1,717 SR
Queue Stats
303W - 186L
1,701 Elo+
Party 3
Hou Yi
Hou Yi
Cr8zyman-_-316
Hou Yi
Level 108
God Stats
3W - 0L
1,368 SR
Queue Stats
199W - 125L
1,614 Elo+
Party 1
Terra
Terra
Synful_Dawg
Terra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 122L
1,593 Elo+
Party 1
Achilles
Achilles
virgins
Achilles
Level 120
God Stats
2W - 0L
1,888 SR
Queue Stats
15W - 4L
1,561 Elo+
Party 3
Team Averages
Level 89
1,595 SR
1,594 Elo+

VS

Team Averages
Level 59
1,532 SR
1,501 Elo+
Nu Wa
Nu Wa
Echo Ch1mp
Nu Wa
Level 48
God Stats
63W - 47L
1,598 SR
Queue Stats
270W - 299L
1,430 Elo+
Party 2
Ymir
Ymir
SPD ThR4Sh3R
Ymir
Level 117
God Stats
16W - 14L
1,617 SR
Queue Stats
310W - 300L
1,466 Elo+
Party 2
Apollo
Apollo
STORMS0NGW
Apollo
Level 58
God Stats
1W - 5L
1,513 SR
Queue Stats
124W - 116L
1,578 Elo+
Party 2
Izanami
Izanami
THERESxxHOPE
Izanami
Level 27
God Stats
2W - 3L
1,433 SR
Queue Stats
41W - 29L
1,557 Elo+
Party 2
Fenrir
Fenrir
letsgophili
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 307L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 6
5,648
565
3,991
6,876
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
AAGods
Poseidon
12
7 / 0 / 1
6,817
682
6,642
3,782
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 1 / 1
5,576
558
4,876
5,769
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 5
5,973
597
3,528
7,972
4,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
virgins
Achilles
10
2 / 0 / 2
6,064
606
4,465
5,620
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 2 / 0
4,776
478
3,326
4,646
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 2
4,306
431
2,730
7,884
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
STORMS0NGW
Apollo
8
1 / 3 / 0
4,902
490
1,599
5,771
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
THERESxxHOPE
Izanami
9
1 / 1 / 1
5,375
538
3,797
6,074
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 3 / 0
4,619
462
1,331
6,523
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
6
4
W
Poseidon
AAGods
Poseidon
7
0
1
7.5
W
3
1
1
3.5
L
Nu Wa
0
2
0
0
L
0
5
2
0.2
L
Apollo
STORMS0NGW
Apollo
1
3
0
0.33
W
1
0
5
3.5
L
Izanami
THERESxxHOPE
Izanami
1
1
1
1.5
L
Fenrir
0
3
0
0
W
Achilles
virgins
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
12,783
30,019
Taken
30,898
17,320
Mitigated
12,589
11,067
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,991
1,839
0
803
6,876
5,157
0
1,934
4,821
0
24,012
W
Poseidon
AAGods
Poseidon
6,642
1,159
0
1,712
3,782
944
0
1,201
2,457
48,841
0
W
4,876
3,151
0
1,672
5,769
1,335
195
994
4,741
0
31,890
L
Nu Wa
3,326
920
0
1,180
4,646
1,136
0
2,353
2,260
22,815
0
L
2,730
819
0
1,325
7,884
3,892
0
2,436
5,448
10,313
0
L
Apollo
STORMS0NGW
Apollo
1,599
634
0
207
5,771
1,505
0
3,058
2,682
0
24,585
W
3,528
715
1,490
3,480
7,972
4,523
0
1,167
6,731
20,587
0
L
Izanami
THERESxxHOPE
Izanami
3,797
2,799
0
2,228
6,074
1,114
0
1,820
4,254
0
37,208
L
Fenrir
1,331
243
0
2,555
6,523
4,942
0
503
5,676
0
16,444
W
Achilles
virgins
Achilles
4,465
1,810
0
1,910
5,620
5,361
350
333
5,026
0
30,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
23,978
327
Minions Killed
243
0
Camps Cleared
0
1,018,498
Distance Traveled
897,746
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,648
565
57
6
0
216,106
4
W
Poseidon
6,817
682
82
8
0
207,731
0
W
Hou Yi
5,576
558
76
8
0
177,653
3
L
Nu Wa
4,776
478
54
5
0
187,858
3
L
Ymir
4,306
431
17
2
0
163,135
1
L
Apollo
4,902
490
57
6
0
202,357
1
W
Terra
5,973
597
34
3
0
212,559
3
L
Izanami
5,375
538
71
7
0
176,410
4
L
Fenrir
4,619
462
44
4
0
167,986
3
W
Achilles
6,064
606
78
8
0
204,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role