Player Matchup

Cerberus
Cerberus
AnthonyGreco01
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,247 Elo+
Party 1
Tyr
Tyr
GET o BioSGMA o
Tyr
Level 121
God Stats
10W - 9L
1,636 SR
Queue Stats
165W - 228L
1,328 Elo+
Party 2
Loki
Loki
SlothBoiRicc
Loki
Level 99
God Stats
3W - 2L
1,658 SR
Queue Stats
53W - 67L
1,399 Elo+
Party 1
Sol
Sol
SnaggyAvenger
Sol
Level 29
God Stats
19W - 34L
1,125 SR
Queue Stats
168W - 234L
1,331 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
itozen
Ah Muzen Cab
Level 63
God Stats
48W - 54L
1,477 SR
Queue Stats
86W - 120L
1,624 Elo+
Solo
Team Averages
Level 67
1,479 SR
1,386 Elo+

VS

Team Averages
Level 56
1,518 SR
1,311 Elo+
Poseidon
Poseidon
Alfredoelcrack96
Poseidon
Level 64
God Stats
0W - 3L
1,326 SR
Queue Stats
14W - 19L
1,394 Elo+
Solo
Ymir
Ymir
Anawio
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,296 Elo+
Party 3
Cernunnos
Cernunnos
Gus97_xD
Cernunnos
Level 90
God Stats
0W - 1L
1,734 SR
Queue Stats
60W - 78L
1,390 Elo+
Solo
Nox
Nox
Jūkuro
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,112 Elo+
Party 3
Cliodhna
Cliodhna
MikeWillStoleIt
Cliodhna
Level 50
God Stats
24W - 25L
1,532 SR
Queue Stats
86W - 96L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 1 / 12
12,481
734
8,234
15,168
15,208
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 5 / 14
14,054
827
14,681
19,923
19,895
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 8 / 11
13,776
810
15,172
19,813
8,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
9 / 6 / 8
13,323
784
15,898
17,111
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
itozen
Ah Muzen Cab
20
3 / 4 / 9
12,541
738
11,277
15,442
8,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
13,752
809
18,967
14,889
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Anawio
Ymir
17
1 / 8 / 7
10,878
640
4,913
21,892
27,166
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Gus97_xD
Cernunnos
19
1 / 5 / 7
11,713
689
15,360
13,939
5,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
18
1 / 8 / 4
11,181
658
4,312
13,818
5,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
20
12 / 5 / 3
13,733
808
19,937
20,884
10,586
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
30
Kills
23
24
Deaths
30
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
4
6
2.75
L
Ymir
Anawio
Ymir
1
8
7
0.56
W
Cerberus
4
1
12
10
W
7
5
14
2.8
L
Cernunnos
Gus97_xD
Cernunnos
1
5
7
0.9
L
Nox
1
8
4
0.38
L
Cliodhna
12
5
3
2.7
W
7
8
11
1.56
W
9
6
8
2.17
W
Ah Muzen Cab
itozen
Ah Muzen Cab
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,262
Damage
63,489
87,457
Taken
85,422
58,135
Mitigated
54,605
26,767
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,967
3,229
0
514
14,889
6,443
26
3,123
11,333
73,772
3,820
L
Ymir
Anawio
Ymir
4,913
993
0
245
21,892
27,166
170
6,608
14,680
17,915
0
W
Cerberus
8,234
220
348
2,942
15,168
15,208
0
5,120
10,048
18,422
0
W
14,681
1,624
0
6,653
19,923
19,895
44
7,166
12,757
0
38,614
L
Cernunnos
Gus97_xD
Cernunnos
15,360
5,111
0
854
13,939
5,376
2,012
3,734
10,032
0
44,780
L
Nox
4,312
503
145
1,127
13,818
5,034
1,105
3,465
10,086
17,034
0
L
Cliodhna
19,937
157
259
6,319
20,884
10,586
476
5,973
14,559
0
48,391
W
15,172
3,493
0
4,391
19,813
8,133
591
4,923
14,890
0
54,688
W
15,898
3,303
181
6,377
17,111
6,357
567
6,127
10,984
46,938
0
W
Ah Muzen Cab
itozen
Ah Muzen Cab
11,277
4,035
0
5,875
15,442
8,542
1,040
4,219
11,223
0
69,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,175
Gold Earned
61,257
311
Minions Killed
310
0
Camps Cleared
0
1,789,853
Distance Traveled
1,590,773
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,752
809
104
6
0
352,608
2
L
Ymir
10,878
640
22
1
0
304,806
0
W
Cerberus
12,481
734
28
2
0
378,856
0
W
Tyr
14,054
827
55
3
0
393,230
4
L
Cernunnos
11,713
689
81
5
0
310,921
3
L
Nox
11,181
658
44
3
0
255,803
0
L
Cliodhna
13,733
808
59
3
0
366,635
1
W
Loki
13,776
810
63
4
0
370,321
1
W
Sol
13,323
784
56
3
0
342,130
0
W
Ah Muzen Cab
12,541
738
109
6
0
305,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role