Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Rowkzie
Olorun
Level 108
God Stats
3W - 1L
1,709 SR
Queue Stats
73W - 57L
1,552 Elo+
Party 2
Apollo
Apollo
SugMadic69
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,526 Elo+
Party 3
Neith
Neith
TaylarRoids
Neith
Level 121
God Stats
8W - 4L
1,758 SR
Queue Stats
259W - 222L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Zippay
Cthulhu
Level 100
God Stats
5W - 6L
1,596 SR
Queue Stats
154W - 138L
1,602 Elo+
Party 2
Team Averages
Level 100
1,613 SR
1,550 Elo+

VS

Team Averages
Level 79
1,420 SR
1,627 Elo+
Gilgamesh
Gilgamesh
Gagmaster9000
Gilgamesh
Level 125
God Stats
1W - 0L
1,243 SR
Queue Stats
49W - 28L
1,626 Elo+
Party 1
Hachiman
Hachiman
Itsandrewxd
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 66L
1,628 Elo+
Party 1
Olorun
Olorun
OHno itsCLAYTON
Olorun
Level 119
God Stats
5W - 3L
1,358 SR
Queue Stats
259W - 240L
1,492 Elo+
Solo
Chernobog
Chernobog
Samzillard
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Tinklesticks
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
2 / 7 / 20
12,602
663
16,040
23,608
16,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Rowkzie
Olorun
20
7 / 6 / 9
12,505
658
15,180
25,019
11,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
SugMadic69
Apollo
14
3 / 12 / 11
10,723
564
14,703
22,687
8,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 12
12,464
656
21,667
19,136
8,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zippay
Cthulhu
20
5 / 6 / 8
13,164
693
23,516
30,369
39,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gagmaster9000
Gilgamesh
19
7 / 7 / 23
13,657
719
26,309
31,520
31,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Itsandrewxd
Hachiman
20
9 / 4 / 19
14,058
740
32,056
18,108
7,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 22
13,246
697
14,367
17,715
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Samzillard
Chernobog
20
4 / 5 / 21
13,466
709
15,579
20,979
9,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tinklesticks
Zhong Kui
20
12 / 2 / 15
14,145
744
25,627
20,363
15,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
136
22
Kills
36
36
Deaths
22
60
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
20
1.71
W
Gilgamesh
Gagmaster9000
Gilgamesh
7
7
23
2.64
W
Hachiman
Itsandrewxd
Hachiman
9
4
19
4.63
W
4
4
22
3.75
L
Olorun
Rowkzie
Olorun
7
6
9
1.92
W
Chernobog
Samzillard
Chernobog
4
5
21
2.9
L
Apollo
SugMadic69
Apollo
3
12
11
0.71
L
5
5
12
2.2
W
Zhong Kui
Tinklesticks
Zhong Kui
12
2
15
9.75
L
Cthulhu
Zippay
Cthulhu
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,106
Damage
113,938
120,819
Taken
108,685
84,681
Mitigated
72,526
42,732
Healing
42,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
16,040
2,420
2,083
4,017
23,608
16,044
141
7,457
16,151
0
26,748
W
Gilgamesh
Gagmaster9000
Gilgamesh
26,309
4,644
1,196
3,192
31,520
31,533
0
8,509
22,481
0
44,070
W
Hachiman
Itsandrewxd
Hachiman
32,056
18,237
1,846
5,436
18,108
7,838
1,526
7,595
10,234
0
62,274
W
14,367
8,516
10,560
6,753
17,715
8,472
2,302
6,420
11,149
35,928
0
L
Olorun
Rowkzie
Olorun
15,180
7,874
5,075
7,445
25,019
11,763
1,221
10,545
14,474
36,677
0
W
Chernobog
Samzillard
Chernobog
15,579
8,830
424
4,044
20,979
9,243
764
6,842
13,823
0
35,366
L
Apollo
SugMadic69
Apollo
14,703
5,612
1,580
3,847
22,687
8,775
0
5,985
16,702
0
19,119
L
21,667
7,890
3,804
4,264
19,136
8,544
540
4,600
14,536
0
43,644
W
Zhong Kui
Tinklesticks
Zhong Kui
25,627
1,486
2,589
6,518
20,363
15,440
1,421
7,788
12,302
43,909
0
L
Cthulhu
Zippay
Cthulhu
23,516
581
4,740
5,877
30,369
39,555
0
11,407
18,962
54,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,458
Gold Earned
68,572
193
Minions Killed
210
0
Camps Cleared
0
1,644,771
Distance Traveled
1,773,177
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,602
663
25
1
0
346,747
0
W
Gilgamesh
13,657
719
21
1
0
338,050
0
W
Hachiman
14,058
740
63
3
0
344,624
0
W
Olorun
13,246
697
50
3
0
343,322
0
L
Olorun
12,505
658
50
3
0
287,497
1
W
Chernobog
13,466
709
37
2
0
377,229
0
L
Apollo
10,723
564
19
1
0
290,477
3
L
Neith
12,464
656
48
3
0
333,869
2
W
Zhong Kui
14,145
744
39
2
0
369,952
0
L
Cthulhu
13,164
693
51
3
0
386,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role