Player Matchup

Atlas
Atlas
D3athWhip
Atlas
Level 28
God Stats
15W - 9L
1,232 SR
Queue Stats
87W - 109L
1,496 Elo+
Party 2
Set
Set
JoDaReaper
Set
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,362 Elo+
Solo
Osiris
Osiris
Nerevar2002
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,663 Elo+
Party 2
Hel
Hel
TheFlumph
Hel
Level 129
God Stats
7W - 4L
1,527 SR
Queue Stats
151W - 170L
1,537 Elo+
Party 2
Skadi
Skadi
eletricaura
Skadi
Level 129
God Stats
3W - 1L
1,508 SR
Queue Stats
100W - 103L
1,516 Elo+
Party 2
Team Averages
Level 68
1,453 SR
1,515 Elo+

VS

Team Averages
Level 89
1,475 SR
1,494 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SkyV0dka
Hou Yi
Level 107
God Stats
1W - 5L
1,389 SR
Queue Stats
85W - 86L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
WagonBallGT
Amaterasu
Level 18
God Stats
0W - 2L
1,602 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 1
Merlin
Merlin
rbgods
Merlin
Level 79
God Stats
10W - 8L
1,602 SR
Queue Stats
124W - 127L
1,459 Elo+
Solo
Ymir
Ymir
zachsmiller
Ymir
Level 134
God Stats
0W - 2L
1,284 SR
Queue Stats
85W - 90L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D3athWhip
Atlas
13
1 / 2 / 7
8,193
512
6,975
14,974
13,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 7
8,315
520
5,059
14,869
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
15
4 / 1 / 7
9,262
579
11,115
16,132
14,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 2 / 1
9,728
608
14,863
12,260
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 1 / 1
9,294
581
11,290
10,683
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 5 / 4
7,502
469
8,709
15,816
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SkyV0dka
Hou Yi
13
2 / 8 / 1
7,888
493
7,287
11,825
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
WagonBallGT
Amaterasu
11
2 / 5 / 0
7,011
438
9,748
14,560
9,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
rbgods
Merlin
13
2 / 4 / 4
7,678
480
7,565
9,288
3,323
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 4
8,386
524
9,127
12,025
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
10
10
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
4
0.8
W
Atlas
D3athWhip
Atlas
1
2
7
2.25
W
1
4
7
1.13
W
Osiris
4
1
7
7.5
L
Hou Yi
SkyV0dka
Hou Yi
2
8
1
0.31
W
9
2
1
4.75
L
Amaterasu
WagonBallGT
Amaterasu
2
5
0
0.4
W
8
1
1
8.5
L
Merlin
rbgods
Merlin
2
4
4
1
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,302
Damage
42,436
68,918
Taken
63,514
42,726
Mitigated
31,583
31,415
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,709
2,921
0
2,083
15,816
11,506
61
4,096
11,720
21,113
0
W
Atlas
D3athWhip
Atlas
6,975
2,071
2,660
3,550
14,974
13,400
423
6,039
8,935
26,670
0
W
5,059
2,628
0
2,725
14,869
5,745
0
4,649
10,220
0
60,655
W
Osiris
11,115
3,859
0
6,098
16,132
14,451
240
6,064
10,068
0
60,580
L
Hou Yi
SkyV0dka
Hou Yi
7,287
3,201
0
2,200
11,825
2,198
0
2,470
9,355
0
44,546
W
14,863
1,060
5,234
6,902
12,260
5,362
695
6,180
6,080
61,121
0
L
Amaterasu
WagonBallGT
Amaterasu
9,748
5,032
0
4,116
14,560
9,823
46
3,479
11,081
0
35,901
W
11,290
6,826
0
4,246
10,683
3,768
1,821
2,469
8,214
0
63,205
L
Merlin
rbgods
Merlin
7,565
483
0
2,754
9,288
3,323
301
4,853
4,435
46,948
0
L
9,127
2,802
0
4,376
12,025
4,733
0
6,940
5,085
65,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
38,465
465
Minions Killed
364
0
Camps Cleared
0
1,542,757
Distance Traveled
1,448,045
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,502
469
22
1
0
291,745
3
W
Atlas
8,193
512
27
2
0
306,357
3
W
Set
8,315
520
100
6
0
297,085
0
W
Osiris
9,262
579
114
7
0
328,939
4
L
Hou Yi
7,888
493
82
5
0
261,283
3
W
Hel
9,728
608
103
6
0
322,221
9
L
Amaterasu
7,011
438
61
4
0
299,703
3
W
Skadi
9,294
581
121
8
0
288,155
3
L
Merlin
7,678
480
88
6
0
253,635
0
L
Ymir
8,386
524
111
7
0
341,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role