Player Matchup

Achilles
Achilles
Elivate-_-
Achilles
Level 155
God Stats
3W - 1L
1,426 SR
Queue Stats
51W - 27L
1,752 Elo+
Party 1
Rama
Rama
MattyNiceee
Rama
Level 108
God Stats
6W - 10L
1,211 SR
Queue Stats
377W - 392L
1,501 Elo+
Solo
Zeus
Zeus
Thenicoaraujo
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,300 Elo+
Solo
Nox
Nox
Whats-The-Motta
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
1,729 Elo+
Party 1
King Arthur
King Arthur
abusivefruitroll
King Arthur
Level 118
God Stats
0W - 2L
1,521 SR
Queue Stats
55W - 38L
1,615 Elo+
Party 1
Team Averages
Level 127
1,432 SR
1,579 Elo+

VS

Team Averages
Level 97
1,643 SR
1,598 Elo+
Jing Wei
Jing Wei
FreezingCloud_
Jing Wei
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 177L
1,516 Elo+
Solo
Agni
Agni
Gojou
Agni
Level 69
God Stats
2W - 0L
1,485 SR
Queue Stats
74W - 40L
1,592 Elo+
Party 2
Anubis
Anubis
ItsrealKappaHrs
Anubis
Level 117
God Stats
4W - 3L
1,801 SR
Queue Stats
205W - 151L
1,507 Elo+
Solo
Xing Tian
Xing Tian
aftin
Xing Tian
Level 101
God Stats
4W - 0L
1,701 SR
Queue Stats
41W - 18L
1,629 Elo+
Party 2
Fafnir
Fafnir
iIoveunicorns
Fafnir
Level 61
God Stats
2W - 0L
1,728 SR
Queue Stats
23W - 12L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elivate-_-
Achilles
19
3 / 6 / 8
11,846
658
9,904
23,747
28,558
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 8
13,384
744
19,172
14,553
5,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 8
11,798
655
20,233
11,028
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 8
11,822
657
12,018
12,822
5,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
abusivefruitroll
King Arthur
17
2 / 10 / 8
11,198
622
9,543
23,856
26,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
7 / 5 / 19
13,441
747
19,576
15,425
8,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Gojou
Agni
20
12 / 3 / 14
13,675
760
19,498
13,384
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 5 / 16
12,880
716
20,533
17,611
11,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
aftin
Xing Tian
18
2 / 5 / 24
11,615
645
9,067
25,667
35,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 3 / 25
12,201
678
5,979
20,264
29,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
130
21
Kills
32
32
Deaths
21
40
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
Elivate-_-
Achilles
3
6
8
1.17
W
Jing Wei
7
5
19
3.3
W
Agni
Gojou
Agni
12
3
14
6.33
W
8
5
16
3.2
L
7
5
8
2.2
L
5
6
8
1.5
L
4
5
8
1.6
L
King Arthur
abusivefruitroll
King Arthur
2
10
8
0.6
W
Xing Tian
aftin
Xing Tian
2
5
24
2.8
W
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,870
Damage
74,653
86,006
Taken
92,351
69,679
Mitigated
91,367
22,061
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Elivate-_-
Achilles
9,904
1,882
243
7,508
23,747
28,558
725
11,736
12,011
0
24,761
W
Jing Wei
19,576
14,890
1,829
1,568
15,425
8,390
2,406
5,468
9,957
0
42,716
W
Agni
Gojou
Agni
19,498
1,432
2,528
3,179
13,384
6,601
1,740
6,267
7,117
44,715
0
W
20,533
1,978
85
6,910
17,611
11,493
1,105
4,735
12,876
42,618
0
L
19,172
9,387
200
3,430
14,553
5,567
1,513
10,772
3,781
0
50,401
L
20,233
1,337
2,048
1,154
11,028
3,561
625
8,202
2,826
35,816
0
L
12,018
699
1,321
2,415
12,822
5,167
696
10,306
2,516
21,666
0
L
King Arthur
abusivefruitroll
King Arthur
9,543
876
959
2,783
23,856
26,826
245
14,061
9,795
0
21,925
W
Xing Tian
aftin
Xing Tian
9,067
743
2,493
3,322
25,667
35,330
569
6,343
19,324
18,292
0
W
5,979
2,349
463
2,025
20,264
29,553
949
9,438
10,826
13,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,048
Gold Earned
63,812
181
Minions Killed
167
0
Camps Cleared
0
1,448,440
Distance Traveled
1,657,718
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,846
658
24
1
0
287,397
0
W
Jing Wei
13,441
747
48
3
0
342,784
1
W
Agni
13,675
760
51
3
0
340,149
0
W
Anubis
12,880
716
48
3
0
273,115
0
L
Rama
13,384
744
77
4
0
292,542
0
L
Zeus
11,798
655
32
2
0
282,175
0
L
Nox
11,822
657
21
1
0
302,922
0
L
King Arthur
11,198
622
27
2
0
283,404
2
W
Xing Tian
11,615
645
11
1
0
374,286
0
W
Fafnir
12,201
678
9
1
0
327,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role