Player Matchup

Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum I
OReiBruxo
Loki
Platinum I
Level 160
God Stats
1W - 0L
1,977 SR
Queue Stats
79W - 51L
2,216 MMR
Solo
Ganesha
Ganesha
Platinum II
Riottino
Ganesha
Platinum II
Level 159
God Stats
9W - 18L
1,525 SR
Queue Stats
145W - 140L
1,896 MMR
Party 3
Bellona
Bellona
Diamond V
SacㅤZ
Bellona
Diamond V
Level 160
God Stats
1W - 3L
1,520 SR
Queue Stats
151W - 144L
2,035 MMR
Party 3
Eset
Eset
Diamond II
Чилхов
Eset
Diamond II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
2,412 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,604 SR
2,012 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,572 SR
1,981 MMR
Shiva
Shiva
Diamond I
 
Shiva
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
KalebDiMasi
Cabrakan
Masters
Level 47
God Stats
4W - 6L
1,639 SR
Queue Stats
156W - 157L
2,646 MMR
Solo
Agni
Agni
Gold IV
faYYYYYYYY
Agni
Gold IV
Level 89
God Stats
2W - 4L
1,561 SR
Queue Stats
41W - 42L
1,634 MMR
Solo
Medusa
Medusa
Gold III
hcnovaes
Medusa
Gold III
Level 129
God Stats
32W - 29L
1,659 SR
Queue Stats
117W - 112L
1,553 MMR
Solo
Bastet
Bastet
Diamond I
αsuηα
Bastet
Diamond I
Level 107
God Stats
0W - 5L
1,500 SR
Queue Stats
101W - 99L
2,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 1 / 0
7,005
701
4,000
5,990
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
10
0 / 3 / 3
5,744
574
1,770
5,371
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Riottino
Ganesha
10
0 / 0 / 7
6,075
608
1,776
5,744
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SacㅤZ
Bellona
12
4 / 0 / 2
6,687
669
5,969
8,059
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 6
6,728
673
8,670
6,112
2,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAtlasThothCliodhna

VS

Bans
ApolloAthenaSusanoZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 0 / 1
5,060
506
4,190
5,937
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
KalebDiMasi
Cabrakan
10
3 / 3 / 2
6,307
631
5,493
7,383
6,699
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 0
4,979
498
2,538
6,053
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hcnovaes
Medusa
8
0 / 4 / 0
5,031
503
4,270
5,853
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
αsuηα
Bastet
10
2 / 3 / 1
5,872
587
3,763
7,178
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
0
6
L
Shiva
 
Shiva
0
0
1
0.5
L
Cabrakan
KalebDiMasi
Cabrakan
3
3
2
1.33
W
Loki
0
3
3
0.5
W
Ganesha
Riottino
Ganesha
0
0
7
3.5
W
Bellona
SacㅤZ
Bellona
4
0
2
5
L
0
5
0
0
L
Medusa
hcnovaes
Medusa
0
4
0
0
L
Bastet
αsuηα
Bastet
2
3
1
0.83
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,185
Damage
20,254
31,276
Taken
32,404
17,148
Mitigated
14,090
9,751
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,000
1,545
0
875
5,990
1,952
0
1,865
4,125
0
36,738
L
Shiva
 
Shiva
4,190
1,151
0
1,768
5,937
2,755
0
2,822
3,115
0
13,482
L
Cabrakan
KalebDiMasi
Cabrakan
5,493
722
0
1,607
7,383
6,699
0
1,088
6,295
30,932
0
W
Loki
1,770
476
0
1,008
5,371
1,637
0
2,888
2,483
0
31,476
W
Ganesha
Riottino
Ganesha
1,776
117
1,599
2,178
5,744
3,823
0
788
4,956
12,859
0
W
Bellona
SacㅤZ
Bellona
5,969
3,101
0
2,462
8,059
7,250
0
302
7,757
0
41,400
L
2,538
446
0
914
6,053
1,498
0
3,862
2,191
26,688
0
L
Medusa
hcnovaes
Medusa
4,270
2,304
0
894
5,853
1,292
0
457
5,396
0
26,240
L
Bastet
αsuηα
Bastet
3,763
848
0
1,410
7,178
1,846
0
2,217
4,961
0
23,712
W
8,670
751
0
1,629
6,112
2,486
92
2,188
3,924
46,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
27,249
355
Minions Killed
256
0
Camps Cleared
0
1,146,587
Distance Traveled
1,060,541
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,005
701
76
8
0
245,694
4
L
Shiva
5,060
506
17
2
0
241,744
4
L
Cabrakan
6,307
631
78
8
0
195,112
6
W
Loki
5,744
574
80
8
0
221,316
2
W
Ganesha
6,075
608
2
0
0
221,682
6
W
Bellona
6,687
669
102
10
0
226,637
3
L
Agni
4,979
498
60
6
0
197,813
4
L
Medusa
5,031
503
51
5
0
187,055
5
L
Bastet
5,872
587
50
5
0
238,817
0
W
Eset
6,728
673
95
10
0
231,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role