Player Matchup

Cthulhu
Cthulhu
Hamamillion
Cthulhu
Level 140
God Stats
8W - 4L
1,177 SR
Queue Stats
387W - 401L
1,454 Elo+
Party 2
Apollo
Apollo
UltraMax55
Apollo
Level 144
God Stats
9W - 10L
1,307 SR
Queue Stats
392W - 364L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
fredmonster78
Zhong Kui
Level 122
God Stats
1W - 0L
1,284 SR
Queue Stats
22W - 12L
1,619 Elo+
Party 3
Vamana
Vamana
jamurii
Vamana
Level 106
God Stats
2W - 0L
1,765 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 3
Hercules
Hercules
rafa1513
Hercules
Level 143
God Stats
1W - 1L
1,299 SR
Queue Stats
70W - 58L
1,513 Elo+
Party 3
Team Averages
Level 131
1,366 SR
1,504 Elo+

VS

Team Averages
Level 98
1,420 SR
1,483 Elo+
Osiris
Osiris
KoggaNW
Osiris
Level 84
God Stats
0W - 5L
1,271 SR
Queue Stats
113W - 109L
1,524 Elo+
Party 1
Zeus
Zeus
Miamber
Zeus
Level 88
God Stats
1W - 2L
1,477 SR
Queue Stats
85W - 79L
1,462 Elo+
Party 1
Odin
Odin
Pandos636
Odin
Level 103
God Stats
1W - 4L
1,268 SR
Queue Stats
84W - 84L
1,470 Elo+
Party 1
Izanami
Izanami
Zeelalu
Izanami
Level 67
God Stats
10W - 6L
1,559 SR
Queue Stats
274W - 252L
1,403 Elo+
Party 1
Serqet
Serqet
wrathofmajora
Serqet
Level 149
God Stats
1W - 2L
1,523 SR
Queue Stats
257W - 245L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hamamillion
Cthulhu
19
8 / 1 / 15
11,017
918
17,049
13,197
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
UltraMax55
Apollo
14
3 / 6 / 13
9,027
752
12,147
12,478
5,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
fredmonster78
Zhong Kui
18
10 / 4 / 11
11,401
950
20,385
10,663
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
jamurii
Vamana
17
5 / 4 / 15
10,432
869
10,146
12,764
12,070
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
rafa1513
Hercules
17
2 / 1 / 16
9,765
814
10,611
25,545
19,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KoggaNW
Osiris
16
6 / 5 / 6
8,880
740
12,426
23,585
17,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
Miamber
Zeus
15
4 / 8 / 2
9,295
775
15,959
9,547
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
4 / 3 / 11
9,710
809
9,810
20,025
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zeelalu
Izanami
14
1 / 5 / 10
8,138
678
14,406
11,324
4,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 7
7,522
627
4,939
13,717
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
28
Kills
16
16
Deaths
28
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hamamillion
Cthulhu
8
1
15
15.5
L
Osiris
KoggaNW
Osiris
6
5
6
1.8
L
Zeus
Miamber
Zeus
4
8
2
0.63
L
Odin
4
3
11
3.17
W
Apollo
UltraMax55
Apollo
3
6
13
1.58
L
Izanami
Zeelalu
Izanami
1
5
10
1.2
W
Zhong Kui
fredmonster78
Zhong Kui
10
4
11
3.88
W
Vamana
jamurii
Vamana
5
4
15
3.13
W
Hercules
rafa1513
Hercules
2
1
16
10
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,338
Damage
57,540
74,647
Taken
78,198
60,069
Mitigated
48,023
35,835
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hamamillion
Cthulhu
17,049
909
5,142
4,141
13,197
15,789
293
3,479
9,289
35,753
0
L
Osiris
KoggaNW
Osiris
12,426
4,025
626
8,329
23,585
17,862
0
10,242
13,122
0
21,049
L
Zeus
Miamber
Zeus
15,959
3,432
563
271
9,547
3,499
0
5,659
3,698
25,479
0
L
Odin
9,810
1,569
659
8,291
20,025
15,342
0
9,675
9,996
210
18,119
W
Apollo
UltraMax55
Apollo
12,147
3,854
3,073
2,189
12,478
5,679
1,307
1,947
10,145
0
23,227
L
Izanami
Zeelalu
Izanami
14,406
9,574
1,246
3,268
11,324
4,246
0
3,808
7,425
0
28,207
W
Zhong Kui
fredmonster78
Zhong Kui
20,385
3,457
254
2,970
10,663
6,559
1,730
2,505
8,158
33,934
0
W
Vamana
jamurii
Vamana
10,146
5,211
1,311
2,952
12,764
12,070
1,396
1,808
10,956
0
17,894
W
Hercules
rafa1513
Hercules
10,611
3,686
621
13,182
25,545
19,972
319
6,384
18,582
0
16,257
L
4,939
922
453
1,222
13,717
7,074
0
6,859
6,523
0
7,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
43,545
120
Minions Killed
98
0
Camps Cleared
0
1,198,819
Distance Traveled
1,085,085
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,017
918
39
3
0
256,365
2
L
Osiris
8,880
740
12
1
0
242,674
1
L
Zeus
9,295
775
20
2
0
184,784
0
L
Odin
9,710
809
19
2
0
257,341
2
W
Apollo
9,027
752
22
2
0
213,135
3
L
Izanami
8,138
678
39
3
0
210,239
0
W
Zhong Kui
11,401
950
39
3
0
218,941
0
W
Vamana
10,432
869
6
1
0
251,373
1
W
Hercules
9,765
814
14
1
0
259,005
1
L
Serqet
7,522
627
8
1
0
190,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role