Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MyNameIshmael
Da Ji
Level 121
God Stats
1W - 2L
1,230 SR
Queue Stats
62W - 58L
1,571 Elo+
Party 2
Hercules
Hercules
ubrangorrilatj
Hercules
Level 129
God Stats
36W - 32L
1,567 SR
Queue Stats
400W - 321L
1,605 Elo+
Solo
Team Averages
Level 118
1,459 SR
1,535 Elo+

VS

Team Averages
Level 122
1,656 SR
1,688 Elo+
Horus
Horus
Azthozy
Horus
Level 107
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,844 Elo+
Party 1
Yu Huang
Yu Huang
Jaker139
Yu Huang
Level 102
God Stats
1W - 3L
1,749 SR
Queue Stats
465W - 429L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
lonelyherbivore
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,683 Elo+
Party 1
Awilix
Awilix
sergguy
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,664 Elo+
Party 1
Artemis
Artemis
tsubasabless
Artemis
Level 126
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 1 / 3
10,744
672
13,057
11,484
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
15
0 / 3 / 0
9,045
565
4,821
6,458
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
 
Sobek
11
1 / 3 / 2
7,470
467
3,724
14,927
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
8,620
539
1,985
9,910
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
16
0 / 1 / 0
9,437
590
6,436
9,631
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azthozy
Horus
13
0 / 0 / 1
7,649
478
4,369
10,256
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Jaker139
Yu Huang
14
4 / 1 / 2
8,461
529
5,660
6,900
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 3
8,069
504
4,980
11,009
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
sergguy
Awilix
16
5 / 2 / 4
9,112
570
7,876
10,666
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
tsubasabless
Artemis
13
0 / 4 / 3
7,135
446
8,033
9,332
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
11
11
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
3
6.5
W
Nu Wa
 
Nu Wa
0
3
0
0
W
Sobek
 
Sobek
1
3
2
0.67
L
Horus
Azthozy
Horus
0
0
1
0.5
L
Yu Huang
Jaker139
Yu Huang
4
1
2
5
W
2
3
2
1
L
2
1
3
3.5
L
Awilix
sergguy
Awilix
5
2
4
3.5
L
Artemis
tsubasabless
Artemis
0
4
3
0.38
W
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
30,918
52,410
Taken
48,163
33,921
Mitigated
28,397
19,161
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,057
5,057
0
4,080
11,484
4,529
1,540
2,295
9,189
76,629
0
W
Nu Wa
 
Nu Wa
4,821
1,421
0
1,575
6,458
1,880
170
3,263
3,162
76,198
0
W
Sobek
 
Sobek
3,724
394
50
4,066
14,927
14,410
0
3,654
11,240
27,342
0
L
Horus
Azthozy
Horus
4,369
1,858
310
5,484
10,256
8,636
0
460
9,208
0
38,312
L
Yu Huang
Jaker139
Yu Huang
5,660
326
0
1,049
6,900
2,341
0
4,205
2,695
55,299
0
W
1,985
331
0
3,824
9,910
3,447
0
1,428
8,482
0
46,682
L
4,980
2,185
0
3,972
11,009
10,756
54
5,275
5,734
24,920
0
L
Awilix
sergguy
Awilix
7,876
3,226
0
3,519
10,666
3,748
0
4,923
5,710
0
70,490
L
Artemis
tsubasabless
Artemis
8,033
4,372
0
3,026
9,332
2,916
336
6,739
2,593
0
54,152
W
Hercules
6,436
2,107
0
5,566
9,631
9,655
42
0
9,109
0
68,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
40,426
588
Minions Killed
452
0
Camps Cleared
0
1,589,526
Distance Traveled
1,588,544
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,744
672
159
10
0
302,432
9
W
Nu Wa
9,045
565
149
9
0
307,739
8
W
Sobek
7,470
467
33
2
0
293,472
1
L
Horus
7,649
478
88
6
0
330,456
1
L
Yu Huang
8,461
529
107
7
0
266,756
1
W
Da Ji
8,620
539
93
6
0
370,516
3
L
Kuzenbo
8,069
504
42
3
0
338,744
3
L
Awilix
9,112
570
115
7
0
371,854
4
L
Artemis
7,135
446
100
6
0
280,734
3
W
Hercules
9,437
590
154
10
0
315,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role