Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NolattaloN
Skadi
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Valkyra85
Kukulkan
Level 143
God Stats
4W - 8L
1,420 SR
Queue Stats
291W - 257L
1,431 Elo+
Solo
Scylla
Scylla
buSter17848
Scylla
Level 42
God Stats
0W - 5L
1,125 SR
Queue Stats
102W - 138L
1,333 Elo+
Solo
Hun Batz
Hun Batz
flamingcorn77
Hun Batz
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,458 Elo+
Solo
Team Averages
Level 88
1,409 SR
1,438 Elo+

VS

Team Averages
Level 100
1,609 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Megatron9194
Khepri
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 126L
1,404 Elo+
Party 1
Olorun
Olorun
PURPL3PL4TYPUS7
Olorun
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 55L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Riles106
Cernunnos
Level 67
God Stats
6W - 1L
1,810 SR
Queue Stats
112W - 113L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
gochiefs19
Cthulhu
Level 86
God Stats
17W - 11L
1,734 SR
Queue Stats
319W - 324L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 6 / 2
7,932
721
4,615
8,484
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
14
1 / 4 / 8
8,352
759
6,704
8,081
2,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Valkyra85
Kukulkan
18
6 / 5 / 2
10,539
958
12,928
11,650
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
3 / 7 / 5
9,327
848
5,361
10,243
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
flamingcorn77
Hun Batz
13
3 / 6 / 5
8,265
751
5,692
9,151
3,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 4 / 10
9,929
903
8,552
9,439
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
18
5 / 1 / 19
10,974
998
6,400
11,204
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 4 / 13
10,351
941
13,077
9,055
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Riles106
Cernunnos
15
3 / 4 / 11
9,233
839
6,390
6,607
2,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
gochiefs19
Cthulhu
17
5 / 2 / 20
10,268
933
9,338
14,328
20,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
15
Kills
28
28
Deaths
15
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
2
0.5
W
Tsukuyomi
 
Tsukuyomi
6
4
10
2.75
W
Khepri
5
1
19
14.5
L
Skadi
1
4
8
1.25
W
9
4
13
3.88
W
Cernunnos
Riles106
Cernunnos
3
4
11
2.13
L
Kukulkan
Valkyra85
Kukulkan
6
5
2
1.4
L
Scylla
3
7
5
0.79
L
Hun Batz
flamingcorn77
Hun Batz
3
6
5
0.92
W
Cthulhu
gochiefs19
Cthulhu
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
43,757
47,609
Taken
50,633
17,445
Mitigated
43,878
9,986
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,615
305
567
1,485
8,484
3,755
0
5,801
2,683
6,642
0
W
Tsukuyomi
 
Tsukuyomi
8,552
1,780
1,419
950
9,439
4,108
673
5,902
3,401
0
17,927
W
Khepri
6,400
38
1,664
2,837
11,204
12,101
839
4,881
6,023
17,575
0
L
Skadi
6,704
2,146
864
977
8,081
2,601
881
4,706
3,256
0
11,964
W
13,077
6,616
696
1,529
9,055
4,959
2,741
4,129
4,926
20,573
2,069
W
Cernunnos
Riles106
Cernunnos
6,390
1,516
896
759
6,607
2,688
1,960
3,456
3,151
0
21,167
L
Kukulkan
Valkyra85
Kukulkan
12,928
903
826
2,507
11,650
4,563
613
5,454
5,943
35,194
0
L
Scylla
5,361
168
13
650
10,243
3,517
60
6,257
3,833
12,659
0
L
Hun Batz
flamingcorn77
Hun Batz
5,692
267
1,090
1,007
9,151
3,009
431
4,676
4,299
0
13,780
W
Cthulhu
gochiefs19
Cthulhu
9,338
0
2,782
2,523
14,328
20,022
180
4,536
9,534
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
50,755
105
Minions Killed
114
0
Camps Cleared
0
906,432
Distance Traveled
1,086,248
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,932
721
4
0
0
136,854
0
W
Tsukuyomi
9,929
903
19
2
0
206,188
3
W
Khepri
10,974
998
18
2
0
248,456
0
L
Skadi
8,352
759
14
1
0
183,152
0
W
Olorun
10,351
941
25
2
0
199,769
0
W
Cernunnos
9,233
839
27
2
0
183,131
0
L
Kukulkan
10,539
958
51
5
0
188,275
3
L
Scylla
9,327
848
21
2
0
190,392
0
L
Hun Batz
8,265
751
15
1
0
207,759
0
W
Cthulhu
10,268
933
25
2
0
248,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role