Player Matchup

Chaac
Chaac
B Rock38824
Chaac
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
97W - 99L
1,367 Elo+
Party 3
Mercury
Mercury
Killerracer159
Mercury
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
188W - 167L
1,408 Elo+
Party 3
The Morrigan
The Morrigan
SK8ER7312
The Morrigan
Level 65
God Stats
1W - 5L
1,276 SR
Queue Stats
149W - 144L
1,347 Elo+
Party 3
Medusa
Medusa
STLBBurn
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Atlas
Atlas
SemajSword
Atlas
Level 60
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 21L
1,376 Elo+
Party 1
Team Averages
Level 47
1,507 SR
1,349 Elo+

VS

Team Averages
Level 54
1,479 SR
1,525 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
AleOField
Cerberus
Level 46
God Stats
4W - 4L
1,496 SR
Queue Stats
248W - 251L
1,446 Elo+
Party 2
Bellona
Bellona
Bhuvha
Bellona
Level 85
God Stats
18W - 11L
1,621 SR
Queue Stats
270W - 271L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
FoxDark07
Yu Huang
Level 64
God Stats
1W - 0L
1,280 SR
Queue Stats
67W - 74L
1,776 Elo+
Party 4
Artemis
Artemis
HOLO22
Artemis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,387
539
2,667
6,268
2,618
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 4 / 2
5,647
565
3,209
7,705
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SK8ER7312
The Morrigan
11
4 / 3 / 2
6,491
649
3,127
4,023
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
STLBBurn
Medusa
7
0 / 6 / 2
4,444
444
3,319
7,456
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
7
1 / 2 / 1
4,837
484
2,353
6,503
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 5 / 4
5,689
569
2,904
6,623
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
AleOField
Cerberus
8
2 / 1 / 7
6,017
602
3,696
7,132
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Bhuvha
Bellona
12
2 / 0 / 2
6,807
681
4,416
4,949
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
FoxDark07
Yu Huang
10
2 / 2 / 1
5,965
597
1,637
3,896
1,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HOLO22
Artemis
10
8 / 0 / 2
6,470
647
8,102
3,719
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
5
4
0.8
W
Cerberus
AleOField
Cerberus
2
1
7
5.5
L
1
1
0
1
W
Bellona
Bhuvha
Bellona
2
0
2
3
W
Yu Huang
FoxDark07
Yu Huang
2
2
1
1.25
W
Artemis
HOLO22
Artemis
8
0
2
9
L
2
4
2
0.75
L
The Morrigan
SK8ER7312
The Morrigan
4
3
2
1.67
L
Medusa
STLBBurn
Medusa
0
6
2
0.17
L
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
20,755
31,955
Taken
26,319
9,113
Mitigated
12,624
4,661
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,904
1,111
0
137
6,623
1,726
0
1,396
5,227
0
22,786
W
Cerberus
AleOField
Cerberus
3,696
153
48
1,979
7,132
4,229
0
1,236
5,896
13,530
0
L
2,667
407
0
1,988
6,268
2,618
0
0
6,268
0
26,301
W
Bellona
Bhuvha
Bellona
4,416
2,436
0
3,007
4,949
4,255
285
0
4,949
0
36,619
W
Yu Huang
FoxDark07
Yu Huang
1,637
386
0
1,003
3,896
1,242
92
1,718
2,178
28,756
0
W
Artemis
HOLO22
Artemis
8,102
3,746
0
1,637
3,719
1,172
658
1,130
2,589
0
27,757
L
3,209
1,629
0
451
7,705
2,014
0
635
7,070
0
26,992
L
The Morrigan
SK8ER7312
The Morrigan
3,127
663
0
450
4,023
1,057
0
1,505
2,518
33,684
0
L
Medusa
STLBBurn
Medusa
3,319
2,143
0
624
7,456
1,213
0
1,532
5,924
0
14,742
L
Atlas
2,353
1,058
0
1,148
6,503
2,211
0
1,661
4,842
7,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
30,948
208
Minions Killed
268
0
Camps Cleared
0
1,015,047
Distance Traveled
1,070,020
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,689
569
51
5
0
218,535
0
W
Cerberus
6,017
602
21
2
0
224,946
4
L
Chaac
5,387
539
50
5
0
199,281
2
W
Bellona
6,807
681
100
10
0
226,821
4
W
Yu Huang
5,965
597
55
6
0
211,510
2
W
Artemis
6,470
647
41
4
0
188,208
0
L
Mercury
5,647
565
58
6
0
209,771
6
L
The Morrigan
6,491
649
67
7
0
194,378
2
L
Medusa
4,444
444
28
3
0
202,107
2
L
Atlas
4,837
484
5
1
0
209,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role