Player Matchup

Pele
Pele
HoneyDroppings
Pele
Level 136
God Stats
4W - 1L
1,427 SR
Queue Stats
29W - 34L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
RaisingTheGnar
Xing Tian
Level 24
God Stats
1W - 0L
1,827 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 1
Chiron
Chiron
VibeWeaver
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,437 Elo+

VS

Team Averages
Level 76
1,457 SR
1,517 Elo+
Chaac
Chaac
Maverick473
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Msgoddess19
Zeus
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 83L
1,591 Elo+
Party 2
Ullr
Ullr
Sickaxx98
Ullr
Level 80
God Stats
152W - 214L
1,371 SR
Queue Stats
720W - 846L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
8,570
857
8,914
7,374
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
RaisingTheGnar
Xing Tian
12
1 / 1 / 4
7,739
774
3,794
7,381
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
VibeWeaver
Chiron
11
0 / 0 / 5
7,000
700
3,371
4,813
1,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,648
565
1,343
6,796
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 6 / 1
6,745
675
5,875
6,913
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
11
1 / 1 / 1
6,910
691
4,818
5,196
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
0
3
1
0.17
L
1
6
1
0.25
W
Xing Tian
RaisingTheGnar
Xing Tian
1
1
4
3
L
Ullr
1
1
1
1.5
W
Chiron
VibeWeaver
Chiron
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
12,036
19,568
Taken
18,905
12,145
Mitigated
8,220
5,493
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,914
2,758
0
1,998
7,374
3,628
0
3,053
4,297
0
32,759
L
1,343
504
57
1,367
6,796
4,348
0
1,219
5,577
0
6,723
L
5,875
708
0
81
6,913
2,016
0
1,265
5,648
15,573
0
W
Xing Tian
RaisingTheGnar
Xing Tian
3,794
242
0
1,714
7,381
7,014
208
2,268
5,033
11,984
0
L
Ullr
4,818
1,425
0
494
5,196
1,856
0
1,640
3,556
0
19,805
W
Chiron
VibeWeaver
Chiron
3,371
1,235
220
1,561
4,813
1,503
827
1,031
3,756
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
19,303
101
Minions Killed
75
5
Camps Cleared
2
547,437
Distance Traveled
435,776
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,570
857
44
4
3
192,521
5
L
Chaac
5,648
565
12
1
0
123,212
0
L
Zeus
6,745
675
20
2
1
132,550
4
W
Xing Tian
7,739
774
16
2
2
177,721
0
L
Ullr
6,910
691
43
4
1
180,014
2
W
Chiron
7,000
700
41
4
0
177,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role