Player Matchup

Baron Samedi
Baron Samedi
Darthvader GOKU
Baron Samedi
Level 157
God Stats
18W - 14L
1,629 SR
Queue Stats
140W - 147L
1,362 Elo+
Party 1
Charybdis
Charybdis
MAJDALANI2
Charybdis
Level 25
God Stats
6W - 4L
1,555 SR
Queue Stats
16W - 11L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Muunnchiiees
Jormungandr
Level 28
God Stats
6W - 8L
1,442 SR
Queue Stats
68W - 81L
1,353 Elo+
Party 1
Bellona
Bellona
TwinStar_Yuto
Bellona
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 97L
1,551 Elo+
Party 2
Thanatos
Thanatos
furrycuCUMber666
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,385 Elo+
Party 2
Team Averages
Level 79
1,525 SR
1,426 Elo+

VS

Team Averages
Level 59
1,596 SR
1,445 Elo+
Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Camathy
Thoth
Level 39
God Stats
15W - 10L
1,684 SR
Queue Stats
120W - 125L
1,402 Elo+
Party 3
Poseidon
Poseidon
Imortal-Outlaw
Poseidon
Level 66
God Stats
3W - 7L
1,350 SR
Queue Stats
243W - 239L
1,399 Elo+
Solo
Arachne
Arachne
Silentspartan144
Arachne
Level 74
God Stats
35W - 15L
1,750 SR
Queue Stats
154W - 154L
1,460 Elo+
Party 3
Cernunnos
Cernunnos
scoopurpuuper
Cernunnos
Level 53
God Stats
4W - 5L
1,698 SR
Queue Stats
95W - 104L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darthvader GOKU
Baron Samedi
19
18 / 6 / 3
13,878
578
29,499
23,411
11,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
MAJDALANI2
Charybdis
13
0 / 8 / 1
8,793
366
7,009
15,619
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Muunnchiiees
Jormungandr
14
0 / 7 / 2
9,322
388
2,340
22,098
19,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
17
7 / 5 / 8
11,514
480
15,482
24,720
20,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 9 / 3
8,486
354
5,714
15,045
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 1 / 11
11,846
494
13,210
15,305
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Camathy
Thoth
18
9 / 6 / 6
12,410
517
13,803
11,034
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
17
2 / 10 / 6
11,605
484
7,659
16,876
5,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 10
14,983
624
20,350
25,045
10,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
scoopurpuuper
Cernunnos
20
9 / 4 / 8
12,659
527
19,238
17,876
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
26
Kills
34
35
Deaths
26
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
11
9.5
W
Thoth
Camathy
Thoth
9
6
6
2
L
Baron Samedi
Darthvader GOKU
Baron Samedi
18
6
3
3.25
W
Poseidon
2
10
6
0.5
L
Charybdis
MAJDALANI2
Charybdis
0
8
1
0.06
L
Jormungandr
Muunnchiiees
Jormungandr
0
7
2
0.14
W
10
5
10
3
L
Bellona
7
5
8
2.2
L
1
9
3
0.28
W
Cernunnos
scoopurpuuper
Cernunnos
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
74,260
100,893
Taken
86,136
59,145
Mitigated
38,205
23,796
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,210
426
373
4,906
15,305
12,772
112
6,386
8,727
40,771
10,787
W
Thoth
Camathy
Thoth
13,803
461
0
2,647
11,034
3,197
106
5,863
4,695
62,234
0
L
Baron Samedi
Darthvader GOKU
Baron Samedi
29,499
2,241
1,282
10,404
23,411
11,100
19
7,265
15,936
81,061
0
W
Poseidon
7,659
1,023
25
3,350
16,876
5,241
1,281
5,150
11,622
60,543
0
L
Charybdis
MAJDALANI2
Charybdis
7,009
4,332
93
2,061
15,619
3,734
1,733
2,033
13,510
0
53,457
L
Jormungandr
Muunnchiiees
Jormungandr
2,340
1,052
28
1,286
22,098
19,001
478
7,353
14,298
24,523
0
W
20,350
16,396
0
9,038
25,045
10,385
0
7,699
17,070
0
154,185
L
Bellona
15,482
3,995
0
3,603
24,720
20,811
646
10,747
13,780
0
68,800
L
5,714
1,317
0
5,039
15,045
4,499
0
4,131
10,752
0
40,124
W
Cernunnos
scoopurpuuper
Cernunnos
19,238
8,246
0
6,405
17,876
6,610
1,522
5,599
12,183
0
94,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
63,503
469
Minions Killed
568
0
Camps Cleared
0
1,951,048
Distance Traveled
2,251,838
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,846
494
83
3
0
467,937
2
W
Thoth
12,410
517
99
4
0
397,838
0
L
Baron Samedi
13,878
578
130
5
0
377,111
4
W
Poseidon
11,605
484
99
4
0
399,517
1
L
Charybdis
8,793
366
94
4
0
388,931
6
L
Jormungandr
9,322
388
42
2
0
382,161
0
W
Arachne
14,983
624
181
8
0
536,577
0
L
Bellona
11,514
480
146
6
0
460,481
2
L
Thanatos
8,486
354
57
2
0
342,364
0
W
Cernunnos
12,659
527
106
4
0
449,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role