Player Matchup

Gilgamesh
Gilgamesh
DDNC INC
Gilgamesh
Level 38
God Stats
1W - 5L
1,453 SR
Queue Stats
319W - 393L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darksquirrel12
Tsukuyomi
Level 104
God Stats
4W - 12L
1,752 SR
Queue Stats
92W - 153L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
FangGT
Yu Huang
Level 143
God Stats
7W - 4L
1,726 SR
Queue Stats
349W - 425L
1,487 Elo+
Party 1
Ares
Ares
moobisgoobis69
Ares
Level 66
God Stats
8W - 13L
1,492 SR
Queue Stats
69W - 113L
1,313 Elo+
Party 1
Charybdis
Charybdis
sheckelstien
Charybdis
Level 7
God Stats
3W - 1L
1,685 SR
Queue Stats
28W - 31L
1,681 Elo+
Solo
Team Averages
Level 72
1,622 SR
1,491 Elo+

VS

Team Averages
Level 85
1,546 SR
1,532 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Khaøtic
Ullr
Level 49
God Stats
41W - 18L
1,718 SR
Queue Stats
182W - 111L
1,631 Elo+
Solo
Bellona
Bellona
KneroExe
Bellona
Level 108
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 2
Nox
Nox
Luidinho
Nox
Level 97
God Stats
1W - 0L
1,293 SR
Queue Stats
9W - 17L
1,325 Elo+
Solo
Xing Tian
Xing Tian
MelloLE
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDNC INC
Gilgamesh
14
1 / 6 / 5
7,681
768
6,230
12,084
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Darksquirrel12
Tsukuyomi
14
2 / 5 / 4
7,828
783
4,878
9,905
3,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
FangGT
Yu Huang
15
2 / 4 / 4
8,014
801
6,235
7,960
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 6
7,759
776
5,464
12,339
11,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
sheckelstien
Charybdis
15
4 / 5 / 4
8,685
869
8,037
8,774
3,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 5 / 10
8,621
862
14,422
9,370
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
11 / 1 / 8
9,806
981
13,972
7,890
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
KneroExe
Bellona
15
4 / 2 / 8
8,740
874
6,676
7,508
4,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 1 / 9
7,457
746
2,817
5,525
1,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MelloLE
Xing Tian
14
3 / 2 / 6
8,259
826
4,163
9,259
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
11
Kills
25
25
Deaths
11
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
5
10
2.2
L
Gilgamesh
DDNC INC
Gilgamesh
1
6
5
0.58
L
Tsukuyomi
Darksquirrel12
Tsukuyomi
2
5
4
0.8
L
Yu Huang
FangGT
Yu Huang
2
4
4
1
W
Ullr
11
1
8
15
W
Bellona
KneroExe
Bellona
4
2
8
4
W
1
1
9
5.5
W
Xing Tian
MelloLE
Xing Tian
3
2
6
3
L
2
5
6
1
L
Charybdis
sheckelstien
Charybdis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
42,050
51,062
Taken
39,552
27,348
Mitigated
18,697
2,216
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,422
300
0
1,727
9,370
2,862
413
2,005
7,259
29,698
0
L
Gilgamesh
DDNC INC
Gilgamesh
6,230
1,265
0
643
12,084
5,123
0
4,821
7,263
0
21,632
L
Tsukuyomi
Darksquirrel12
Tsukuyomi
4,878
1,099
53
449
9,905
3,477
0
4,202
5,703
0
20,348
L
Yu Huang
FangGT
Yu Huang
6,235
455
0
48
7,960
3,309
420
3,196
4,764
28,081
0
W
Ullr
13,972
5,181
0
0
7,890
2,930
0
2,800
5,000
0
35,474
W
Bellona
KneroExe
Bellona
6,676
1,961
0
1,116
7,508
4,127
1,422
2,961
4,397
0
22,929
W
2,817
407
307
1,094
5,525
1,780
282
1,314
4,179
15,519
0
W
Xing Tian
MelloLE
Xing Tian
4,163
793
0
325
9,259
6,998
108
2,185
7,018
14,567
0
L
5,464
451
0
0
12,339
11,948
153
5,335
7,004
8,237
0
L
Charybdis
sheckelstien
Charybdis
8,037
3,805
56
967
8,774
3,491
1,304
3,848
4,926
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
42,883
149
Minions Killed
173
0
Camps Cleared
0
1,008,260
Distance Traveled
1,058,823
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,621
862
42
4
0
190,261
1
L
Gilgamesh
7,681
768
33
3
0
211,863
0
L
Tsukuyomi
7,828
783
26
3
0
204,319
0
L
Yu Huang
8,014
801
56
6
0
207,819
0
W
Ullr
9,806
981
50
5
0
230,201
1
W
Bellona
8,740
874
37
4
0
228,030
2
W
Nox
7,457
746
16
2
0
200,415
0
W
Xing Tian
8,259
826
28
3
0
209,916
0
L
Ares
7,759
776
6
1
0
199,226
0
L
Charybdis
8,685
869
28
3
0
185,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role