Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FataleBelle
Medusa
Level 61
God Stats
3W - 2L
1,830 SR
Queue Stats
145W - 187L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
MyOwnDrama
Gilgamesh
Level 65
God Stats
3W - 8L
1,705 SR
Queue Stats
22W - 40L
1,504 Elo+
Party 3
Thanatos
Thanatos
Phantams
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Ymir
Ymir
selfmade8888
Ymir
Level 4
God Stats
1W - 3L
1,418 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 3
Team Averages
Level 49
1,591 SR
1,474 Elo+

VS

Team Averages
Level 89
1,474 SR
1,445 Elo+
Yu Huang
Yu Huang
BoxOf64Crayons
Yu Huang
Level 157
God Stats
4W - 6L
1,414 SR
Queue Stats
263W - 288L
1,506 Elo+
Party 2
Ares
Ares
The19thDisciple
Ares
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
177W - 186L
1,487 Elo+
Party 2
Da Ji
Da Ji
djddrago
Da Ji
Level 128
God Stats
2W - 0L
1,290 SR
Queue Stats
166W - 177L
1,344 Elo+
Solo
Charybdis
Charybdis
itsecal
Charybdis
Level 126
God Stats
35W - 20L
1,668 SR
Queue Stats
375W - 395L
1,459 Elo+
Party 2
Odin
Odin
spider56man
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 118L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 4 / 1
6,048
504
3,950
6,000
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 6 / 0
5,119
427
4,480
8,298
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
MyOwnDrama
Gilgamesh
10
1 / 2 / 1
6,445
537
2,874
6,030
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Phantams
Thanatos
10
1 / 3 / 1
6,121
510
1,546
8,356
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,946
412
2,467
9,564
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 0 / 2
8,099
675
4,441
5,009
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 11
7,100
592
2,240
7,224
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
djddrago
Da Ji
10
4 / 2 / 3
6,803
567
5,515
7,750
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
itsecal
Charybdis
12
10 / 0 / 2
7,475
623
11,436
7,038
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
6,125
510
1,198
4,313
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
19
20
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
W
Yu Huang
5
0
2
6
L
Medusa
0
6
0
0
L
Gilgamesh
MyOwnDrama
Gilgamesh
1
2
1
0.75
L
Thanatos
Phantams
Thanatos
1
3
1
0.5
W
0
1
11
5.5
W
Da Ji
djddrago
Da Ji
4
2
3
2.75
W
Charybdis
itsecal
Charybdis
10
0
2
11
L
0
5
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,317
Damage
24,830
38,248
Taken
31,334
10,741
Mitigated
16,036
11,958
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,950
477
0
5
6,000
1,215
0
988
5,012
27,829
0
W
Yu Huang
4,441
770
0
821
5,009
1,969
297
480
4,491
52,398
0
L
Medusa
4,480
1,837
0
2,131
8,298
1,053
828
1,116
7,182
0
23,759
L
Gilgamesh
MyOwnDrama
Gilgamesh
2,874
1,108
0
1,586
6,030
3,062
0
2,406
3,441
0
28,692
L
Thanatos
Phantams
Thanatos
1,546
624
0
7,288
8,356
2,044
0
637
7,719
0
28,801
W
2,240
324
0
1,759
7,224
5,386
695
1,471
5,749
10,616
0
W
Da Ji
djddrago
Da Ji
5,515
887
0
1,920
7,750
2,569
0
1,568
6,014
0
23,305
W
Charybdis
itsecal
Charybdis
11,436
7,244
0
3,075
7,038
2,240
2,342
1,954
5,042
0
54,823
L
2,467
711
0
948
9,564
3,367
326
1,534
8,030
11,021
0
W
1,198
231
0
125
4,313
3,872
180
638
3,621
0
19,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
35,602
232
Minions Killed
299
0
Camps Cleared
0
1,005,832
Distance Traveled
1,152,910
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,048
504
54
5
0
215,826
1
W
Yu Huang
8,099
675
109
9
0
221,371
1
L
Medusa
5,119
427
39
3
0
172,850
1
L
Gilgamesh
6,445
537
64
5
0
229,663
0
L
Thanatos
6,121
510
63
5
0
170,899
2
W
Ares
7,100
592
17
1
0
238,145
1
W
Da Ji
6,803
567
34
3
0
293,552
1
W
Charybdis
7,475
623
94
8
0
203,950
1
L
Ymir
4,946
412
12
1
0
216,594
1
W
Odin
6,125
510
45
4
0
195,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role