Player Matchup

Janus
Janus
Diamond V
Double9080
Janus
Diamond V
Level 146
God Stats
39W - 29L
1,638 SR
Queue Stats
90W - 80L
2,010 MMR
Solo
Ullr
Ullr
Platinum II
HumidSeven
Ullr
Platinum II
Level 159
God Stats
3W - 3L
1,292 SR
Queue Stats
267W - 251L
1,974 MMR
Solo
Artio
Artio
Platinum I
IHurley
Artio
Platinum I
Level 138
God Stats
19W - 7L
1,918 SR
Queue Stats
204W - 179L
1,952 MMR
Solo
Thanatos
Thanatos
Platinum IV
IsaacMLX
Thanatos
Platinum IV
Level 155
God Stats
4W - 2L
1,335 SR
Queue Stats
69W - 50L
1,924 MMR
Solo
Bellona
Bellona
Platinum I
smite8462719444
Bellona
Platinum I
Level 106
God Stats
7W - 4L
1,718 SR
Queue Stats
102W - 77L
1,994 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,580 SR
1,971 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,568 SR
1,972 MMR
Athena
Athena
Platinum II
CrackerJax29
Athena
Platinum II
Level 149
God Stats
27W - 21L
1,325 SR
Queue Stats
645W - 663L
1,835 MMR
Solo
Cthulhu
Cthulhu
Platinum I
SerpentorPrime
Cthulhu
Platinum I
Level 160
God Stats
3W - 10L
1,477 SR
Queue Stats
336W - 316L
1,994 MMR
Solo
Nike
Nike
Diamond IV
TFX Adinho
Nike
Diamond IV
Level 66
God Stats
10W - 3L
1,901 SR
Queue Stats
343W - 341L
2,099 MMR
Party 1
Neith
Neith
Platinum III
TFX Barretoc
Neith
Platinum III
Level 62
God Stats
42W - 50L
1,636 SR
Queue Stats
367W - 373L
1,928 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
lxCOMPADRExl
Ah Puch
Diamond V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 341L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 5 / 4
13,668
621
12,003
15,493
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 2 / 5
12,783
581
13,503
14,598
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
IHurley
Artio
18
2 / 1 / 16
12,222
556
14,738
20,793
27,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
IsaacMLX
Thanatos
20
9 / 3 / 7
14,150
643
14,765
16,770
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 4
14,964
680
18,696
29,418
26,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaPeleAtlasShiva

VS

Bans
SusanoArachneBastetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 5 / 8
8,843
402
4,166
24,201
17,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 3
10,475
476
5,873
17,334
16,841
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 5
10,636
483
9,602
18,817
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 3
11,043
502
10,835
15,274
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lxCOMPADRExl
Ah Puch
16
4 / 6 / 5
10,150
461
17,302
15,143
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
28
Kills
14
14
Deaths
28
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
8
0.8
W
Janus
8
5
4
2
W
3
2
5
2.75
W
Artio
IHurley
Artio
2
1
16
10
W
Thanatos
IsaacMLX
Thanatos
9
3
7
4.17
L
2
5
3
0.7
L
4
7
5
0.93
L
4
5
3
1.1
L
Ah Puch
lxCOMPADRExl
Ah Puch
4
6
5
1.08
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,705
Damage
47,778
97,072
Taken
90,769
71,547
Mitigated
53,137
51,282
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,166
986
2,336
3,283
24,201
17,785
0
7,786
16,415
18,979
0
W
Janus
12,003
1,073
0
3,179
15,493
4,767
1,290
5,726
9,767
102,095
0
W
13,503
3,879
0
3,483
14,598
5,206
4,679
2,621
11,617
0
101,974
W
Artio
IHurley
Artio
14,738
1,654
1,596
8,076
20,793
27,457
84
8,045
12,576
40,545
10,720
W
Thanatos
IsaacMLX
Thanatos
14,765
5,265
0
17,775
16,770
7,123
3,656
7,246
9,387
0
108,138
L
5,873
409
433
4,526
17,334
16,841
0
1,955
15,379
72,761
0
L
9,602
1,045
0
3,508
18,817
9,233
0
5,509
13,308
0
63,589
L
10,835
2,080
0
2,112
15,274
4,993
0
4,975
10,299
0
69,368
L
Ah Puch
lxCOMPADRExl
Ah Puch
17,302
1,309
0
3,589
15,143
4,285
0
5,392
9,751
72,694
0
W
18,696
10,267
0
17,173
29,418
26,994
3,015
5,913
23,505
0
133,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
51,147
808
Minions Killed
523
0
Camps Cleared
0
2,389,265
Distance Traveled
2,010,083
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,843
402
30
1
0
433,125
7
W
Janus
13,668
621
171
8
0
473,842
5
W
Ullr
12,783
581
142
6
0
463,659
2
W
Artio
12,222
556
73
3
0
461,949
4
W
Thanatos
14,150
643
162
7
0
516,184
2
L
Cthulhu
10,475
476
155
7
0
366,220
8
L
Nike
10,636
483
107
5
0
445,718
4
L
Neith
11,043
502
123
6
0
395,756
9
L
Ah Puch
10,150
461
108
5
0
369,264
0
W
Bellona
14,964
680
260
12
0
473,631
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role