Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DreadHeadKing870
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,571 Elo+
Solo
Chernobog
Chernobog
chellyxx
Chernobog
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 100L
1,516 Elo+
Solo
Nemesis
Nemesis
sponserthebaxter
Nemesis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,589 Elo+
Party 1
Izanami
Izanami
凑崎纱夏
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,180 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,471 Elo+

VS

Team Averages
Level 81
1,461 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Loshyone
Eset
Level 146
God Stats
5W - 3L
1,494 SR
Queue Stats
315W - 218L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
MarkySparkyyyy22
Nu Wa
Level 31
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 43L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
SquashMortal
Cu Chulainn
Level 125
God Stats
13W - 9L
1,526 SR
Queue Stats
256W - 163L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 5 / 3
7,539
942
8,265
6,021
1,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 5
5,957
745
4,295
10,279
3,593
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
chellyxx
Chernobog
13
3 / 5 / 2
7,795
974
4,143
8,062
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 3
6,270
784
5,101
8,674
2,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
凑崎纱夏
Izanami
12
0 / 5 / 1
6,152
769
4,349
7,841
2,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 18
7,895
987
6,104
12,879
7,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
12
2 / 1 / 9
7,530
941
3,141
6,821
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
15
10 / 1 / 11
9,114
1,139
12,560
6,151
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 14
7,949
994
7,943
5,603
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
SquashMortal
Cu Chulainn
13
8 / 3 / 13
8,665
1,083
7,439
17,066
10,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
6
Kills
27
27
Deaths
8
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
W
Sun Wukong
 
Sun Wukong
3
1
18
12
W
Tsukuyomi
 
Tsukuyomi
2
1
9
6.5
L
0
7
5
0.36
W
Eset
10
1
11
15.5
W
4
2
14
5.5
W
Cu Chulainn
SquashMortal
Cu Chulainn
8
3
13
4.83
L
Chernobog
chellyxx
Chernobog
3
5
2
0.8
L
1
5
3
0.5
L
Izanami
凑崎纱夏
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
37,187
40,877
Taken
48,520
14,436
Mitigated
24,808
7,579
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,265
259
244
254
6,021
1,979
0
3,431
2,590
19,082
0
W
Sun Wukong
 
Sun Wukong
6,104
828
959
4,184
12,879
7,676
507
2,275
10,604
0
9,314
W
Tsukuyomi
 
Tsukuyomi
3,141
1,076
735
2,186
6,821
2,642
980
2,719
4,102
0
6,904
L
4,295
215
149
308
10,279
3,593
0
5,064
5,215
6,272
0
W
Eset
12,560
1,096
1,204
1,459
6,151
2,302
1,538
1,593
4,558
26,819
0
W
7,943
2,163
656
1,259
5,603
1,870
1,566
2,303
3,300
19,794
0
W
Cu Chulainn
SquashMortal
Cu Chulainn
7,439
404
1,911
5,393
17,066
10,318
671
3,670
13,396
132
18,896
L
Chernobog
chellyxx
Chernobog
4,143
1,564
679
1,185
8,062
3,191
0
3,865
4,197
0
15,930
L
5,101
1,835
800
1,977
8,674
2,898
0
4,732
3,942
0
7,747
L
Izanami
凑崎纱夏
Izanami
4,349
2,546
931
1,052
7,841
2,775
0
3,459
4,382
0
14,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
41,153
71
Minions Killed
78
0
Camps Cleared
0
685,316
Distance Traveled
842,257
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,539
942
22
3
0
118,519
0
W
Sun Wukong
7,895
987
2
0
0
172,699
1
W
Tsukuyomi
7,530
941
9
1
0
204,438
1
L
Cthulhu
5,957
745
4
1
0
116,450
0
W
Eset
9,114
1,139
23
3
0
160,981
1
W
Nu Wa
7,949
994
34
4
0
143,437
1
W
Cu Chulainn
8,665
1,083
10
1
0
160,702
0
L
Chernobog
7,795
974
21
3
0
135,611
2
L
Nemesis
6,270
784
5
1
0
179,692
0
L
Izanami
6,152
769
19
2
0
135,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role