Player Matchup

Xbalanque
Xbalanque
Critiks
Xbalanque
Level 143
God Stats
10W - 4L
1,760 SR
Queue Stats
373W - 295L
1,599 Elo+
Party 2
Izanami
Izanami
DeadlySouljur
Izanami
Level 153
God Stats
3W - 4L
1,381 SR
Queue Stats
400W - 309L
1,557 Elo+
Party 2
Hercules
Hercules
FatherMcPherson
Hercules
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,601 Elo+
Party 2
Osiris
Osiris
Lalaithe
Osiris
Level 159
God Stats
3W - 4L
1,555 SR
Queue Stats
377W - 395L
1,523 Elo+
Solo
Raijin
Raijin
Sportflight
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,696 Elo+
Party 2
Team Averages
Level 120
1,539 SR
1,595 Elo+

VS

Team Averages
Level 86
1,821 SR
1,607 Elo+
Poseidon
Poseidon
FreakyDaBuddha
Poseidon
Level 69
God Stats
5W - 2L
1,927 SR
Queue Stats
416W - 239L
1,619 Elo+
Party 1
He Bo
He Bo
Major LedZep
He Bo
Level 125
God Stats
4W - 0L
1,885 SR
Queue Stats
199W - 202L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Plitzn
Gilgamesh
Level 122
God Stats
8W - 5L
1,584 SR
Queue Stats
457W - 283L
1,618 Elo+
Party 1
Athena
Athena
Rufus0
Athena
Level 44
God Stats
18W - 9L
1,685 SR
Queue Stats
358W - 184L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
kardoryn
Cthulhu
Level 68
God Stats
11W - 2L
2,022 SR
Queue Stats
415W - 221L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Critiks
Xbalanque
16
4 / 6 / 10
10,118
778
19,653
10,655
4,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
17
4 / 5 / 8
10,194
784
11,818
12,630
5,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
2 / 6 / 11
9,674
744
4,286
20,136
25,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Lalaithe
Osiris
16
5 / 5 / 7
10,571
813
8,239
13,622
14,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
3 / 6 / 13
10,745
827
16,822
11,029
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
6 / 4 / 15
10,984
845
9,596
8,966
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 18
9,595
738
10,663
11,225
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Plitzn
Gilgamesh
20
14 / 2 / 11
13,083
1,006
16,279
19,299
19,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Rufus0
Athena
15
2 / 6 / 20
9,774
752
7,905
21,008
25,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
kardoryn
Cthulhu
18
4 / 2 / 22
10,948
842
13,451
14,733
17,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
114
18
Kills
28
28
Deaths
19
49
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Critiks
Xbalanque
4
6
10
1.5
L
Izanami
4
5
8
1.6
L
Hercules
2
6
11
1.25
W
Poseidon
6
4
15
3.38
L
Osiris
Lalaithe
Osiris
5
5
7
1.7
W
2
5
18
2.2
W
Gilgamesh
Plitzn
Gilgamesh
14
2
11
9.75
W
Athena
Rufus0
Athena
2
6
20
2
L
Raijin
3
6
13
1.58
W
Cthulhu
kardoryn
Cthulhu
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,818
Damage
57,894
68,072
Taken
75,231
56,138
Mitigated
75,303
18,585
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Critiks
Xbalanque
19,653
5,245
43
669
10,655
4,766
2,184
6,538
4,117
0
32,307
L
Izanami
11,818
7,128
1,280
1,493
12,630
5,429
2,224
9,375
3,255
0
25,314
L
Hercules
4,286
828
1,849
6,339
20,136
25,702
324
12,009
8,127
0
6,786
W
Poseidon
9,596
766
0
96
8,966
4,769
1,622
1,784
7,022
42,323
0
L
Osiris
Lalaithe
Osiris
8,239
2,264
3,287
2,555
13,622
14,854
604
7,226
6,396
0
16,883
W
10,663
689
1,681
1,267
11,225
8,260
746
3,397
7,544
16,201
0
W
Gilgamesh
Plitzn
Gilgamesh
16,279
4,941
6,096
4,248
19,299
19,604
1,662
4,229
14,518
0
31,077
W
Athena
Rufus0
Athena
7,905
1,981
1,094
1,867
21,008
25,021
531
2,973
17,668
10,793
0
L
Raijin
16,822
900
347
723
11,029
5,387
301
6,467
4,562
39,767
0
W
Cthulhu
kardoryn
Cthulhu
13,451
164
3,133
1,878
14,733
17,649
908
3,118
11,090
27,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
54,384
122
Minions Killed
123
0
Camps Cleared
0
1,113,976
Distance Traveled
1,220,716
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,118
778
19
1
0
214,935
5
L
Izanami
10,194
784
29
2
0
220,750
1
L
Hercules
9,674
744
4
0
0
225,999
3
W
Poseidon
10,984
845
56
4
0
246,142
0
L
Osiris
10,571
813
18
1
0
249,780
0
W
He Bo
9,595
738
16
1
0
231,349
1
W
Gilgamesh
13,083
1,006
23
2
0
278,104
1
W
Athena
9,774
752
4
0
0
212,740
0
L
Raijin
10,745
827
52
4
0
202,512
2
W
Cthulhu
10,948
842
24
2
0
252,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role