Player Matchup

Bastet
Bastet
AntonioHachi
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 52L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
LadyKhaki
Danzaburou
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 65L
1,831 Elo+
Party 1
Ah Puch
Ah Puch
koalaDO
Ah Puch
Level 149
God Stats
13W - 6L
1,760 SR
Queue Stats
143W - 133L
1,602 Elo+
Solo
Jormungandr
Jormungandr
sakolo246
Jormungandr
Level 129
God Stats
7W - 8L
1,385 SR
Queue Stats
703W - 584L
1,589 Elo+
Solo
Tyr
Tyr
saschasriracha
Tyr
Level 147
God Stats
7W - 4L
1,518 SR
Queue Stats
210W - 129L
1,828 Elo+
Party 1
Team Averages
Level 128
1,533 SR
1,678 Elo+

VS

Team Averages
Level 133
1,581 SR
1,597 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HeedlessOne
Merlin
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
315W - 309L
1,554 Elo+
Party 2
Rama
Rama
LeRageQuitter
Rama
Level 83
God Stats
4W - 1L
1,739 SR
Queue Stats
7W - 7L
1,840 Elo+
Solo
Atlas
Atlas
Toughcookie
Atlas
Level 149
God Stats
52W - 35L
1,669 SR
Queue Stats
322W - 314L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bobbybailie
Ah Muzen Cab
Level 128
God Stats
38W - 37L
1,500 SR
Queue Stats
1,025W - 1,102L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 0 / 9
7,698
1,283
4,775
3,221
913
Danzaburou
LadyKhaki
Danzaburou
12
4 / 0 / 6
7,888
1,315
4,538
1,810
649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
koalaDO
Ah Puch
13
5 / 0 / 9
8,111
1,352
4,629
1,259
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
sakolo246
Jormungandr
13
2 / 0 / 12
7,324
1,221
10,509
3,233
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 11
6,983
1,164
3,931
1,604
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

420

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 0 / 0
6,160
1,027
68
1,091
388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
0 / 5 / 0
6,229
1,038
1,380
6,170
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,088
1,015
678
6,327
1,186
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
6,171
1,029
1,919
9,765
6,242
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
bobbybailie
Ah Muzen Cab
11
0 / 5 / 0
6,502
1,084
1,782
7,955
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
15
Kills
0
0
Deaths
15
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Bastet
3
0
9
7.5
L
Merlin
0
5
0
0
W
Danzaburou
LadyKhaki
Danzaburou
4
0
6
7
L
0
3
0
0
L
0
2
0
0
L
Ah Muzen Cab
bobbybailie
Ah Muzen Cab
0
5
0
0
W
Ah Puch
koalaDO
Ah Puch
5
0
9
9.5
W
Jormungandr
sakolo246
Jormungandr
2
0
12
8
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
5,827
11,127
Taken
31,308
4,947
Mitigated
12,138
1,939
Healing
659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
68
0
0
180
1,091
388
0
0
1,091
0
1,340
W
Bastet
4,775
971
0
351
3,221
913
0
901
1,744
0
10,245
L
Merlin
1,380
281
0
0
6,170
1,564
0
3,574
2,564
15,528
0
W
Danzaburou
LadyKhaki
Danzaburou
4,538
1,869
0
618
1,810
649
0
718
1,092
0
21,303
L
678
633
0
0
6,327
1,186
0
3,597
2,706
0
8,898
L
1,919
708
0
0
9,765
6,242
0
5,155
4,508
9,415
0
L
Ah Muzen Cab
bobbybailie
Ah Muzen Cab
1,782
511
0
479
7,955
2,758
0
2,812
5,081
0
11,542
W
Ah Puch
koalaDO
Ah Puch
4,629
289
0
352
1,259
428
0
651
608
21,373
0
W
Jormungandr
sakolo246
Jormungandr
10,509
2,475
0
392
3,233
1,477
0
818
2,415
19,379
0
W
3,931
47
0
226
1,604
1,480
0
211
1,393
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
31,150
141
Minions Killed
98
7
Camps Cleared
3
623,997
Distance Traveled
325,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,160
1,027
0
0
0
24,617
1
W
Bastet
7,698
1,283
16
3
1
137,419
1
L
Merlin
6,229
1,038
40
7
2
82,739
0
W
Danzaburou
7,888
1,315
53
9
2
104,381
1
L
Rama
6,088
1,015
26
4
0
73,879
1
L
Atlas
6,171
1,029
9
2
0
73,494
0
L
Ah Muzen Cab
6,502
1,084
23
4
1
70,287
0
W
Ah Puch
8,111
1,352
37
6
2
121,968
1
W
Jormungandr
7,324
1,221
23
4
1
132,318
0
W
Tyr
6,983
1,164
12
2
1
127,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role