Player Matchup

Thoth
Thoth
Masters
SilentEyeZzZ_
Thoth
Masters
Level 140
God Stats
8W - 5L
1,815 SR
Queue Stats
191W - 160L
2,688 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
VaselinedUp
Tsukuyomi
Platinum I
Level 108
God Stats
66W - 41L
1,804 SR
Queue Stats
81W - 61L
2,460 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
thunder53424
Kuzenbo
Diamond V
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 189L
2,080 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,706 SR
2,409 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,643 SR
2,160 MMR
Horus
Horus
Diamond V
 
Horus
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
Gm too easy
Cabrakan
Masters
Level 82
God Stats
8W - 4L
1,803 SR
Queue Stats
216W - 154L
2,797 MMR
Party 2
Scylla
Scylla
Diamond IV
PeeWeSpurman
Scylla
Diamond IV
Level 155
God Stats
1W - 5L
1,625 SR
Queue Stats
125W - 147L
2,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
12,952
682
11,096
12,489
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
VaselinedUp
Tsukuyomi
15
2 / 8 / 3
11,497
605
14,846
15,886
6,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
thunder53424
Kuzenbo
15
2 / 5 / 5
11,264
593
9,904
20,983
29,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetFenrirAh Muzen CabPersephoneAtlas

VS

Bans
ShivaGuan YuAchillesGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
10 / 3 / 6
13,703
721
12,132
19,318
17,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Gm too easy
Cabrakan
18
2 / 3 / 15
12,923
680
12,131
27,106
36,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
19
6 / 2 / 12
13,531
712
21,100
11,304
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
18
18
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
3
6
4.33
W
Cabrakan
Gm too easy
Cabrakan
2
3
15
3.17
W
Scylla
6
2
12
6
L
3
5
4
1
L
Tsukuyomi
VaselinedUp
Tsukuyomi
2
8
3
0.44
L
Kuzenbo
thunder53424
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
45,363
49,358
Taken
57,728
39,942
Mitigated
59,006
2,633
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,132
5,728
3,600
6,887
19,318
17,740
641
6,070
13,248
0
39,031
W
Cabrakan
Gm too easy
Cabrakan
12,131
1,859
0
3,142
27,106
36,605
452
9,433
17,673
58,531
0
W
Scylla
21,100
2,520
0
1,138
11,304
4,661
1,878
6,215
5,089
79,528
0
L
11,096
327
0
750
12,489
4,535
678
8,458
3,823
65,983
0
L
Tsukuyomi
VaselinedUp
Tsukuyomi
14,846
3,697
440
1,068
15,886
6,287
622
10,245
5,315
0
31,742
L
Kuzenbo
thunder53424
Kuzenbo
9,904
3,926
0
375
20,983
29,120
327
13,781
6,772
20,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
40,157
184
Minions Killed
231
3
Camps Cleared
13
988,346
Distance Traveled
1,039,558
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,703
721
40
2
3
351,289
3
W
Cabrakan
12,923
680
70
4
4
330,520
11
W
Scylla
13,531
712
121
6
6
357,749
1
L
Thoth
12,952
682
132
7
1
344,547
5
L
Tsukuyomi
11,497
605
27
1
2
325,589
7
L
Kuzenbo
11,264
593
25
1
0
318,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role