Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NegiValentine
Ullr
Level 69
God Stats
1W - 3L
1,339 SR
Queue Stats
184W - 107L
1,604 Elo+
Party 1
Zeus
Zeus
PapiJöhn
Zeus
Level 138
God Stats
6W - 1L
1,554 SR
Queue Stats
415W - 227L
1,661 Elo+
Party 1
Tiamat
Tiamat
Thick2BThighs
Tiamat
Level 30
God Stats
19W - 15L
1,746 SR
Queue Stats
380W - 227L
1,641 Elo+
Party 1
Atlas
Atlas
VampyrPaladin
Atlas
Level 29
God Stats
2W - 1L
1,257 SR
Queue Stats
48W - 33L
1,582 Elo+
Party 1
Team Averages
Level 82
1,479 SR
1,598 Elo+

VS

Team Averages
Level 99
1,522 SR
1,660 Elo+
Thoth
Thoth
FoxOfFlames
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 16L
1,712 Elo+
Party 2
Arachne
Arachne
Jrdizzle
Arachne
Level 125
God Stats
7W - 8L
1,664 SR
Queue Stats
130W - 70L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
MapGTB
Sun Wukong
Level 58
God Stats
2W - 4L
1,477 SR
Queue Stats
59W - 25L
1,715 Elo+
Party 2
Athena
Athena
RustyCattle6
Athena
Level 143
God Stats
1W - 3L
1,405 SR
Queue Stats
103W - 57L
1,712 Elo+
Party 2
Horus
Horus
lonxex
Horus
Level 123
God Stats
0W - 3L
1,561 SR
Queue Stats
581W - 672L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 11
7,905
791
4,939
6,868
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 11
8,063
806
8,758
5,922
2,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
17
16 / 1 / 8
10,247
1,025
22,955
6,308
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 10
7,538
754
3,976
5,526
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 13
8,194
819
4,190
7,728
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,005
701
2,462
7,057
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Jrdizzle
Arachne
14
3 / 5 / 1
7,804
780
4,885
11,817
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
MapGTB
Sun Wukong
13
1 / 7 / 3
7,332
733
5,367
9,231
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
14
3 / 5 / 3
7,687
769
9,088
14,190
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
lonxex
Horus
12
0 / 3 / 2
6,412
641
1,735
9,274
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
26
Kills
7
7
Deaths
26
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
11
3.75
L
0
6
2
0.17
L
Arachne
Jrdizzle
Arachne
3
5
1
0.7
L
Sun Wukong
MapGTB
Sun Wukong
1
7
3
0.36
W
3
2
11
4.25
W
Zeus
16
1
8
20
L
Athena
3
5
3
0.9
W
3
1
10
8
W
2
1
13
8.5
L
Horus
lonxex
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
23,537
32,352
Taken
51,569
16,828
Mitigated
23,872
6,628
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,939
1,890
0
1,338
6,868
3,022
350
2,010
4,792
0
24,008
L
2,462
267
0
176
7,057
2,116
0
4,345
2,708
17,838
0
L
Arachne
Jrdizzle
Arachne
4,885
2,441
0
2,041
11,817
4,388
0
7,482
4,283
0
12,348
L
Sun Wukong
MapGTB
Sun Wukong
5,367
1,604
0
850
9,231
5,621
0
4,527
4,636
0
24,134
W
8,758
4,696
0
1,200
5,922
2,250
916
1,335
4,487
0
32,468
W
Zeus
22,955
3,279
0
500
6,308
3,721
1,437
2,327
3,931
52,206
0
L
Athena
9,088
1,663
0
500
14,190
8,435
0
7,826
6,156
17,827
0
W
3,976
593
0
1,214
5,526
3,123
654
2,775
2,731
11,709
0
W
4,190
1,847
0
2,376
7,728
4,712
255
3,103
4,539
13,241
0
L
Horus
lonxex
Horus
1,735
638
792
1,362
9,274
3,312
0
6,571
2,665
0
7,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
36,240
220
Minions Killed
142
0
Camps Cleared
0
1,081,984
Distance Traveled
1,020,134
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,905
791
49
5
0
232,329
0
L
Thoth
7,005
701
29
3
0
198,224
0
L
Arachne
7,804
780
20
2
0
209,742
1
L
Sun Wukong
7,332
733
42
4
0
192,875
1
W
Ullr
8,063
806
54
5
0
209,036
2
W
Zeus
10,247
1,025
83
8
0
207,219
0
L
Athena
7,687
769
32
3
0
219,012
3
W
Tiamat
7,538
754
18
2
0
217,440
2
W
Atlas
8,194
819
16
2
0
215,960
0
L
Horus
6,412
641
19
2
0
200,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role