Player Matchup

He Bo
He Bo
CanceroursSmurf
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrustGod420
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Sirmanpig1
Tyr
Level 127
God Stats
4W - 1L
1,525 SR
Queue Stats
187W - 171L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Weak3nsPapi
Nu Wa
Level 25
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
houmrico
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 2
Team Averages
Level 53
1,543 SR
1,510 Elo+

VS

Team Averages
Level 90
1,566 SR
1,491 Elo+
Kuzenbo
Kuzenbo
EvilDisco
Kuzenbo
Level 29
God Stats
1W - 3L
1,502 SR
Queue Stats
65W - 40L
1,631 Elo+
Party 3
Anubis
Anubis
FizzNYoMouth
Anubis
Level 107
God Stats
0W - 3L
1,501 SR
Queue Stats
130W - 104L
1,556 Elo+
Party 3
Shiva
Shiva
ONLYVoodoo
Shiva
Level 156
God Stats
0W - 1L
1,681 SR
Queue Stats
193W - 159L
1,587 Elo+
Party 3
Nox
Nox
SoV Evasive419
Nox
Level 129
God Stats
1W - 1L
1,645 SR
Queue Stats
11W - 23L
1,303 Elo+
Party 1
Fenrir
Fenrir
cipycups
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 13
10,821
902
18,569
10,795
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
6 / 3 / 18
10,342
862
11,557
16,826
17,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 17
9,478
790
7,336
13,763
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 12
9,860
822
14,509
6,629
2,427
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
houmrico
Olorun
16
3 / 3 / 16
9,885
824
8,251
11,374
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EvilDisco
Kuzenbo
15
1 / 4 / 11
8,949
746
7,512
15,205
26,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
5 / 5 / 7
9,576
798
12,753
14,291
8,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
2 / 7 / 12
8,687
724
13,143
15,783
17,879
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 8
8,341
695
6,035
8,803
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
cipycups
Fenrir
12
5 / 6 / 4
8,014
668
8,032
13,542
7,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
27
Kills
16
16
Deaths
27
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
W
Fenrir
6
3
18
5
L
Kuzenbo
EvilDisco
Kuzenbo
1
4
11
1.63
L
Anubis
5
5
7
1.7
L
Shiva
2
7
12
1.14
W
3
4
17
2.88
L
3
5
8
1.4
W
5
3
12
3.67
L
Fenrir
cipycups
Fenrir
5
6
4
1.17
W
Olorun
houmrico
Olorun
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
47,475
59,387
Taken
67,624
46,912
Mitigated
64,192
27,929
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,569
1,026
3,298
2,506
10,795
4,101
652
5,091
5,704
27,856
0
W
Fenrir
11,557
3,636
2,338
4,296
16,826
17,268
673
8,476
8,350
0
16,968
L
Kuzenbo
EvilDisco
Kuzenbo
7,512
1,830
726
1,407
15,205
26,235
13
9,148
5,870
11,045
0
L
Anubis
12,753
845
649
5,643
14,291
8,598
235
8,537
5,688
34,637
0
L
Shiva
13,143
1,274
2,065
1,926
15,783
17,879
0
9,040
6,574
0
30,707
W
7,336
1,042
1,888
3,684
13,763
18,684
171
5,486
8,277
0
16,764
L
6,035
271
1,755
1,588
8,803
4,075
80
5,931
2,872
18,794
0
W
14,509
3,351
588
491
6,629
2,427
1,118
2,971
3,658
35,363
0
L
Fenrir
cipycups
Fenrir
8,032
2,056
20
2,587
13,542
7,405
94
8,673
4,728
0
12,054
W
Olorun
houmrico
Olorun
8,251
4,305
4,681
4,159
11,374
4,432
2,245
4,276
7,098
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
43,567
123
Minions Killed
127
0
Camps Cleared
0
1,215,647
Distance Traveled
1,052,048
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,821
902
22
2
0
247,430
0
W
Fenrir
10,342
862
11
1
0
260,966
0
L
Kuzenbo
8,949
746
6
1
0
229,869
0
L
Anubis
9,576
798
53
4
0
180,502
0
L
Shiva
8,687
724
23
2
0
209,135
0
W
Tyr
9,478
790
19
2
0
233,213
2
L
Nox
8,341
695
35
3
0
197,978
0
W
Nu Wa
9,860
822
27
2
0
236,902
0
L
Fenrir
8,014
668
10
1
0
234,564
0
W
Olorun
9,885
824
44
4
0
237,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role