Player Matchup

Ravana
Ravana
Bobstolemytv
Ravana
Level 67
God Stats
8W - 2L
1,802 SR
Queue Stats
156W - 148L
1,506 Elo+
Party 2
Chernobog
Chernobog
CanNiskey
Chernobog
Level 64
God Stats
12W - 5L
1,610 SR
Queue Stats
130W - 112L
1,514 Elo+
Party 2
Chaac
Chaac
IceWolfZ
Chaac
Level 160
God Stats
5W - 4L
1,649 SR
Queue Stats
149W - 194L
1,441 Elo+
Party 1
Geb
Geb
Tanner--R--
Geb
Level 62
God Stats
4W - 4L
1,541 SR
Queue Stats
59W - 62L
1,433 Elo+
Party 2
Zeus
Zeus
xxMUNCHIEZxx
Zeus
Level 157
God Stats
111W - 104L
1,541 SR
Queue Stats
266W - 319L
1,430 Elo+
Party 1
Team Averages
Level 102
1,629 SR
1,465 Elo+

VS

Team Averages
Level 88
1,604 SR
1,405 Elo+
Jing Wei
Jing Wei
ITzYhunggz
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
597W - 665L
1,392 Elo+
Party 3
Medusa
Medusa
Neverfold_V
Medusa
Level 79
God Stats
45W - 53L
1,490 SR
Queue Stats
192W - 249L
1,335 Elo+
Party 3
Yu Huang
Yu Huang
SifuTy
Yu Huang
Level 87
God Stats
2W - 1L
1,823 SR
Queue Stats
81W - 118L
1,405 Elo+
Party 3
Mulan
Mulan
TerryGodOfKing
Mulan
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 249L
1,397 Elo+
Party 3
Erlang Shen
Erlang Shen
iSpankOnly
Erlang Shen
Level 105
God Stats
1W - 1L
1,706 SR
Queue Stats
278W - 335L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 3 / 8
10,230
487
10,192
14,215
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
CanNiskey
Chernobog
20
20 / 4 / 9
13,308
634
33,865
21,574
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
IceWolfZ
Chaac
16
3 / 4 / 10
10,754
512
11,311
17,751
16,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 21
11,519
549
9,759
17,448
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 3 / 2
11,216
534
11,933
8,821
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ITzYhunggz
Jing Wei
12
0 / 12 / 3
7,554
360
5,587
18,748
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
16
7 / 10 / 0
10,234
487
16,260
20,339
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
SifuTy
Yu Huang
16
2 / 5 / 4
9,815
467
12,605
13,888
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 2
10,098
481
12,911
19,868
26,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
iSpankOnly
Erlang Shen
14
2 / 8 / 2
9,157
436
7,746
24,094
11,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
42
Kills
15
15
Deaths
42
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
3
8
2.67
W
Chernobog
CanNiskey
Chernobog
20
4
9
6.13
L
Jing Wei
ITzYhunggz
Jing Wei
0
12
3
0.13
W
Chaac
IceWolfZ
Chaac
3
4
10
2
L
Medusa
7
10
0
0.7
L
Yu Huang
SifuTy
Yu Huang
2
5
4
0.8
W
6
1
21
16.5
L
4
7
2
0.71
L
Erlang Shen
iSpankOnly
Erlang Shen
2
8
2
0.38
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,060
Damage
55,109
79,809
Taken
96,937
57,429
Mitigated
50,502
29,616
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,192
3,204
0
2,849
14,215
6,368
2,058
1,934
11,985
0
64,021
W
Chernobog
CanNiskey
Chernobog
33,865
21,980
0
10,953
21,574
9,579
2,973
1,902
19,550
0
99,459
L
Jing Wei
ITzYhunggz
Jing Wei
5,587
3,184
0
3,039
18,748
3,571
266
5,432
13,316
0
29,610
W
Chaac
IceWolfZ
Chaac
11,311
2,249
0
7,682
17,751
16,957
711
2,706
14,391
0
67,383
L
Medusa
16,260
7,287
68
2,574
20,339
4,760
1,315
3,230
17,109
0
57,736
L
Yu Huang
SifuTy
Yu Huang
12,605
1,037
0
375
13,888
4,206
236
5,023
8,865
59,118
0
W
9,759
1,292
259
4,804
17,448
20,993
312
3,474
13,974
23,023
0
L
12,911
1,393
0
4,178
19,868
26,920
402
3,428
16,440
1,186
50,936
L
Erlang Shen
iSpankOnly
Erlang Shen
7,746
4,199
0
6,578
24,094
11,045
2,626
4,579
19,515
0
60,993
W
11,933
547
72
2,997
8,821
3,532
1,760
2,875
5,864
70,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
46,858
513
Minions Killed
448
0
Camps Cleared
0
2,006,139
Distance Traveled
1,811,292
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,230
487
96
5
0
431,598
0
W
Chernobog
13,308
634
132
6
0
404,773
7
L
Jing Wei
7,554
360
48
2
0
364,310
2
W
Chaac
10,754
512
116
6
0
361,463
1
L
Medusa
10,234
487
92
4
0
359,262
4
L
Yu Huang
9,815
467
117
6
0
343,181
4
W
Geb
11,519
549
28
1
0
445,576
0
L
Mulan
10,098
481
107
5
0
348,387
3
L
Erlang Shen
9,157
436
84
4
0
396,152
8
W
Zeus
11,216
534
141
7
0
362,729
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role