Player Matchup

Anhur
Anhur
Cailinus
Anhur
Level 122
God Stats
1W - 1L
1,189 SR
Queue Stats
129W - 93L
1,693 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kalcier
Morgan Le Fay
Level 96
God Stats
5W - 6L
1,901 SR
Queue Stats
507W - 459L
1,692 Elo+
Party 1
Geb
Geb
Zorpdorp
Geb
Level 149
God Stats
3W - 0L
1,758 SR
Queue Stats
96W - 57L
1,722 Elo+
Party 1
Team Averages
Level 122
1,616 SR
1,702 Elo+

VS

Team Averages
Level 111
1,626 SR
1,637 Elo+
Erlang Shen
Erlang Shen
DaddySquirtsUwU
Erlang Shen
Level 106
God Stats
3W - 2L
1,689 SR
Queue Stats
129W - 99L
1,647 Elo+
Party 2
Awilix
Awilix
Pandapocolipse
Awilix
Level 127
God Stats
2W - 1L
1,689 SR
Queue Stats
680W - 578L
1,726 Elo+
Party 2
Sobek
Sobek
alldaystroke
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cailinus
Anhur
17
5 / 2 / 5
11,084
792
16,865
11,532
5,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Kalcier
Morgan Le Fay
15
6 / 5 / 5
10,561
754
16,643
10,515
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 9
10,916
780
7,811
11,048
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaddySquirtsUwU
Erlang Shen
14
5 / 4 / 3
10,137
724
9,028
17,242
18,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

14
2 / 5 / 6
9,438
674
7,898
14,982
16,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 4
9,629
688
10,668
22,825
27,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
9
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cailinus
Anhur
5
2
5
3.75
L
Erlang Shen
DaddySquirtsUwU
Erlang Shen
5
4
3
1.63
W
Morgan Le Fay
Kalcier
Morgan Le Fay
6
5
5
1.7
L
2
5
6
1
W
2
2
9
3.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
27,594
33,095
Taken
55,049
23,050
Mitigated
62,735
8,776
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cailinus
Anhur
16,865
12,071
0
6,014
11,532
5,625
2,233
3,902
7,485
0
55,606
L
Erlang Shen
DaddySquirtsUwU
Erlang Shen
9,028
4,974
1,376
4,467
17,242
18,430
253
7,396
9,519
0
31,627
W
Morgan Le Fay
Kalcier
Morgan Le Fay
16,643
2,721
0
875
10,515
5,147
74
3,376
7,139
29,606
0
L
7,898
1,994
0
550
14,982
16,400
506
7,050
7,582
0
24,586
W
7,811
2,087
0
1,887
11,048
12,278
0
3,450
7,598
18,203
0
L
10,668
901
745
5,207
22,825
27,905
0
9,383
12,971
31,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
29,204
157
Minions Killed
129
6
Camps Cleared
6
815,049
Distance Traveled
855,242
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,084
792
105
8
2
257,963
2
L
Erlang Shen
10,137
724
56
4
3
284,299
3
W
Morgan Le Fay
10,561
754
39
3
4
260,497
3
L
Awilix
9,438
674
44
3
2
272,739
2
W
Geb
10,916
780
13
1
0
296,589
4
L
Sobek
9,629
688
29
2
1
298,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role