Player Matchup

Zhong Kui
Zhong Kui
Craigan8er
Zhong Kui
Level 124
God Stats
2W - 0L
1,721 SR
Queue Stats
34W - 30L
1,610 Elo+
Party 1
Hel
Hel
Jjomacian
Hel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Joban8er
Heimdallr
Level 124
God Stats
5W - 1L
1,846 SR
Queue Stats
82W - 62L
1,603 Elo+
Party 1
Thoth
Thoth
TheD3V1NAT0R
Thoth
Level 129
God Stats
2W - 2L
1,586 SR
Queue Stats
33W - 22L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
lrbaron13
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,475 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,569 Elo+

VS

Team Averages
Level 115
1,466 SR
1,489 Elo+
Kuzenbo
Kuzenbo
KasaiKami64
Kuzenbo
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 65L
1,474 Elo+
Solo
Hel
Hel
TBP_Lust
Hel
Level 134
God Stats
16W - 13L
1,532 SR
Queue Stats
708W - 759L
1,468 Elo+
Solo
Vamana
Vamana
Xcelentshot
Vamana
Level 119
God Stats
4W - 2L
1,764 SR
Queue Stats
183W - 127L
1,494 Elo+
Solo
Bellona
Bellona
Yourdirtydreams
Bellona
Level 85
God Stats
2W - 3L
1,253 SR
Queue Stats
174W - 174L
1,479 Elo+
Solo
Tiamat
Tiamat
xR iBatman r
Tiamat
Level 121
God Stats
1W - 2L
1,281 SR
Queue Stats
205W - 204L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Craigan8er
Zhong Kui
16
2 / 4 / 22
10,250
732
18,010
18,618
18,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 12
11,275
805
7,083
13,365
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Joban8er
Heimdallr
20
13 / 4 / 15
12,825
916
22,905
15,253
8,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 1 / 16
10,854
775
17,932
7,872
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lrbaron13
Cthulhu
18
6 / 4 / 19
11,768
841
15,711
20,650
26,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KasaiKami64
Kuzenbo
15
0 / 6 / 11
9,732
695
8,289
22,515
24,991
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 7 / 6
9,711
694
2,739
15,637
9,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
18
9 / 6 / 4
11,058
790
17,135
24,043
26,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 6
10,031
717
10,656
17,032
17,412
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
3 / 6 / 10
10,610
758
13,120
12,929
9,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
53
30
Kills
16
17
Deaths
30
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Craigan8er
Zhong Kui
2
4
22
3.25
W
5
4
12
2.75
W
Heimdallr
Joban8er
Heimdallr
13
4
15
5.13
L
Kuzenbo
KasaiKami64
Kuzenbo
0
6
11
0.92
L
0
7
6
0.43
W
4
1
16
12
L
Vamana
9
6
4
1.83
L
4
5
6
1.4
W
Cthulhu
lrbaron13
Cthulhu
6
4
19
3.88
L
Tiamat
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,641
Damage
51,939
75,758
Taken
92,156
62,747
Mitigated
87,698
35,471
Healing
36,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Craigan8er
Zhong Kui
18,010
872
2,236
6,615
18,618
18,302
1,088
5,479
12,657
28,662
0
W
7,083
1,238
8,468
5,906
13,365
6,434
800
5,007
7,990
14,696
0
W
Heimdallr
Joban8er
Heimdallr
22,905
12,520
511
6,282
15,253
8,067
1,882
6,033
9,030
0
45,785
L
Kuzenbo
KasaiKami64
Kuzenbo
8,289
2,492
2,962
3,518
22,515
24,991
105
14,634
7,795
14,997
0
L
2,739
201
9,971
6,345
15,637
9,112
447
12,031
3,486
14,872
0
W
17,932
621
313
1,339
7,872
3,437
1,691
2,298
5,398
37,594
0
L
Vamana
17,135
7,238
451
6,186
24,043
26,532
140
11,745
12,184
0
30,118
L
10,656
2,902
1,029
2,696
17,032
17,412
0
12,939
4,001
0
18,171
W
Cthulhu
lrbaron13
Cthulhu
15,711
663
1,296
2,505
20,650
26,507
507
4,905
15,301
26,920
0
L
Tiamat
13,120
789
658
2,889
12,929
9,651
0
6,951
5,954
32,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
51,142
142
Minions Killed
127
0
Camps Cleared
0
1,363,239
Distance Traveled
1,310,290
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,250
732
20
1
0
255,613
0
W
Hel
11,275
805
17
1
0
279,249
1
W
Heimdallr
12,825
916
45
3
0
263,717
0
L
Kuzenbo
9,732
695
11
1
0
251,968
1
L
Hel
9,711
694
43
3
0
243,626
0
W
Thoth
10,854
775
38
3
0
291,946
0
L
Vamana
11,058
790
27
2
0
297,610
0
L
Bellona
10,031
717
11
1
0
266,207
0
W
Cthulhu
11,768
841
22
2
0
272,714
0
L
Tiamat
10,610
758
35
3
0
250,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role