Player Matchup

Yu Huang
Yu Huang
Happy_Trogdor
Yu Huang
Level 46
God Stats
5W - 4L
1,182 SR
Queue Stats
164W - 179L
1,384 Elo+
Solo
Chiron
Chiron
Jynx604
Chiron
Level 48
God Stats
5W - 2L
1,377 SR
Queue Stats
29W - 29L
1,349 Elo+
Party 2
Atlas
Atlas
KinuKin
Atlas
Level 85
God Stats
11W - 5L
1,513 SR
Queue Stats
109W - 127L
1,367 Elo+
Party 2
Loki
Loki
THE_NAMEK_
Loki
Level 121
God Stats
72W - 88L
1,467 SR
Queue Stats
118W - 142L
1,351 Elo+
Solo
Mulan
Mulan
VieTheOcelot
Mulan
Level 76
God Stats
3W - 6L
1,243 SR
Queue Stats
108W - 113L
1,367 Elo+
Party 2
Team Averages
Level 75
1,357 SR
1,364 Elo+

VS

Team Averages
Level 49
1,575 SR
1,469 Elo+
Bellona
Bellona
CursedJoker1562
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
InvisibleThreat
Chronos
Level 86
God Stats
7W - 5L
1,641 SR
Queue Stats
40W - 38L
1,468 Elo+
Solo
Neith
Neith
SkeletalPaper15
Neith
Level 69
God Stats
12W - 5L
1,734 SR
Queue Stats
77W - 67L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Troubles92
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
grimdestroyer42
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Happy_Trogdor
Yu Huang
11
5 / 1 / 0
7,231
603
3,523
4,764
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Jynx604
Chiron
11
1 / 0 / 2
6,377
531
3,569
2,768
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
KinuKin
Atlas
11
2 / 0 / 3
6,874
573
2,498
5,749
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 5
7,330
611
4,233
6,850
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 3
7,052
588
5,532
8,430
3,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,792
483
4,988
9,481
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 2
6,052
504
2,127
5,956
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
5,866
489
1,182
3,908
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Troubles92
Cthulhu
7
0 / 3 / 0
4,425
369
1,187
4,146
1,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
5,485
457
3,861
7,854
2,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Yu Huang
Happy_Trogdor
Yu Huang
5
1
0
5
L
0
2
2
0.5
W
Chiron
Jynx604
Chiron
1
0
2
2
W
Atlas
KinuKin
Atlas
2
0
3
3.5
L
0
0
0
0
W
2
0
5
4.5
L
Cthulhu
Troubles92
Cthulhu
0
3
0
0
W
5
1
3
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
13,345
28,561
Taken
31,345
10,867
Mitigated
12,026
10,296
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
1,691
0
2,007
9,481
4,964
526
1,336
8,101
0
23,741
W
Yu Huang
Happy_Trogdor
Yu Huang
3,523
257
0
834
4,764
1,173
299
2,597
2,167
31,409
0
L
2,127
626
54
2,128
5,956
1,686
936
394
5,540
33,015
0
W
Chiron
Jynx604
Chiron
3,569
1,408
179
1,737
2,768
881
0
437
2,331
0
37,498
W
Atlas
KinuKin
Atlas
2,498
894
0
2,047
5,749
3,698
72
1,398
4,351
21,056
0
L
1,182
300
0
1,669
3,908
1,438
0
277
3,631
0
35,894
W
4,233
1,583
0
4,407
6,850
1,811
0
496
5,704
0
43,995
L
Cthulhu
Troubles92
Cthulhu
1,187
137
0
0
4,146
1,108
0
1,002
3,144
6,354
0
W
5,532
779
0
1,092
8,430
3,304
291
2,247
6,183
0
29,037
L
3,861
221
0
2,115
7,854
2,830
89
2,653
4,908
21,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
27,620
323
Minions Killed
247
0
Camps Cleared
0
1,203,263
Distance Traveled
1,121,668
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,792
483
49
4
0
225,160
0
W
Yu Huang
7,231
603
73
6
0
233,548
3
L
Chronos
6,052
504
61
5
0
260,545
4
W
Chiron
6,377
531
79
7
0
220,647
6
W
Atlas
6,874
573
29
2
0
250,585
2
L
Neith
5,866
489
75
6
0
220,537
0
W
Loki
7,330
611
90
8
0
256,204
3
L
Cthulhu
4,425
369
10
1
0
192,036
0
W
Mulan
7,052
588
52
4
0
242,279
4
L
Anubis
5,485
457
52
4
0
223,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role