Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bigdawwg96
Merlin
Level 57
God Stats
3W - 4L
1,448 SR
Queue Stats
109W - 107L
1,457 Elo+
Party 1
Awilix
Awilix
LarryFish98
Awilix
Level 28
God Stats
11W - 7L
1,660 SR
Queue Stats
68W - 53L
1,489 Elo+
Party 1
Atlas
Atlas
Mr Ms Stark
Atlas
Level 31
God Stats
5W - 8L
1,328 SR
Queue Stats
10W - 26L
1,098 Elo+
Solo
Medusa
Medusa
Not Quite WHlTE
Medusa
Level 129
God Stats
36W - 33L
1,563 SR
Queue Stats
109W - 129L
1,429 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,395 Elo+

VS

Team Averages
Level 80
1,511 SR
1,362 Elo+
Yu Huang
Yu Huang
DonJ3ffe1993
Yu Huang
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 97L
1,417 Elo+
Solo
Aphrodite
Aphrodite
MercurialMishka
Aphrodite
Level 94
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Slay_King317
Ah Puch
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 344L
1,392 Elo+
Solo
Guan Yu
Guan Yu
o-_-ar
Guan Yu
Level 59
God Stats
0W - 1L
1,691 SR
Queue Stats
226W - 231L
1,423 Elo+
Solo
Izanami
Izanami
xxx LECHIEN xxx
Izanami
Level 87
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 1 / 7
10,601
558
11,375
12,597
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Bigdawwg96
Merlin
15
1 / 2 / 8
9,654
508
5,172
9,286
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
8 / 2 / 4
10,348
545
7,849
13,911
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 13
9,512
501
5,980
11,448
6,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
12 / 0 / 5
11,733
618
13,242
10,232
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DonJ3ffe1993
Yu Huang
12
0 / 8 / 2
7,597
400
4,408
15,184
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MercurialMishka
Aphrodite
12
0 / 6 / 3
7,310
385
4,057
10,287
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Slay_King317
Ah Puch
13
3 / 6 / 2
8,027
422
10,353
11,064
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
o-_-ar
Guan Yu
15
3 / 3 / 1
9,174
483
6,951
16,311
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 8 / 2
7,963
419
5,309
14,763
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
30
Kills
8
8
Deaths
31
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
7
8.5
W
Merlin
Bigdawwg96
Merlin
1
2
8
2.5
L
Yu Huang
DonJ3ffe1993
Yu Huang
0
8
2
0.13
W
Awilix
8
2
4
5
L
Aphrodite
MercurialMishka
Aphrodite
0
6
3
0.25
W
4
3
13
3.5
W
12
0
5
14.5
L
Ah Puch
Slay_King317
Ah Puch
3
6
2
0.67
L
Guan Yu
o-_-ar
Guan Yu
3
3
1
1.17
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
31,078
57,474
Taken
67,609
30,046
Mitigated
24,839
13,799
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,375
1,496
221
2,819
12,597
11,561
1,334
3,921
8,676
0
56,579
W
Merlin
Bigdawwg96
Merlin
5,172
312
320
1,304
9,286
3,256
1,608
3,099
6,187
47,231
0
L
Yu Huang
DonJ3ffe1993
Yu Huang
4,408
657
0
3,767
15,184
4,773
0
1,344
13,476
47,097
0
W
Awilix
7,849
2,462
0
250
13,911
4,433
1,834
5,644
8,267
0
65,396
L
Aphrodite
MercurialMishka
Aphrodite
4,057
273
2,282
3,883
10,287
7,026
370
1,673
8,538
32,014
0
W
5,980
1,915
132
2,089
11,448
6,925
658
3,824
7,624
22,105
0
W
13,242
3,937
0
6,664
10,232
3,871
1,857
2,330
7,902
0
87,932
L
Ah Puch
Slay_King317
Ah Puch
10,353
370
0
763
11,064
2,802
0
2,162
8,659
36,540
0
L
Guan Yu
o-_-ar
Guan Yu
6,951
957
788
8,038
16,311
6,601
730
3,804
11,930
0
49,010
L
5,309
2,743
0
1,453
14,763
3,637
775
1,579
13,024
0
46,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
40,071
481
Minions Killed
382
0
Camps Cleared
0
1,820,963
Distance Traveled
1,686,069
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,601
558
106
6
0
372,518
4
W
Merlin
9,654
508
108
6
0
336,446
3
L
Yu Huang
7,597
400
82
4
0
319,854
0
W
Awilix
10,348
545
93
5
0
381,165
7
L
Aphrodite
7,310
385
61
3
0
385,267
0
W
Atlas
9,512
501
26
1
0
340,795
4
W
Medusa
11,733
618
148
8
0
390,039
0
L
Ah Puch
8,027
422
54
3
0
313,081
0
L
Guan Yu
9,174
483
92
5
0
356,256
0
L
Izanami
7,963
419
93
5
0
311,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role