Player Matchup

Arachne
Arachne
Admawrul
Arachne
Level 61
God Stats
5W - 2L
1,751 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 1
Artio
Artio
Lastmelon52
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,439 Elo+
Party 1
Atlas
Atlas
Necrahtic
Atlas
Level 43
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Yu Huang
Yu Huang
Olvax
Yu Huang
Level 52
God Stats
0W - 1L
1,890 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
Sivaile
Amaterasu
Level 21
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Team Averages
Level 40
1,639 SR
1,427 Elo+

VS

Team Averages
Level 101
1,549 SR
1,456 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
EliteShadow88
Xing Tian
Level 123
God Stats
3W - 1L
1,827 SR
Queue Stats
139W - 132L
1,506 Elo+
Party 2
Vulcan
Vulcan
Naumick9
Vulcan
Level 29
God Stats
7W - 2L
1,419 SR
Queue Stats
27W - 22L
1,307 Elo+
Party 2
Cernunnos
Cernunnos
SaucyBryant
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 121L
1,507 Elo+
Party 2
Thor
Thor
Slimjim272
Thor
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Admawrul
Arachne
13
3 / 7 / 2
7,590
690
7,162
12,632
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 1
7,208
655
3,059
13,146
5,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Necrahtic
Atlas
14
3 / 4 / 3
8,592
781
9,796
17,548
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Olvax
Yu Huang
13
1 / 7 / 2
7,180
653
5,309
11,475
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Sivaile
Amaterasu
14
2 / 2 / 3
8,114
738
7,255
13,216
7,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 1 / 10
7,890
717
9,624
4,659
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
EliteShadow88
Xing Tian
16
11 / 3 / 6
9,769
888
10,558
13,916
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
Naumick9
Vulcan
15
2 / 1 / 11
8,107
737
12,948
4,608
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SaucyBryant
Cernunnos
16
4 / 2 / 11
9,075
825
12,263
10,434
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 3 / 11
9,090
826
14,656
11,587
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
10
Kills
27
27
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
10
7
L
Arachne
Admawrul
Arachne
3
7
2
0.57
W
Xing Tian
EliteShadow88
Xing Tian
11
3
6
4.67
L
1
7
1
0.21
W
Vulcan
Naumick9
Vulcan
2
1
11
7.5
L
Atlas
Necrahtic
Atlas
3
4
3
1.13
L
Yu Huang
Olvax
Yu Huang
1
7
2
0.29
W
Cernunnos
SaucyBryant
Cernunnos
4
2
11
4.75
L
Amaterasu
Sivaile
Amaterasu
2
2
3
1.75
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
60,049
68,017
Taken
45,204
39,015
Mitigated
27,920
6,701
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,624
1,596
0
425
4,659
1,583
116
2,288
2,342
27,505
0
L
Arachne
Admawrul
Arachne
7,162
4,347
0
1,463
12,632
5,197
4
5,746
6,752
0
11,204
W
Xing Tian
EliteShadow88
Xing Tian
10,558
1,700
0
2,216
13,916
13,618
0
4,940
8,770
20,298
0
L
3,059
644
516
931
13,146
5,127
124
6,429
5,374
13,627
0
W
Vulcan
Naumick9
Vulcan
12,948
5,307
0
0
4,608
1,627
1,244
2,855
1,753
26,377
0
L
Atlas
Necrahtic
Atlas
9,796
4,667
330
1,076
17,548
16,773
99
9,785
7,524
27,032
0
L
Yu Huang
Olvax
Yu Huang
5,309
366
0
0
11,475
3,930
342
5,631
4,485
13,448
0
W
Cernunnos
SaucyBryant
Cernunnos
12,263
6,828
0
3,923
10,434
3,888
1,172
3,715
6,579
0
43,553
L
Amaterasu
Sivaile
Amaterasu
7,255
3,504
167
2,218
13,216
7,988
80
5,539
7,527
0
14,165
W
14,656
4,638
0
1,195
11,587
7,204
777
4,366
7,109
0
32,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
43,931
94
Minions Killed
208
0
Camps Cleared
0
1,101,560
Distance Traveled
1,083,724
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,890
717
31
3
0
222,081
3
L
Arachne
7,590
690
9
1
0
232,815
0
W
Xing Tian
9,769
888
25
2
0
221,150
0
L
Artio
7,208
655
23
2
0
206,211
0
W
Vulcan
8,107
737
45
4
0
223,483
0
L
Atlas
8,592
781
30
3
0
217,583
0
L
Yu Huang
7,180
653
14
1
0
211,997
0
W
Cernunnos
9,075
825
75
7
0
201,513
1
L
Amaterasu
8,114
738
18
2
0
232,954
0
W
Thor
9,090
826
32
3
0
215,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role