Player Matchup

Ao Kuang
Ao Kuang
GhoulieGhoul
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 282L
1,388 Elo+
Party 3
Discordia
Discordia
IIxSinxII
Discordia
Level 53
God Stats
2W - 7L
1,211 SR
Queue Stats
43W - 42L
1,433 Elo+
Party 3
Bellona
Bellona
ItachiDragneel
Bellona
Level 28
God Stats
2W - 7L
1,228 SR
Queue Stats
92W - 146L
985 Elo+
Party 2
Yu Huang
Yu Huang
QueenTrashGirl
Yu Huang
Level 52
God Stats
2W - 5L
1,310 SR
Queue Stats
90W - 115L
1,375 Elo+
Party 3
Izanami
Izanami
sasuke_mugetsu
Izanami
Level 36
God Stats
54W - 57L
1,311 SR
Queue Stats
602W - 703L
1,195 Elo+
Party 2
Team Averages
Level 47
1,312 SR
1,275 Elo+

VS

Team Averages
Level 60
1,599 SR
1,369 Elo+
Tiamat
Tiamat
A_Pimp_Named_Tex
Tiamat
Level 69
God Stats
3W - 2L
1,763 SR
Queue Stats
405W - 495L
1,305 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BiscuittSZN
Tsukuyomi
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
310W - 336L
1,365 Elo+
Party 1
Arachne
Arachne
Tip on Tip
Arachne
Level 40
God Stats
28W - 22L
1,500 SR
Queue Stats
73W - 67L
1,415 Elo+
Solo
Geb
Geb
Zire-7
Geb
Level 62
God Stats
32W - 44L
1,481 SR
Queue Stats
289W - 340L
1,272 Elo+
Party 1
Chernobog
Chernobog
xXLeperMessiahXx
Chernobog
Level 62
God Stats
1W - 0L
1,753 SR
Queue Stats
202W - 180L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GhoulieGhoul
Ao Kuang
9
1 / 3 / 0
5,513
459
881
6,567
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
IIxSinxII
Discordia
8
0 / 1 / 0
5,649
471
4,883
5,477
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 0
6,346
529
3,513
9,710
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
10
0 / 4 / 1
6,102
509
3,744
7,587
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,718
477
2,583
6,069
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,629
636
4,144
5,527
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
BiscuittSZN
Tsukuyomi
12
2 / 3 / 3
6,855
571
6,687
7,813
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Tip on Tip
Arachne
11
6 / 1 / 0
6,915
576
4,437
7,994
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Zire-7
Geb
10
1 / 0 / 1
6,294
525
2,921
8,332
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
11
1 / 0 / 3
6,421
535
4,954
4,883
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
14
14
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Tsukuyomi
BiscuittSZN
Tsukuyomi
2
3
3
1.17
L
Ao Kuang
GhoulieGhoul
Ao Kuang
1
3
0
0.33
L
Discordia
IIxSinxII
Discordia
0
1
0
0
L
3
4
0
0.75
L
Yu Huang
0
4
1
0.13
W
Arachne
Tip on Tip
Arachne
6
1
0
6
W
Geb
Zire-7
Geb
1
0
1
1.5
L
0
2
0
0
W
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
23,143
35,410
Taken
34,549
14,684
Mitigated
15,399
8,622
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,144
78
0
2,639
5,527
2,547
160
2,134
3,222
34,392
0
W
Tsukuyomi
BiscuittSZN
Tsukuyomi
6,687
1,917
0
2,820
7,813
3,313
141
0
7,813
0
30,120
L
Ao Kuang
GhoulieGhoul
Ao Kuang
881
148
0
2,781
6,567
1,701
0
969
5,419
16,580
0
L
Discordia
IIxSinxII
Discordia
4,883
258
399
1,151
5,477
2,301
0
1,452
3,977
21,068
0
L
3,513
1,378
0
1,838
9,710
7,326
154
559
8,575
0
23,006
L
Yu Huang
3,744
328
0
1,500
7,587
2,043
0
1,854
5,505
28,893
3,240
W
Arachne
Tip on Tip
Arachne
4,437
3,709
0
732
7,994
2,609
393
1,842
6,034
0
34,169
W
Geb
Zire-7
Geb
2,921
6
248
3,200
8,332
5,340
0
3,179
5,139
13,087
0
L
2,583
2,422
0
953
6,069
1,313
591
1,753
4,316
0
32,770
W
Chernobog
4,954
1,542
0
2,392
4,883
1,590
0
1,988
2,895
0
47,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
34,114
288
Minions Killed
316
0
Camps Cleared
0
1,124,324
Distance Traveled
1,247,832
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,629
636
78
7
0
237,553
1
W
Tsukuyomi
6,855
571
65
5
0
223,250
0
L
Ao Kuang
5,513
459
47
4
0
238,396
0
L
Discordia
5,649
471
28
2
0
231,901
6
L
Bellona
6,346
529
48
4
0
213,288
0
L
Yu Huang
6,102
509
79
7
0
222,156
3
W
Arachne
6,915
576
52
4
0
292,440
0
W
Geb
6,294
525
19
2
0
249,649
1
L
Izanami
5,718
477
86
7
0
218,583
0
W
Chernobog
6,421
535
102
9
0
244,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role