Player Matchup

Artemis
Artemis
DuckHunter711
Artemis
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Jakilla526
Cabrakan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 31L
1,298 Elo+
Party 2
Pele
Pele
LonelyDolly
Pele
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,433 Elo+

VS

Team Averages
Level 69
1,557 SR
1,478 Elo+
Danzaburou
Danzaburou
Emchammer
Danzaburou
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 22L
1,166 Elo+
Party 1
Sobek
Sobek
RaptorIsHere
Sobek
Level 56
God Stats
7W - 4L
1,670 SR
Queue Stats
258W - 294L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
RealSinatra
Yu Huang
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 65L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 5 / 1
6,882
688
6,522
8,107
2,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Jakilla526
Cabrakan
10
1 / 3 / 2
6,915
692
3,501
10,415
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 6 / 2
6,233
623
3,282
7,701
2,014
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emchammer
Danzaburou
12
4 / 0 / 8
8,227
823
6,070
3,090
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 9
8,921
892
4,937
12,715
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
RealSinatra
Yu Huang
13
5 / 1 / 7
8,229
823
12,126
5,008
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
5
1
0.5
W
Danzaburou
Emchammer
Danzaburou
4
0
8
8
L
Cabrakan
Jakilla526
Cabrakan
1
3
2
0.67
L
0
6
2
0.17
W
5
2
9
4.75
W
Yu Huang
RealSinatra
Yu Huang
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
23,133
26,223
Taken
20,813
16,257
Mitigated
18,600
1,591
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,522
1,733
0
1,032
8,107
2,285
144
6,456
1,651
0
23,039
W
Danzaburou
Emchammer
Danzaburou
6,070
1,755
0
750
3,090
1,445
926
776
2,314
0
22,317
L
Cabrakan
Jakilla526
Cabrakan
3,501
579
0
354
10,415
11,958
92
6,261
4,154
8,624
0
L
3,282
457
0
205
7,701
2,014
0
4,506
3,195
0
16,032
W
4,937
312
0
4,508
12,715
15,137
100
2,359
10,356
11,966
0
W
Yu Huang
RealSinatra
Yu Huang
12,126
2,203
0
1,241
5,008
2,018
522
677
4,331
38,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,030
Gold Earned
25,377
84
Minions Killed
106
2
Camps Cleared
6
494,045
Distance Traveled
555,708
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,882
688
31
3
0
143,412
0
W
Danzaburou
8,227
823
38
4
5
184,169
1
L
Cabrakan
6,915
692
21
2
0
182,242
1
L
Pele
6,233
623
32
3
2
168,391
0
W
Sobek
8,921
892
9
1
0
192,701
1
W
Yu Huang
8,229
823
59
6
1
178,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role