Player Matchup

Izanami
Izanami
Silver I
Mr Killer 010
Izanami
Silver I
Level 106
God Stats
1W - 3L
1,315 SR
Queue Stats
8W - 6L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,315 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,263 SR
1,447 MMR
Gilgamesh
Gilgamesh
Gold III
Trench95
Gilgamesh
Gold III
Level 129
God Stats
2W - 4L
1,263 SR
Queue Stats
107W - 114L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 2 / 0
5,046
1,009
2,197
4,537
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeraChronosPoseidonSolZhong Kui

VS

Bans
KaliBastetBakasuraLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Trench95
Gilgamesh
9
2 / 1 / 0
5,083
1,017
3,451
4,517
2,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
0
0.5
W
Gilgamesh
Trench95
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,197
Damage
3,451
4,537
Taken
4,517
1,939
Mitigated
2,745
841
Healing
806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,197
1,219
0
841
4,537
1,939
0
170
4,367
0
21,667
W
Gilgamesh
Trench95
Gilgamesh
3,451
940
0
806
4,517
2,745
0
312
4,205
0
20,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,046
Gold Earned
5,083
54
Minions Killed
35
3
Camps Cleared
2
77,532
Distance Traveled
99,017
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,046
1,009
54
11
3
77,532
1
W
Gilgamesh
5,083
1,017
35
7
2
99,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role