Player Matchup

Tyr
Tyr
Lil_Kenja
Tyr
Level 72
God Stats
19W - 29L
1,298 SR
Queue Stats
756W - 803L
1,373 Elo+
Party 2
Shiva
Shiva
Ssj_Simba
Shiva
Level 58
God Stats
12W - 11L
1,513 SR
Queue Stats
354W - 375L
1,306 Elo+
Party 2
Neith
Neith
conductrs
Neith
Level 14
God Stats
2W - 6L
1,330 SR
Queue Stats
9W - 21L
984 Elo+
Party 2
Ao Kuang
Ao Kuang
inMyBBAG
Ao Kuang
Level 61
God Stats
4W - 7L
1,721 SR
Queue Stats
267W - 286L
1,395 Elo+
Party 2
Scylla
Scylla
lLobsterJohnson
Scylla
Level 68
God Stats
2W - 1L
1,908 SR
Queue Stats
21W - 15L
1,488 Elo+
Solo
Team Averages
Level 55
1,554 SR
1,309 Elo+

VS

Team Averages
Level 86
1,584 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
CRYRxTUX
Ah Muzen Cab
Level 57
God Stats
42W - 35L
1,521 SR
Queue Stats
157W - 193L
1,405 Elo+
Party 1
Cupid
Cupid
J-DUBS_805
Cupid
Level 141
God Stats
27W - 36L
1,458 SR
Queue Stats
97W - 123L
1,404 Elo+
Party 1
Freya
Freya
Musty2saucin
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,405 Elo+
Party 1
Achilles
Achilles
TTV_Stevenade
Achilles
Level 49
God Stats
3W - 0L
1,696 SR
Queue Stats
61W - 50L
1,446 Elo+
Solo
Nemesis
Nemesis
patsmk3
Nemesis
Level 101
God Stats
10W - 4L
1,747 SR
Queue Stats
300W - 296L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
11,116
483
12,131
20,695
16,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Ssj_Simba
Shiva
13
1 / 6 / 2
9,048
393
3,717
15,754
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
conductrs
Neith
17
0 / 8 / 1
9,887
430
3,741
15,855
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
inMyBBAG
Ao Kuang
17
4 / 7 / 2
10,587
460
9,964
24,575
10,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 2
10,453
454
8,777
13,447
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRYRxTUX
Ah Muzen Cab
19
8 / 0 / 7
12,738
554
14,460
13,961
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
20
12 / 1 / 5
14,463
629
16,402
10,561
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 3 / 10
11,137
484
4,508
16,686
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TTV_Stevenade
Achilles
17
3 / 2 / 4
11,450
498
7,485
13,093
13,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
patsmk3
Nemesis
20
5 / 3 / 5
14,025
610
14,416
19,050
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
28
29
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CRYRxTUX
Ah Muzen Cab
8
0
7
11.5
W
Cupid
12
1
5
14.5
L
2
2
5
2.25
W
0
3
10
1.67
L
Shiva
Ssj_Simba
Shiva
1
6
2
0.33
W
Achilles
TTV_Stevenade
Achilles
3
2
4
2.5
L
Neith
conductrs
Neith
0
8
1
0.06
L
Ao Kuang
inMyBBAG
Ao Kuang
4
7
2
0.71
L
2
6
2
0.5
W
Nemesis
patsmk3
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
57,271
90,326
Taken
73,351
50,518
Mitigated
43,836
26,721
Healing
30,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CRYRxTUX
Ah Muzen Cab
14,460
6,587
0
8,864
13,961
10,206
44
2,990
10,971
0
86,573
W
Cupid
16,402
9,621
23
4,919
10,561
3,841
4,038
2,414
8,147
0
106,069
L
12,131
1,605
0
5,538
20,695
16,048
596
1,002
19,377
6,809
68,424
W
4,508
1,255
0
7,187
16,686
6,255
1,032
6,272
9,922
60,650
0
L
Shiva
Ssj_Simba
Shiva
3,717
471
146
2,333
15,754
12,279
0
964
14,479
0
29,521
W
Achilles
TTV_Stevenade
Achilles
7,485
1,839
0
1,429
13,093
13,038
0
2,774
10,319
0
56,017
L
Neith
conductrs
Neith
3,741
1,663
0
3,787
15,855
6,540
1,189
296
15,417
0
75,276
L
Ao Kuang
inMyBBAG
Ao Kuang
9,964
2,705
0
11,933
24,575
10,481
0
1,014
23,282
65,405
0
L
8,777
584
0
2,984
13,447
5,170
64
1,232
12,076
70,475
0
W
Nemesis
patsmk3
Nemesis
14,416
8,558
0
7,798
19,050
10,496
622
8,928
10,122
0
131,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
63,813
607
Minions Killed
704
0
Camps Cleared
0
2,044,408
Distance Traveled
2,205,850
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,738
554
119
5
0
453,469
1
W
Cupid
14,463
629
173
8
0
462,192
0
L
Tyr
11,116
483
151
7
0
502,295
0
W
Freya
11,137
484
98
4
0
413,447
2
L
Shiva
9,048
393
64
3
0
372,462
3
W
Achilles
11,450
498
108
5
0
391,613
2
L
Neith
9,887
430
137
6
0
346,434
0
L
Ao Kuang
10,587
460
125
5
0
458,716
4
L
Scylla
10,453
454
130
6
0
364,501
1
W
Nemesis
14,025
610
206
9
0
485,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role