Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ReDSeBaSxX
Susano
Level 123
God Stats
2W - 6L
1,460 SR
Queue Stats
382W - 361L
1,529 Elo+
Solo
Jing Wei
Jing Wei
VibeLeigonTTV
Jing Wei
Level 87
God Stats
4W - 3L
1,775 SR
Queue Stats
97W - 113L
1,470 Elo+
Solo
Yu Huang
Yu Huang
fishstick44
Yu Huang
Level 89
God Stats
2W - 0L
1,713 SR
Queue Stats
46W - 45L
1,494 Elo+
Party 2
Athena
Athena
sleepytown
Athena
Level 89
God Stats
14W - 5L
1,741 SR
Queue Stats
58W - 57L
1,488 Elo+
Party 2
Team Averages
Level 99
1,638 SR
1,496 Elo+

VS

Team Averages
Level 119
1,551 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Edukarma
Yu Huang
Level 98
God Stats
6W - 2L
1,713 SR
Queue Stats
313W - 306L
1,554 Elo+
Solo
Ymir
Ymir
LadyKlutch
Ymir
Level 142
God Stats
2W - 7L
1,621 SR
Queue Stats
613W - 731L
1,411 Elo+
Party 1
Anhur
Anhur
LigmaKlutch
Anhur
Level 141
God Stats
4W - 8L
1,500 SR
Queue Stats
501W - 623L
1,399 Elo+
Party 1
Janus
Janus
WreckemRalph
Janus
Level 100
God Stats
6W - 5L
1,418 SR
Queue Stats
53W - 44L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 4
5,970
543
3,429
7,820
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
ReDSeBaSxX
Susano
11
5 / 2 / 3
6,450
586
5,010
8,889
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
VibeLeigonTTV
Jing Wei
12
9 / 0 / 2
7,589
690
8,776
5,330
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
fishstick44
Yu Huang
10
1 / 1 / 1
5,523
502
2,135
5,082
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
sleepytown
Athena
8
0 / 1 / 9
5,793
527
2,195
7,852
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 1
5,431
494
3,944
7,700
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Edukarma
Yu Huang
10
1 / 2 / 0
5,923
538
3,258
4,070
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,186
471
2,593
7,281
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 0
5,362
487
2,855
7,189
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,636
512
5,231
5,137
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
4
3
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Yu Huang
Edukarma
Yu Huang
1
2
0
0.5
L
0
3
2
0.33
L
1
6
0
0.17
W
Susano
ReDSeBaSxX
Susano
5
2
3
3.25
W
Jing Wei
VibeLeigonTTV
Jing Wei
9
0
2
10
L
2
2
0
1
W
Yu Huang
fishstick44
Yu Huang
1
1
1
1.5
W
Athena
sleepytown
Athena
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
17,881
34,973
Taken
31,377
14,473
Mitigated
9,635
14,121
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,429
202
0
3,563
7,820
4,607
0
3,171
4,649
27,287
0
L
Fenrir
 
Fenrir
3,944
825
0
2,770
7,700
2,257
0
2,068
5,544
0
23,839
L
Yu Huang
Edukarma
Yu Huang
3,258
329
0
780
4,070
1,252
0
852
3,218
35,798
0
L
2,593
689
0
863
7,281
3,690
0
1,938
5,278
12,500
0
L
2,855
1,764
0
1,018
7,189
1,305
0
540
6,649
0
26,644
W
Susano
ReDSeBaSxX
Susano
5,010
1,667
0
4,757
8,889
2,699
0
3,181
5,708
0
34,931
W
Jing Wei
VibeLeigonTTV
Jing Wei
8,776
7,350
0
2,930
5,330
1,451
431
1,248
4,082
0
47,262
L
5,231
372
0
1,830
5,137
1,131
0
1,863
2,929
29,160
0
W
Yu Huang
fishstick44
Yu Huang
2,135
43
0
834
5,082
1,446
953
1,952
3,130
32,723
0
W
Athena
sleepytown
Athena
2,195
619
137
1,900
7,852
4,270
0
1,530
6,322
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
27,538
287
Minions Killed
260
0
Camps Cleared
0
1,117,475
Distance Traveled
1,060,812
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,970
543
58
5
0
227,535
2
L
Fenrir
5,431
494
54
5
0
235,668
2
L
Yu Huang
5,923
538
64
6
0
217,262
4
L
Ymir
5,186
471
35
3
0
217,059
6
L
Anhur
5,362
487
52
5
0
188,946
1
W
Susano
6,450
586
66
6
0
246,699
2
W
Jing Wei
7,589
690
80
7
0
231,880
4
L
Janus
5,636
512
55
5
0
201,877
3
W
Yu Huang
5,523
502
64
6
0
202,749
4
W
Athena
5,793
527
19
2
0
208,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role