Player Matchup

Horus
Horus
AwfullySweaty
Horus
Level 60
God Stats
15W - 5L
1,846 SR
Queue Stats
92W - 95L
1,526 Elo+
Party 1
Merlin
Merlin
Gremgle
Merlin
Level 76
God Stats
0W - 1L
1,285 SR
Queue Stats
93W - 107L
1,493 Elo+
Party 1
Tyr
Tyr
zacagewea
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,663 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,561 Elo+

VS

Team Averages
Level 99
1,516 SR
1,661 Elo+
Chaac
Chaac
BoxerLight
Chaac
Level 63
God Stats
6W - 4L
1,513 SR
Queue Stats
14W - 6L
1,545 Elo+
Party 2
Awilix
Awilix
Hank414
Awilix
Level 129
God Stats
3W - 1L
1,127 SR
Queue Stats
77W - 40L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
Hurrikoehn22
Kukulkan
Level 104
God Stats
12W - 4L
1,908 SR
Queue Stats
517W - 423L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
11,878
594
7,865
28,040
37,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Gremgle
Merlin
17
0 / 7 / 3
11,724
586
14,193
17,157
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 0
11,825
591
11,906
29,004
40,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 1 / 10
13,682
684
12,915
19,493
23,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Hank414
Awilix
19
5 / 2 / 6
13,160
658
19,962
17,720
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Hurrikoehn22
Kukulkan
20
7 / 0 / 7
14,073
704
32,049
7,799
3,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Chaac
2
1
10
7
L
Merlin
Gremgle
Merlin
0
7
3
0.21
W
Awilix
Hank414
Awilix
5
2
6
4
W
Kukulkan
Hurrikoehn22
Kukulkan
7
0
7
10.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
64,926
74,201
Taken
45,012
83,240
Mitigated
40,340
22,106
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,865
3,321
6,666
11,936
28,040
37,448
0
13,862
13,788
321
15,740
W
Chaac
12,915
2,291
0
8,285
19,493
23,975
445
8,507
10,598
0
26,958
L
Merlin
Gremgle
Merlin
14,193
563
0
420
17,157
4,930
0
7,798
8,951
86,518
0
W
Awilix
Hank414
Awilix
19,962
7,915
0
4,830
17,720
12,773
1,270
4,342
12,929
0
49,182
W
Kukulkan
Hurrikoehn22
Kukulkan
32,049
1,643
0
2,582
7,799
3,592
1,324
2,610
5,014
107,228
0
L
11,906
1,807
0
3,084
29,004
40,862
0
10,798
17,770
0
32,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
40,915
190
Minions Killed
231
6
Camps Cleared
10
1,116,142
Distance Traveled
1,177,215
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,878
594
12
1
0
406,875
1
W
Chaac
13,682
684
17
1
1
394,807
0
L
Merlin
11,724
586
134
7
6
314,447
5
W
Awilix
13,160
658
45
2
5
390,562
3
W
Kukulkan
14,073
704
169
8
4
391,846
2
L
Tyr
11,825
591
44
2
0
394,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role