Player Matchup

Bacchus
Bacchus
Booplikely
Bacchus
Level 43
God Stats
5W - 0L
1,935 SR
Queue Stats
124W - 81L
1,622 Elo+
Party 1
Anhur
Anhur
Glenvel
Anhur
Level 138
God Stats
8W - 1L
1,933 SR
Queue Stats
67W - 34L
1,697 Elo+
Party 1
Susano
Susano
JennsBootySweat
Susano
Level 67
God Stats
6W - 4L
1,425 SR
Queue Stats
56W - 53L
1,608 Elo+
Party 1
Tyr
Tyr
JоyBoy
Tyr
Level 89
God Stats
2W - 2L
1,381 SR
Queue Stats
204W - 159L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
RedWolfActive
Yu Huang
Level 145
God Stats
22W - 12L
1,551 SR
Queue Stats
264W - 194L
1,612 Elo+
Party 1
Team Averages
Level 96
1,645 SR
1,619 Elo+

VS

Team Averages
Level 95
1,565 SR
1,526 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MEDALBURNER24 7
Terra
Level 128
God Stats
4W - 6L
1,567 SR
Queue Stats
235W - 189L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VinyBicycle7934
Cu Chulainn
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 162L
1,537 Elo+
Party 2
Yu Huang
Yu Huang
dummycody
Yu Huang
Level 61
God Stats
1W - 1L
1,757 SR
Queue Stats
330W - 340L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Booplikely
Bacchus
17
2 / 3 / 21
11,339
515
8,059
20,024
28,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Glenvel
Anhur
20
14 / 1 / 10
13,634
620
27,015
18,795
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 3 / 12
12,586
572
13,651
17,973
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
19
4 / 3 / 8
12,243
557
11,132
20,777
24,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
RedWolfActive
Yu Huang
20
12 / 2 / 13
12,824
583
20,472
10,852
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 8 / 5
11,937
543
12,598
24,161
14,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
 
Izanami
18
2 / 8 / 1
11,379
517
8,265
19,330
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 3
9,465
430
8,659
21,008
21,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
VinyBicycle7934
Cu Chulainn
18
5 / 4 / 4
12,336
561
17,108
22,797
25,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
dummycody
Yu Huang
13
0 / 13 / 0
8,648
393
7,749
16,732
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
40
Kills
11
12
Deaths
40
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
8
5
0.81
L
Izanami
 
Izanami
2
8
1
0.31
W
Bacchus
Booplikely
Bacchus
2
3
21
4.17
W
Anhur
Glenvel
Anhur
14
1
10
19
W
8
3
12
4.67
W
Tyr
4
3
8
2.67
L
0
7
3
0.21
W
Yu Huang
RedWolfActive
Yu Huang
12
2
13
9.25
L
Cu Chulainn
VinyBicycle7934
Cu Chulainn
5
4
4
1.75
L
Yu Huang
dummycody
Yu Huang
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,329
Damage
54,379
88,421
Taken
104,028
73,854
Mitigated
70,455
24,404
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,598
3,887
0
1,587
24,161
14,154
0
6,717
17,198
0
81,791
L
Izanami
 
Izanami
8,265
4,646
0
3,521
19,330
4,485
771
2,363
16,913
0
88,469
W
Bacchus
Booplikely
Bacchus
8,059
751
642
3,027
20,024
28,992
223
8,081
11,551
29,166
0
W
Anhur
Glenvel
Anhur
27,015
11,769
0
7,438
18,795
8,365
2,663
4,582
14,085
0
119,419
W
13,651
2,686
0
5,915
17,973
7,746
400
2,345
15,566
0
94,545
W
Tyr
11,132
607
0
6,390
20,777
24,363
460
3,937
16,760
0
81,208
L
8,659
459
811
2,673
21,008
21,729
0
8,171
12,521
35,852
4,174
W
Yu Huang
RedWolfActive
Yu Huang
20,472
1,151
0
992
10,852
4,388
954
3,214
7,532
79,711
0
L
Cu Chulainn
VinyBicycle7934
Cu Chulainn
17,108
2,542
0
3,929
22,797
25,771
0
4,370
18,270
6,895
72,851
L
Yu Huang
dummycody
Yu Huang
7,749
456
0
760
16,732
4,316
0
5,942
10,421
44,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
53,765
637
Minions Killed
611
0
Camps Cleared
0
2,234,156
Distance Traveled
1,989,234
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,937
543
128
6
0
431,603
3
L
Izanami
11,379
517
175
8
0
382,285
2
W
Bacchus
11,339
515
40
2
0
434,258
0
W
Anhur
13,634
620
149
7
0
428,901
9
W
Susano
12,586
572
135
6
0
501,142
4
W
Tyr
12,243
557
170
8
0
451,587
5
L
Terra
9,465
430
68
3
0
438,717
2
W
Yu Huang
12,824
583
143
7
0
418,268
4
L
Cu Chulainn
12,336
561
159
7
0
377,286
1
L
Yu Huang
8,648
393
81
4
0
359,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role