Player Matchup

Khepri
Khepri
EyeFein
Khepri
Level 23
God Stats
7W - 7L
1,573 SR
Queue Stats
22W - 25L
1,473 Elo+
Party 2
Sol
Sol
I Stay Pilt
Sol
Level 64
God Stats
3W - 3L
1,337 SR
Queue Stats
38W - 49L
1,390 Elo+
Party 2
Shiva
Shiva
IControllerI
Shiva
Level 20
God Stats
10W - 12L
1,592 SR
Queue Stats
75W - 104L
1,326 Elo+
Party 2
Fenrir
Fenrir
Jecsk
Fenrir
Level 61
God Stats
3W - 2L
1,553 SR
Queue Stats
35W - 51L
1,398 Elo+
Party 2
Skadi
Skadi
swaveyting
Skadi
Level 96
God Stats
7W - 4L
1,598 SR
Queue Stats
55W - 67L
1,434 Elo+
Party 2
Team Averages
Level 53
1,531 SR
1,404 Elo+

VS

Team Averages
Level 77
1,480 SR
1,378 Elo+
Izanami
Izanami
Froznphoenix
Izanami
Level 28
God Stats
22W - 17L
1,627 SR
Queue Stats
138W - 170L
1,261 Elo+
Party 3
Shiva
Shiva
Ruzso88
Shiva
Level 38
God Stats
11W - 22L
1,296 SR
Queue Stats
44W - 56L
1,338 Elo+
Party 1
Zeus
Zeus
Tenza-Zangetsu24
Zeus
Level 146
God Stats
6W - 2L
1,699 SR
Queue Stats
124W - 126L
1,460 Elo+
Party 1
Arachne
Arachne
TipSkin
Arachne
Level 112
God Stats
6W - 4L
1,280 SR
Queue Stats
23W - 15L
1,404 Elo+
Solo
Jormungandr
Jormungandr
iJuGard
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 337L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EyeFein
Khepri
13
0 / 4 / 12
8,241
515
3,212
10,324
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 2 / 3
9,366
585
9,981
12,006
4,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 4
9,222
576
10,483
12,566
9,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Jecsk
Fenrir
15
4 / 4 / 4
8,943
559
5,355
13,443
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
16
11 / 2 / 6
10,014
626
16,146
12,275
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Froznphoenix
Izanami
11
1 / 8 / 2
6,740
421
6,331
10,115
1,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Ruzso88
Shiva
13
3 / 5 / 1
8,164
510
7,197
15,639
14,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 2 / 1
8,163
510
11,285
7,013
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TipSkin
Arachne
11
1 / 6 / 3
6,998
437
2,437
11,513
2,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
iJuGard
Jormungandr
13
4 / 4 / 4
8,999
562
8,655
16,652
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
13
14
Deaths
25
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
EyeFein
Khepri
0
4
12
1.5
L
Izanami
Froznphoenix
Izanami
1
8
2
0.25
W
4
2
3
2.75
W
4
2
4
3
W
Fenrir
Jecsk
Fenrir
4
4
4
1.5
L
Shiva
Ruzso88
Shiva
3
5
1
0.7
L
4
2
1
2.25
L
Arachne
TipSkin
Arachne
1
6
3
0.42
L
Jormungandr
iJuGard
Jormungandr
4
4
4
1.5
W
Skadi
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
35,905
60,614
Taken
60,932
29,750
Mitigated
33,248
23,482
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EyeFein
Khepri
3,212
661
811
1,760
10,324
6,473
284
4,005
6,319
14,411
0
L
Izanami
Froznphoenix
Izanami
6,331
3,721
0
638
10,115
1,815
0
2,839
7,276
0
28,797
W
9,981
3,293
0
7,051
12,006
4,247
2,851
4,557
7,449
62,509
0
W
10,483
3,716
395
4,412
12,566
9,914
0
1,876
10,690
0
57,667
W
Fenrir
Jecsk
Fenrir
5,355
1,034
0
3,819
13,443
5,028
1,824
4,364
9,079
0
58,329
L
Shiva
Ruzso88
Shiva
7,197
2,357
74
4,451
15,639
14,148
198
2,167
13,472
0
40,740
L
11,285
854
0
624
7,013
1,958
0
3,049
3,964
41,870
0
L
Arachne
TipSkin
Arachne
2,437
1,443
0
1,524
11,513
2,916
0
1,828
9,685
0
29,775
L
Jormungandr
iJuGard
Jormungandr
8,655
1,440
84
5,002
16,652
12,411
337
3,310
13,342
41,821
0
W
Skadi
16,146
8,003
0
5,234
12,275
4,088
1,949
5,291
6,984
0
76,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
39,064
454
Minions Killed
334
0
Camps Cleared
0
1,552,446
Distance Traveled
1,329,666
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,241
515
16
1
0
317,192
5
L
Izanami
6,740
421
55
3
0
238,455
4
W
Sol
9,366
585
128
8
0
302,587
1
W
Shiva
9,222
576
92
6
0
318,022
0
W
Fenrir
8,943
559
98
6
0
323,808
0
L
Shiva
8,164
510
78
5
0
305,038
1
L
Zeus
8,163
510
80
5
0
283,011
3
L
Arachne
6,998
437
53
3
0
220,466
3
L
Jormungandr
8,999
562
68
4
0
282,696
3
W
Skadi
10,014
626
120
8
0
290,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role