Player Matchup

Izanami
Izanami
B3 Kung Lao
Izanami
Level 108
God Stats
6W - 6L
1,527 SR
Queue Stats
321W - 299L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
BigSquashy
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Tyr
Tyr
Slayer 0f 4ll
Tyr
Level 70
God Stats
3W - 1L
1,939 SR
Queue Stats
15W - 8L
1,756 Elo+
Solo
Achilles
Achilles
Xx_Blade_xX108
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
goku77martincito
Yu Huang
Level 99
God Stats
1W - 6L
1,751 SR
Queue Stats
325W - 296L
1,511 Elo+
Party 1
Team Averages
Level 97
1,643 SR
1,556 Elo+

VS

Team Averages
Level 112
1,647 SR
1,587 Elo+
Medusa
Medusa
Grazery
Medusa
Level 74
God Stats
4W - 1L
1,891 SR
Queue Stats
181W - 170L
1,541 Elo+
Party 2
Fenrir
Fenrir
Guner
Fenrir
Level 121
God Stats
2W - 1L
1,531 SR
Queue Stats
66W - 50L
1,510 Elo+
Party 2
Ra
Ra
Jormungundar
Ra
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 4
Ullr
Ullr
KyloStabsFirst1
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 39L
1,699 Elo+
Party 4
Atlas
Atlas
gunloader27
Atlas
Level 112
God Stats
15W - 6L
1,811 SR
Queue Stats
31W - 21L
1,687 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B3 Kung Lao
Izanami
10
2 / 2 / 1
5,745
575
5,868
5,765
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
BigSquashy
Cliodhna
9
0 / 4 / 1
5,147
515
4,326
7,470
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 2 / 1
5,223
522
3,667
5,718
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
8
1 / 4 / 0
4,940
494
2,870
6,737
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,273
527
2,392
5,354
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grazery
Medusa
12
5 / 1 / 2
6,998
700
4,978
5,849
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Guner
Fenrir
9
3 / 2 / 3
5,907
591
3,796
7,202
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
6,160
616
2,204
4,502
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,569
557
3,096
5,527
1,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 1
6,223
622
4,123
6,973
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
B3 Kung Lao
Izanami
2
2
1
1.25
L
Cliodhna
BigSquashy
Cliodhna
0
4
1
0.13
W
Medusa
Grazery
Medusa
5
1
2
6
W
Fenrir
Guner
Fenrir
3
2
3
2.25
W
3
0
1
3.5
W
1
2
3
1.25
L
2
2
1
1.25
L
Achilles
1
4
0
0.25
L
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
18,197
31,044
Taken
30,053
12,252
Mitigated
10,492
6,735
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B3 Kung Lao
Izanami
5,868
5,002
0
1,430
5,765
1,646
216
2,263
3,502
0
41,946
L
Cliodhna
BigSquashy
Cliodhna
4,326
984
0
2,069
7,470
2,031
0
708
6,762
0
28,001
W
Medusa
Grazery
Medusa
4,978
2,076
0
2,090
5,849
1,872
0
0
5,638
0
36,925
W
Fenrir
Guner
Fenrir
3,796
929
0
3,397
7,202
2,137
0
951
6,220
0
23,437
W
2,204
282
39
2,239
4,502
1,194
738
1,441
3,061
30,378
0
W
3,096
793
0
862
5,527
1,322
0
0
5,527
0
31,164
L
3,667
407
0
1,762
5,718
3,798
0
1,532
4,186
0
9,854
L
Achilles
2,870
1,205
0
724
6,737
3,310
0
0
6,737
0
16,318
L
2,392
44
0
750
5,354
1,467
529
1,824
3,530
31,151
0
W
4,123
1,373
120
2,078
6,973
3,967
0
0
6,973
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,328
Gold Earned
30,857
264
Minions Killed
267
0
Camps Cleared
0
939,027
Distance Traveled
973,444
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,745
575
87
9
0
157,689
1
L
Cliodhna
5,147
515
61
6
0
222,653
0
W
Medusa
6,998
700
79
8
0
188,759
3
W
Fenrir
5,907
591
45
5
0
226,077
1
W
Ra
6,160
616
62
6
0
180,841
1
W
Ullr
5,569
557
62
6
0
186,108
3
L
Tyr
5,223
522
12
1
0
212,813
1
L
Achilles
4,940
494
38
4
0
177,021
0
L
Yu Huang
5,273
527
66
7
0
168,851
2
W
Atlas
6,223
622
19
2
0
191,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role