Player Matchup

Chaac
Chaac
Epialos
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 1
King Arthur
King Arthur
KurenTheTurtle
King Arthur
Level 126
God Stats
6W - 2L
1,772 SR
Queue Stats
165W - 154L
1,550 Elo+
Party 4
Cernunnos
Cernunnos
MonteTheBear
Cernunnos
Level 84
God Stats
19W - 10L
1,436 SR
Queue Stats
163W - 156L
1,408 Elo+
Party 4
Ra
Ra
Ramby
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
Shyusak
Cthulhu
Level 124
God Stats
5W - 0L
1,680 SR
Queue Stats
43W - 37L
1,484 Elo+
Party 4
Team Averages
Level 113
1,578 SR
1,405 Elo+

VS

Team Averages
Level 121
1,559 SR
1,530 Elo+
Thor
Thor
AssassinMario21
Thor
Level 147
God Stats
5W - 10L
1,492 SR
Queue Stats
466W - 412L
1,570 Elo+
Party 3
Cupid
Cupid
Pacifistic_97
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 152L
1,531 Elo+
Party 2
Achilles
Achilles
Swpxr_2
Achilles
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 126L
1,531 Elo+
Party 3
Poseidon
Poseidon
enlightened-lord
Poseidon
Level 159
God Stats
13W - 8L
1,804 SR
Queue Stats
365W - 330L
1,489 Elo+
Party 3
Horus
Horus
vekctre
Horus
Level 63
God Stats
9W - 8L
1,500 SR
Queue Stats
104W - 80L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Epialos
Chaac
9
0 / 1 / 4
4,955
450
3,120
6,998
2,547
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KurenTheTurtle
King Arthur
11
4 / 1 / 3
6,851
623
8,584
8,711
7,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
MonteTheBear
Cernunnos
9
1 / 4 / 1
5,382
489
5,965
7,233
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
1 / 1 / 1
6,608
601
1,960
3,240
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Shyusak
Cthulhu
11
4 / 0 / 3
6,221
566
4,359
7,758
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,583
508
3,958
8,949
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,326
575
4,911
8,247
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Swpxr_2
Achilles
9
1 / 3 / 0
5,492
499
4,590
8,562
5,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 1
6,127
557
1,762
2,818
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
vekctre
Horus
9
1 / 1 / 2
5,832
530
4,385
8,151
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
7
7
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chaac
Epialos
Chaac
0
1
4
2
W
King Arthur
KurenTheTurtle
King Arthur
4
1
3
5.5
W
Cernunnos
MonteTheBear
Cernunnos
1
4
1
0.38
L
3
2
1
1.75
W
Ra
1
1
1
1.5
W
Cthulhu
Shyusak
Cthulhu
4
0
3
5.5
L
Achilles
Swpxr_2
Achilles
1
3
0
0.33
L
1
1
1
1.5
L
Horus
vekctre
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
19,606
33,940
Taken
36,727
15,285
Mitigated
16,686
11,278
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
1,232
0
2,938
8,949
3,051
0
2,556
6,311
0
28,205
W
Chaac
Epialos
Chaac
3,120
1,084
0
2,510
6,998
2,547
0
284
6,714
0
13,343
W
King Arthur
KurenTheTurtle
King Arthur
8,584
1,308
0
2,981
8,711
7,154
0
0
8,711
0
38,262
W
Cernunnos
MonteTheBear
Cernunnos
5,965
2,858
0
1,637
7,233
1,513
0
914
6,319
0
27,836
L
4,911
3,382
94
3,044
8,247
1,877
0
820
7,387
0
42,288
W
Ra
1,960
171
121
1,379
3,240
1,037
0
480
2,760
44,386
0
W
Cthulhu
Shyusak
Cthulhu
4,359
57
87
2,563
7,758
3,034
0
84
7,674
29,202
0
L
Achilles
Swpxr_2
Achilles
4,590
1,035
0
2,785
8,562
5,683
0
677
7,885
0
25,409
L
1,762
55
0
457
2,818
765
0
616
2,156
34,877
0
L
Horus
vekctre
Horus
4,385
1,827
1,004
3,533
8,151
5,310
0
1,394
6,669
0
14,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
29,360
298
Minions Killed
306
0
Camps Cleared
0
1,137,737
Distance Traveled
1,139,011
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,583
508
61
6
0
243,574
3
W
Chaac
4,955
450
20
2
0
232,940
4
W
King Arthur
6,851
623
72
7
0
240,095
4
W
Cernunnos
5,382
489
50
5
0
207,013
3
L
Cupid
6,326
575
84
8
0
201,452
4
W
Ra
6,608
601
103
9
0
224,473
2
W
Cthulhu
6,221
566
53
5
0
233,216
4
L
Achilles
5,492
499
53
5
0
215,213
2
L
Poseidon
6,127
557
81
7
0
239,938
4
L
Horus
5,832
530
27
2
0
238,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role