Player Matchup

Hel
Hel
Platinum IV
I-Jerry-Edmonds
Hel
Platinum IV
Level 155
God Stats
3W - 1L
1,840 SR
Queue Stats
280W - 277L
1,636 MMR
Party 2
Kali
Kali
Platinum IV
Jungle-Solo
Kali
Platinum IV
Level 129
God Stats
27W - 20L
1,676 SR
Queue Stats
285W - 269L
1,675 MMR
Party 2
Neith
Neith
Platinum IV
pokemon080400
Neith
Platinum IV
Level 123
God Stats
2W - 2L
1,548 SR
Queue Stats
139W - 134L
1,764 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold II
xQNDx FAZER
Ah Muzen Cab
Gold II
Level 129
God Stats
90W - 79L
1,661 SR
Queue Stats
535W - 523L
1,637 MMR
Solo
Sylvanus
Sylvanus
Gold II
zsasz12
Sylvanus
Gold II
Level 117
God Stats
10W - 10L
1,512 SR
Queue Stats
198W - 210L
1,606 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,647 SR
1,663 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,672 SR
1,633 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
DJ Lemonade1011
King Arthur
Gold II
Level 128
God Stats
10W - 3L
1,996 SR
Queue Stats
115W - 117L
1,634 MMR
Solo
Medusa
Medusa
Gold II
HeWhoWillNotDie
Medusa
Gold II
Level 160
God Stats
21W - 21L
1,672 SR
Queue Stats
311W - 318L
1,593 MMR
Solo
Hera
Hera
Gold II
eSp Mr Hankey
Hera
Gold II
Level 118
God Stats
16W - 12L
1,690 SR
Queue Stats
72W - 71L
1,704 MMR
Party 1
Cliodhna
Cliodhna
Silver I
l Arthur Morgan
Cliodhna
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 9
14,471
536
11,686
25,186
10,533
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
24 / 7 / 8
18,738
694
40,125
36,609
22,010
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 16
15,741
583
21,176
18,820
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
xQNDx FAZER
Ah Muzen Cab
19
4 / 7 / 10
13,730
509
16,689
23,814
11,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
zsasz12
Sylvanus
17
3 / 4 / 19
13,460
499
7,582
33,746
48,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
SkadiBastetJormungandr

VS

Bans
AchillesLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 8 / 11
12,217
452
18,402
23,195
33,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
DJ Lemonade1011
King Arthur
20
6 / 5 / 9
14,295
529
24,710
34,594
37,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 13 / 2
13,887
514
13,987
23,114
7,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 11 / 4
13,858
513
14,984
19,090
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
20
10 / 7 / 11
16,202
600
27,766
21,923
10,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
44
Kills
28
28
Deaths
44
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
8
11
0.94
L
King Arthur
DJ Lemonade1011
King Arthur
6
5
9
2.1
L
4
13
2
0.38
W
6
7
9
1.5
W
24
7
8
4
L
6
11
4
0.73
L
Cliodhna
10
7
11
2.21
W
7
3
16
5
W
Ah Muzen Cab
xQNDx FAZER
Ah Muzen Cab
4
7
10
1.29
W
Sylvanus
zsasz12
Sylvanus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,258
Damage
99,849
138,175
Taken
121,916
101,198
Mitigated
93,470
58,948
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
18,402
2,054
0
3,746
23,195
33,310
140
4,926
18,269
39,807
4,397
L
King Arthur
DJ Lemonade1011
King Arthur
24,710
1,516
0
7,497
34,594
37,030
432
3,589
31,005
0
88,838
L
13,987
6,910
0
2,525
23,114
7,273
2,657
2,662
20,452
0
101,875
W
11,686
203
7,314
9,347
25,186
10,533
1,743
9,442
15,744
84,617
0
W
40,125
21,040
0
15,613
36,609
22,010
4,291
8,931
27,678
0
136,661
L
14,984
3,893
99
3,095
19,090
4,887
742
3,809
15,281
72,603
0
L
Cliodhna
27,766
2,405
0
4,559
21,923
10,970
2,417
5,048
16,875
0
139,855
W
21,176
8,579
0
6,467
18,820
9,432
3,868
5,211
13,609
0
131,389
W
Ah Muzen Cab
xQNDx FAZER
Ah Muzen Cab
16,689
7,002
444
8,017
23,814
11,018
3,712
3,767
19,826
0
111,889
W
Sylvanus
zsasz12
Sylvanus
7,582
1,219
4,465
7,281
33,746
48,205
340
7,202
26,544
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,140
Gold Earned
70,459
639
Minions Killed
714
0
Camps Cleared
0
2,501,527
Distance Traveled
2,526,195
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,217
452
58
2
0
532,362
11
L
King Arthur
14,295
529
168
6
0
514,878
5
L
Medusa
13,887
514
176
7
0
424,310
4
W
Hel
14,471
536
148
5
0
524,463
3
W
Kali
18,738
694
157
6
0
549,334
2
L
Hera
13,858
513
110
4
0
484,122
10
L
Cliodhna
16,202
600
202
7
0
570,523
4
W
Neith
15,741
583
168
6
0
446,554
7
W
Ah Muzen Cab
13,730
509
140
5
0
478,098
2
W
Sylvanus
13,460
499
26
1
0
503,078
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role