Player Matchup

Neith
Neith
Button-_Fever
Neith
Level 137
God Stats
9W - 2L
1,500 SR
Queue Stats
108W - 72L
1,570 Elo+
Party 1
Zeus
Zeus
TheChaosEmblem
Zeus
Level 143
God Stats
10W - 5L
1,702 SR
Queue Stats
289W - 235L
1,571 Elo+
Party 1
Tyr
Tyr
Xion_IXV
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,616 Elo+
Party 1
Team Averages
Level 136
1,567 SR
1,586 Elo+

VS

Team Averages
Level 94
1,586 SR
1,688 Elo+
Discordia
Discordia
acarpss
Discordia
Level 97
God Stats
29W - 15L
1,666 SR
Queue Stats
138W - 77L
1,763 Elo+
Solo
Tsukuyomi
Tsukuyomi
drakky3030
Tsukuyomi
Level 58
God Stats
5W - 1L
1,553 SR
Queue Stats
11W - 6L
1,836 Elo+
Solo
Achilles
Achilles
sonofaserpant
Achilles
Level 126
God Stats
5W - 12L
1,539 SR
Queue Stats
219W - 248L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
13,260
698
13,710
16,668
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 6 / 6
14,976
788
15,360
15,206
3,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 12
12,828
675
10,533
17,129
19,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
acarpss
Discordia
19
8 / 5 / 2
13,637
718
16,921
11,605
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
drakky3030
Tsukuyomi
15
1 / 8 / 4
11,261
593
11,502
18,153
6,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
sonofaserpant
Achilles
19
4 / 4 / 5
13,504
711
12,951
18,249
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
13
13
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
9
6
6
2
W
2
3
12
2.67
L
Discordia
acarpss
Discordia
8
5
2
1.8
L
Tsukuyomi
drakky3030
Tsukuyomi
1
8
4
0.38
L
Achilles
sonofaserpant
Achilles
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,603
Damage
41,374
49,003
Taken
48,007
27,143
Mitigated
27,261
9,702
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,710
5,788
0
3,252
16,668
3,997
2,061
6,691
9,645
0
59,478
W
15,360
1,408
0
2,243
15,206
3,651
696
6,549
8,462
62,475
0
W
10,533
960
139
4,068
17,129
19,495
150
3,935
12,508
0
23,248
L
Discordia
acarpss
Discordia
16,921
1,448
0
401
11,605
3,492
970
5,722
5,883
69,312
0
L
Tsukuyomi
drakky3030
Tsukuyomi
11,502
2,328
0
3,079
18,153
6,238
159
6,850
11,303
0
40,701
L
Achilles
sonofaserpant
Achilles
12,951
3,075
0
3,415
18,249
17,531
366
3,925
14,324
0
28,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
38,402
209
Minions Killed
194
12
Camps Cleared
5
998,859
Distance Traveled
1,034,073
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,260
698
105
6
5
320,955
2
W
Zeus
14,976
788
78
4
5
320,388
8
W
Tyr
12,828
675
26
1
2
357,516
0
L
Discordia
13,637
718
95
5
4
326,405
2
L
Tsukuyomi
11,261
593
61
3
1
348,188
4
L
Achilles
13,504
711
38
2
0
359,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role